implement a simple Tri-State enum (True, False, Unspecified)
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<Compile Include="CommandStylePreset.cs" />
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<Compile Include="CommandStylePreset.cs" />
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<Compile Include="Settings\CustomSetting.cs" />
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<Compile Include="Settings\CustomSetting.cs" />
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<Compile Include="CardinalDirection.cs" />
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<Compile Include="CardinalDirection.cs" />
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<Compile Include="TriState.cs" />
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<Compile Include="UserInterface\HorizontalAlignment.cs" />
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<Compile Include="UserInterface\HorizontalAlignment.cs" />
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<Compile Include="UserInterface\VerticalAlignment.cs" />
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<Compile Include="UserInterface\VerticalAlignment.cs" />
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<Compile Include="CustomSettingsProvider.cs" />
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<Compile Include="CustomSettingsProvider.cs" />
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30
MBS.Framework/TriState.cs
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30
MBS.Framework/TriState.cs
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//
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// TriState.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2021 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace MBS.Framework
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{
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public enum TriState
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{
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Unspecified = -1,
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False = 0,
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True = 1
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}
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}
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