include NanoId in MBS.Framework
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<Compile Include="CommandLineParser.cs" />
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<Compile Include="FindFileOptions.cs" />
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<Compile Include="ExtensionMethods.cs" />
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<Compile Include="NanoId.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Logic\" />
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279
MBS.Framework/NanoId.cs
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279
MBS.Framework/NanoId.cs
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//
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// NanoId.cs - .NET implementation of cryptographically-strong ID generator
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//
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// Author:
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// zhu yu <https://github.com/codeyu>
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2017 zhu yu
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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using System;
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using System.Security.Cryptography;
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using System.Threading.Tasks;
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namespace MBS.Framework
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{
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public struct NanoId
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{
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private readonly string _value;
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private readonly bool _isNotEmpty;
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public bool IsEmpty { get { return !_isNotEmpty; } }
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public static readonly NanoId Empty;
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private NanoId(string value)
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{
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_value = value;
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_isNotEmpty = true;
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}
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public override string ToString()
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{
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return _value;
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}
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public static bool operator ==(NanoId left, NanoId right)
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{
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return (left.IsEmpty == right.IsEmpty && left._value == right._value);
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}
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public static bool operator !=(NanoId left, NanoId right)
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{
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return (left.IsEmpty != right.IsEmpty || left._value != right._value);
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}
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public override bool Equals(object obj)
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{
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if (obj is NanoId)
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{
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return ((NanoId)obj == this);
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}
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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if (IsEmpty)
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return base.GetHashCode();
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return _value.GetHashCode();
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}
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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private class CryptoRandom : Random
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{
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private static RandomNumberGenerator _r;
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#if !NETSTANDARD2_1
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private readonly byte[] _uint32Buffer = new byte[4];
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#endif
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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public CryptoRandom()
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{
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_r = RandomNumberGenerator.Create();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="buffer"></param>
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/// <exception cref="ArgumentNullException"></exception>
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public override void NextBytes(byte[] buffer)
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{
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if (buffer == null) throw new ArgumentNullException(nameof(buffer));
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_r.GetBytes(buffer);
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}
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#if NETSTANDARD2_1
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/// <inheritdoc/>
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public override void NextBytes(Span<byte> buffer)
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{
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RandomNumberGenerator.Fill(buffer);
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}
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#endif
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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/// <returns></returns>
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public override double NextDouble()
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{
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#if NETSTANDARD2_1
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Span<byte> uint32Buffer = stackalloc byte[4];
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RandomNumberGenerator.Fill(uint32Buffer);
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return BitConverter.ToUInt32(uint32Buffer) / (1.0 + UInt32.MaxValue);
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#else
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_r.GetBytes(_uint32Buffer);
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return BitConverter.ToUInt32(_uint32Buffer, 0) / (1.0 + UInt32.MaxValue);
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#endif
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}
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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/// <param name="minValue"></param>
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/// <param name="maxValue"></param>
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/// <returns></returns>
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/// <exception cref="T:System.ArgumentOutOfRangeException"></exception>
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public override int Next(int minValue, int maxValue)
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{
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if (minValue > maxValue) throw new ArgumentOutOfRangeException(nameof(minValue));
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if (minValue == maxValue) return minValue;
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var range = (long)maxValue - minValue;
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return (int)((long)Math.Floor(NextDouble() * range) + minValue);
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}
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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/// <returns></returns>
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public override int Next()
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{
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return Next(0, int.MaxValue);
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}
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/// <inheritdoc />
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/// <summary>
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/// </summary>
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/// <param name="maxValue"></param>
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/// <returns></returns>
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/// <exception cref="T:System.ArgumentOutOfRangeException"></exception>
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public override int Next(int maxValue)
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{
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if (maxValue < 0) throw new ArgumentOutOfRangeException(nameof(maxValue));
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return Next(0, maxValue);
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}
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}
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private const string DefaultAlphabet = "_-0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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private static readonly CryptoRandom Random = new CryptoRandom();
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/// <summary>
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///
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/// </summary>
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/// <param name="alphabet"></param>
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/// <param name="size"></param>
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/// <returns></returns>
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// public static async Task<string> GenerateAsync(string alphabet = DefaultAlphabet, int size = 21) => await Task.Run(() => Generate(Random, alphabet, size));
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/// <summary>
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///
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/// </summary>
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/// <param name="alphabet"></param>
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/// <param name="size"></param>
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/// <returns></returns>
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public static NanoId Generate(string alphabet = DefaultAlphabet, int size = 21) => Generate(Random, alphabet, size);
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/// <summary>
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///
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/// </summary>
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/// <param name="random"></param>
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/// <param name="alphabet"></param>
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/// <param name="size"></param>
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/// <returns></returns>
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/// <exception cref="ArgumentNullException"></exception>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static NanoId Generate(Random random, string alphabet = DefaultAlphabet, int size = 21)
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{
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if (random == null)
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{
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throw new ArgumentNullException("random cannot be null.");
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}
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if (alphabet == null)
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{
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throw new ArgumentNullException("alphabet cannot be null.");
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}
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if (alphabet.Length <= 0 || alphabet.Length >= 256)
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{
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throw new ArgumentOutOfRangeException("alphabet must contain between 1 and 255 symbols.");
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}
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if (size <= 0)
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{
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throw new ArgumentOutOfRangeException("size must be greater than zero.");
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}
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// See https://github.com/ai/nanoid/blob/master/format.js for
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// explanation why masking is use (`random % alphabet` is a common
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// mistake security-wise).
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var mask = (2 << 31 - Clz32((alphabet.Length - 1) | 1)) - 1;
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var step = (int)Math.Ceiling(1.6 * mask * size / alphabet.Length);
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#if NETSTANDARD2_1
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Span<char> idBuilder = stackalloc char[size];
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Span<byte> bytes = stackalloc byte[step];
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#else
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var idBuilder = new char[size];
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var bytes = new byte[step];
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#endif
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int cnt = 0;
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while (true)
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{
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random.NextBytes(bytes);
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for (var i = 0; i < step; i++)
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{
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var alphabetIndex = bytes[i] & mask;
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if (alphabetIndex >= alphabet.Length) continue;
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idBuilder[cnt] = alphabet[alphabetIndex];
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if (++cnt == size)
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{
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return new NanoId(new string(idBuilder));
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}
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}
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}
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}
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/// <summary>
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/// Counts leading zeros of <paramref name="x"/>.
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/// </summary>
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/// <param name="x">Input number.</param>
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/// <returns>Number of leading zeros.</returns>
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/// <remarks>
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/// Courtesy of spender/Sunsetquest see https://stackoverflow.com/a/10439333/623392.
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/// </remarks>
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internal static int Clz32(int x)
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{
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const int numIntBits = sizeof(int) * 8; //compile time constant
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//do the smearing
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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//count the ones
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x -= x >> 1 & 0x55555555;
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x = (x >> 2 & 0x33333333) + (x & 0x33333333);
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x = (x >> 4) + x & 0x0f0f0f0f;
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x += x >> 8;
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x += x >> 16;
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return numIntBits - (x & 0x0000003f); //subtract # of 1s from 32
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}
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}
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}
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