rudimentary implementation of an Append-Only linked list (e.g. for blockchains)
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MBS.Framework/Collections/Generic/AppendOnlyLinkedList.cs
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74
MBS.Framework/Collections/Generic/AppendOnlyLinkedList.cs
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//
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// ReadOnlyLinkedListt.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2021 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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namespace MBS.Framework.Collections.Generic
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{
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public class AppendOnlyLinkedList<T> : ICollection<T>
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{
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private LinkedList<T> _list = new LinkedList<T>();
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protected LinkedListNode<T> Last { get { return _list.Last; } }
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return _list.GetEnumerator();
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}
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IEnumerator<T> IEnumerable<T>.GetEnumerator()
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{
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return _list.GetEnumerator();
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}
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public int Count { get { return _list.Count; } }
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bool ICollection<T>.IsReadOnly { get; } = false;
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void ICollection<T>.Clear()
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{
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throw new NotSupportedException();
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}
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public bool Contains(T item)
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{
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return _list.Contains(item);
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}
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public void CopyTo(T[] array, int arrayIndex)
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{
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_list.CopyTo(array, arrayIndex);
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}
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bool ICollection<T>.Remove(T item)
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{
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throw new NotSupportedException();
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}
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protected virtual void InsertItem(T item)
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{
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_list.AddLast(item);
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}
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public void Add(T item)
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{
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InsertItem(item);
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}
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}
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}
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@ -123,6 +123,7 @@
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<Compile Include="MathExtensions.cs" />
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<Compile Include="MathExtensions.cs" />
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<Compile Include="Collections\Generic\HandleDictionary.cs" />
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<Compile Include="Collections\Generic\HandleDictionary.cs" />
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<Compile Include="Collections\ExtensionMethods.cs" />
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<Compile Include="Collections\ExtensionMethods.cs" />
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<Compile Include="Collections\Generic\AppendOnlyLinkedList.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Folder Include="Logic\" />
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<Folder Include="Logic\" />
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