// // CollectionSetting.cs // // Author: // Michael Becker // // Copyright (c) 2021 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace MBS.Framework.Settings { public class CollectionSetting : Setting { public Setting.SettingCollection Settings { get; } = new Setting.SettingCollection(); public SettingsGroup.SettingsGroupCollection Items { get; } = new SettingsGroup.SettingsGroupCollection(); public string SingularItemTitle { get; set; } = null; public CollectionSetting(string name, string title, SettingsGroup group = null, string singularItemTitle = null) : base(name, title, null) { if (group != null) { for (int i = 0; i < group.Settings.Count; i++) { Settings.Add(group.Settings[i]); } } SingularItemTitle = singularItemTitle; } public override object Clone() { CollectionSetting clone = new CollectionSetting(Name, Title); clone.Required = Required; clone.Prefix = Prefix; clone.Description = Description; clone.Enabled = Enabled; clone.Visible = Visible; clone.Suffix = Suffix; foreach (Setting setting in Settings) { clone.Settings.Add(setting.Clone() as Setting); } return clone; } } }