Soccer: Fix two "other_team" conditional expressions
In two conditional expression, the value returned (assigned to "other_team") is the same for both branches.
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@ -571,7 +571,7 @@ class Player(MyActor):
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target.x = max(AI_MIN_X, min(AI_MAX_X, target.x))
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target.y = max(AI_MIN_Y, min(AI_MAX_Y, target.y))
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other_team = 1 if self.team == 0 else 1
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other_team = 1 if self.team == 0 else 0
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speed = LEAD_PLAYER_BASE_SPEED
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if game.teams[other_team].human():
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speed += game.difficulty.speed_boost
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@ -794,7 +794,7 @@ class Game:
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o = self.ball.owner
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pos, team = o.vpos, o.team
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owners_target_goal = game.goals[team]
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other_team = 1 if team == 0 else 1
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other_team = 1 if team == 0 else 0
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if self.difficulty.goalie_enabled:
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# Find the nearest opposing team player to the goal, and make them mark the goal
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