Chris Roberts e958c6183a Adds initial HCP config support
Adds initial basic support for HCP based configuration in vagrant-go.
The initalization process has been updated to remove Vagrantfile parsing
from the client, moving it to the runner using init jobs for the basis
and the project (if there is one). Detection is done on the file based
on extension for Ruby based parsing or HCP based parsing.

Current HCP parsing is extremely simple and currently just a base to
build off. Config components will be able to implement an `Init`
function to handle receiving configuration data from a non-native source
file. This will be extended to include a default approach for injecting
defined data in the future.

Some cleanup was done in the state around validations. Some logging
adjustments were applied on the Ruby side for better behavior
consistency.

VirtualBox provider now caches locale detection to prevent multiple
checks every time the driver is initialized.
2023-09-07 17:26:10 -07:00

1036 lines
27 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package core
import (
"context"
"errors"
"fmt"
"os"
"sort"
"strings"
"sync"
"github.com/hashicorp/go-argmapper"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-multierror"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"google.golang.org/protobuf/proto"
"github.com/hashicorp/vagrant-plugin-sdk/component"
"github.com/hashicorp/vagrant-plugin-sdk/core"
"github.com/hashicorp/vagrant-plugin-sdk/datadir"
"github.com/hashicorp/vagrant-plugin-sdk/helper/path"
"github.com/hashicorp/vagrant-plugin-sdk/helper/paths"
"github.com/hashicorp/vagrant-plugin-sdk/internal-shared/cacher"
"github.com/hashicorp/vagrant-plugin-sdk/internal-shared/cleanup"
"github.com/hashicorp/vagrant-plugin-sdk/proto/vagrant_plugin_sdk"
"github.com/hashicorp/vagrant-plugin-sdk/terminal"
"github.com/hashicorp/vagrant/internal/config"
"github.com/hashicorp/vagrant/internal/plugin"
"github.com/hashicorp/vagrant/internal/server/proto/vagrant_server"
"github.com/hashicorp/vagrant/internal/serverclient"
)
// Project represents a project with one or more applications.
//
// The Close function should be called when finished with the project
// to properly clean up any open resources.
type Project struct {
basis *Basis // basis which owns this project
cache cacher.Cache // local project cache
cleanup cleanup.Cleanup // cleanup tasks to be run on close
client *serverclient.VagrantClient // client to vagrant server
ctx context.Context // local context
dir *datadir.Project // data directory for project
factory *Factory // scope factory
jobInfo *component.JobInfo // jobInfo is the base job info for executed functions
logger hclog.Logger // project specific logger
mappers []*argmapper.Func // mappers for project
plugins *plugin.Manager // project scoped plugin manager
project *vagrant_server.Project // stored project data
ready bool // flag that instance is ready
targets map[string]*Target
ui terminal.UI // project UI (non-prefixed)
vagrantfile *Vagrantfile // vagrantfile instance for project
m sync.Mutex
}
// Create a new blank project instance
func NewProject(opts ...ProjectOption) (*Project, error) {
var p *Project
var err error
p = &Project{
cache: cacher.New(),
cleanup: cleanup.New(),
ctx: context.Background(),
logger: hclog.L(),
project: &vagrant_server.Project{
Configuration: &vagrant_server.Vagrantfile{
Unfinalized: &vagrant_plugin_sdk.Args_Hash{},
Format: vagrant_server.Vagrantfile_RUBY,
},
},
}
for _, fn := range opts {
if optErr := fn(p); optErr != nil {
err = multierror.Append(err, optErr)
}
}
if err != nil {
return nil, err
}
return p, nil
}
func (p *Project) Init() error {
var err error
// If ready then Init was already run
if p.ready {
return nil
}
// Configure our logger
p.logger = p.logger.ResetNamed("vagrant.core.project")
// If the client isn't set, grab it from the basis
if p.client == nil && p.basis != nil {
p.client = p.basis.client
}
// Attempt to reload the project to populate our
// data. If the project is not found, create it.
err = p.Reload()
if err != nil {
stat, ok := status.FromError(err)
if !ok || stat.Code() != codes.NotFound {
return err
}
// Project doesn't exist so save it to persist
if err = p.Save(); err != nil {
return err
}
}
// If our reloaded data does not include any configuration
// stub in a default value
if p.project.Configuration == nil {
p.project.Configuration = &vagrant_server.Vagrantfile{
Unfinalized: &vagrant_plugin_sdk.Args_Hash{},
Format: vagrant_server.Vagrantfile_RUBY,
}
}
// If we don't have a basis set, load it
if p.basis == nil {
p.basis, err = p.factory.NewBasis(p.project.Basis.ResourceId, WithBasisRef(p.project.Basis))
if err != nil {
return fmt.Errorf("failed to load project basis: %w", err)
}
}
// Set our plugin manager as a sub manager of the basis
p.plugins = p.basis.plugins.Sub("project")
// If our project closes early, close the plugin sub manager
// so it isn't just hanging around
p.Closer(func() error {
return p.plugins.Close()
})
// Always ensure the basis reference is set
p.project.Basis = p.basis.Ref().(*vagrant_plugin_sdk.Ref_Basis)
// If the project directory is unset, set it
if p.dir == nil {
if p.dir, err = p.basis.dir.Project(p.project.Name); err != nil {
return err
}
}
// If the ui is unset, use basis ui
if p.ui == nil {
p.ui = p.basis.ui
}
// Load any plugins that may be installed locally to the project
if err = p.plugins.Discover(path.NewPath(p.project.Path).Join(".vagrant").Join("plugins")); err != nil {
p.logger.Error("project setup failed during plugin discovery",
"directory", path.NewPath(p.project.Path).Join(".vagrant").Join("plugins"),
"error", err,
)
return err
}
// Clone our vagrantfile to use in the new project
v := p.basis.vagrantfile.clone("project")
v.logger = p.logger.Named("vagrantfile")
// Add the project vagrantfile
err = v.Source(p.project.Configuration, VAGRANTFILE_PROJECT)
if err != nil {
return err
}
// Init the vagrantfile so the config is available
if err = v.Init(); err != nil {
return err
}
p.vagrantfile = v
// Store our configuration
sv, err := v.GetSource(VAGRANTFILE_PROJECT)
if err != nil {
return err
}
p.project.Configuration = sv
// Set our ref into vagrantfile
p.vagrantfile.targetSource = p.Ref().(*vagrant_plugin_sdk.Ref_Project)
// Set project seeds
p.seed(nil)
// Initialize any targets which are known to the project
if err = p.InitTargets(); err != nil {
return err
}
// Scrub any targets that no longer exist
// NOTE: We access the cleanup directly here instead of using the
// generic Closer() so we can use Append(). This adds the
// target scrubbing task to a collection of cleanup tasks
// that are performed after the general collection has been
// run. This ensures that any target created by the factory
// will have been shut down and saved before this scrubbing
// task is executed.
p.cleanup.Append(func() error {
return p.scrubTargets()
})
// Save ourself when closed
p.Closer(func() error {
return p.Save()
})
// TODO(spox): this was just added for testing. make cleaner
_, err = p.Client().UpsertProject(p.ctx,
&vagrant_server.UpsertProjectRequest{
Project: p.project,
},
)
if err != nil {
p.logger.Trace("failed to save project",
"error", err,
)
return err
}
// Set flag that this instance is setup
p.ready = true
// Include this project information in log lines
p.logger = p.logger.With("project", p)
p.logger.Info("project initialized")
return nil
}
// Provide nice output in logger
func (p *Project) String() string {
return fmt.Sprintf("core.Project:[basis: %v, name: %s, resource_id: %s, address: %p]",
p.basis, p.project.Name, p.project.ResourceId, p)
}
// Vagrantfile implements core.Project
func (p *Project) Vagrantfile() (core.Vagrantfile, error) {
return p.vagrantfile, nil
}
// ActiveTargets implements core.Project
func (p *Project) ActiveTargets() (activeTargets []core.Target, err error) {
targets, err := p.Targets()
if err != nil {
return nil, err
}
activeTargets = []core.Target{}
for _, t := range targets {
st, err := t.State()
if err != nil {
return nil, err
}
if st.IsActive() {
activeTargets = append(activeTargets, t)
}
}
return
}
// Config implements core.Project
func (p *Project) Config() (core.Vagrantfile, error) {
return p.vagrantfile, nil
}
// Boxes implements core.Project
func (p *Project) Boxes() (bc core.BoxCollection, err error) {
return p.basis.Boxes()
}
// CWD implements core.Project
func (p *Project) CWD() (path path.Path, err error) {
return paths.VagrantCwd()
}
// DataDir implements core.Project
func (p *Project) DataDir() (*datadir.Project, error) {
return p.dir, nil
}
// DefaultPrivateKey implements core.Project
func (p *Project) DefaultPrivateKey() (path path.Path, err error) {
return p.basis.DefaultPrivateKey()
}
// VagrantfileName implements core.Project
func (p *Project) VagrantfileName() (name string, err error) {
fullPath := path.NewPath(p.project.Configuration.Path.Path)
return fullPath.Base().String(), nil
}
// DefaultProvider implements core.Project
func (p *Project) DefaultProvider(opts *core.DefaultProviderOptions) (string, error) {
logger := p.logger.Named("default-provider")
logger.Debug("Searching for default provider", "options", fmt.Sprintf("%#v", opts))
// Algorithm ported from Vagrant::Environment#default_provider; structure
// and comments mirrored from there.
// Implement the algorithm from
// https://www.vagrantup.com/docs/providers/basic_usage.html#default-provider
// with additional steps 2.5 and 3.5 from
// https://bugzilla.redhat.com/show_bug.cgi?id=1444492
// to allow system-configured provider priorities.
//
// 1. The --provider flag on a vagrant up is chosen above all else, if it is
// present.
//
// (Step 1 is done by the caller; this method is only called if --provider
// wasn't given.)
//
// 2. If the VAGRANT_DEFAULT_PROVIDER environmental variable is set, it
// takes next priority and will be the provider chosen.
defaultProvider := os.Getenv("VAGRANT_DEFAULT_PROVIDER")
if defaultProvider != "" && opts.ForceDefault {
logger.Debug("Using forced default provider", "provider", defaultProvider)
return defaultProvider, nil
}
// Get the list of providers in our configuration, in order
configProviders := []string{}
targets, err := p.vagrantfile.TargetNames()
if err != nil {
return "", err
}
for _, n := range targets {
target, err := p.Target(n, "")
if err != nil {
return "", nil
}
if target.(*Target).target.Provider != "" {
configProviders = append(configProviders, target.(*Target).target.Provider)
} else {
tv := target.(*Target).vagrantfile
pRaw, err := tv.GetValue("vm", "__provider_order")
if err != nil {
continue
}
providers, ok := pRaw.([]interface{})
if !ok {
return "", fmt.Errorf("unexpected type for target provider list (%T)", pRaw)
}
for _, pint := range providers {
pstring, err := optionToString(pint)
if err != nil {
return "", fmt.Errorf("unexpected type for target provider (%T)", pint)
}
configProviders = append(configProviders, pstring)
}
}
}
usableProviders := []*core.NamedPlugin{}
pluginProviders, err := p.basis.plugins.ListPlugins("provider")
if err != nil {
return "", err
}
for _, pp := range pluginProviders {
logger.Debug("considering plugin", "provider", pp.Name)
// Skip excluded providers
if opts.IsExcluded(pp.Name) {
logger.Debug("skipping excluded provider", "provider", pp.Name)
continue
}
plug, err := p.basis.plugins.GetPlugin(pp.Name, pp.Type)
if err != nil {
return "", err
}
plugOpts := plug.Options.(*component.ProviderOptions)
logger.Debug("got provider options", "options", fmt.Sprintf("%#v", plugOpts))
// Skip providers that can't be defaulted, unless they're in our
// config, in which case someone made our decision for us.
if !plugOpts.Defaultable {
inConfig := false
for _, cp := range configProviders {
if cp == pp.Name {
inConfig = true
}
}
if !inConfig {
logger.Debug("skipping non-defaultable provider", "provider", pp.Name)
continue
}
}
// Skip the providers that aren't usable.
if opts.CheckUsable {
logger.Debug("Checking usable on provider", "provider", pp.Name)
pluginImpl := plug.Plugin.(core.Provider)
usable, err := pluginImpl.Usable()
if !usable {
logger.Debug("Skipping unusable provider", "provider", pp.Name)
continue
}
if err != nil {
return "", err
}
}
// If we made it here we have a candidate usable provider
usableProviders = append(usableProviders, plug)
}
logger.Debug("Initial usable provider list", "usableProviders", usableProviders)
// Sort by plugin priority, higher is first
sort.SliceStable(usableProviders, func(i, j int) bool {
iPriority := usableProviders[i].Options.(*component.ProviderOptions).Priority
jPriority := usableProviders[j].Options.(*component.ProviderOptions).Priority
return iPriority > jPriority
})
logger.Debug("Priority sorted usable provider list", "usableProviders", usableProviders)
// If we're not forcing the default, but it's usable and hasn't been
// otherwise excluded, return it now.
for _, u := range usableProviders {
if u.Name == defaultProvider {
logger.Debug("Using default provider as it was found in usable list",
"provider", u)
return u.Name, nil
}
}
// 2.5. Vagrant will go through all of the config.vm.provider calls in the
// Vagrantfile and try each in order. It will choose the first
// provider that is usable and listed in VAGRANT_PREFERRED_PROVIDERS.
preferredProviders := strings.Split(os.Getenv("VAGRANT_PREFERRED_PROVIDERS"), ",")
k := 0
for _, pp := range preferredProviders {
spp := strings.TrimSpace(pp) // .map { s.strip }
if spp != "" { // .select { !s.empty? }
preferredProviders[k] = spp
k++
}
}
preferredProviders = preferredProviders[:k]
for _, cp := range configProviders {
for _, up := range usableProviders {
if cp == up.Name {
for _, pp := range preferredProviders {
if cp == pp {
logger.Debug("Using preferred provider detected in configuration and usable",
"provider", pp)
return pp, nil
}
}
}
}
}
// 3. Vagrant will go through all of the config.vm.provider calls in the
// Vagrantfile and try each in order. It will choose the first provider
// that is usable. For example, if you configure Hyper-V, it will never
// be chosen on Mac this way. It must be both configured and usable.
for _, cp := range configProviders {
for _, up := range usableProviders {
if cp == up.Name {
logger.Debug("Using provider detected in configuration and usable",
"provider", cp)
return cp, nil
}
}
}
// 3.5. Vagrant will go through VAGRANT_PREFERRED_PROVIDERS and find the
// first plugin that reports it is usable.
for _, pp := range preferredProviders {
for _, up := range usableProviders {
if pp == up.Name {
logger.Debug("Using preffered provider found in usable list",
"provider", pp)
return pp, nil
}
}
}
// 4. Vagrant will go through all installed provider plugins (including the
// ones that come with Vagrant), and find the first plugin that reports
// it is usable. There is a priority system here: systems that are known
// better have a higher priority than systems that are worse. For
// example, if you have the VMware provider installed, it will always
// take priority over VirtualBox.
if len(usableProviders) > 0 {
logger.Debug("Using the first provider from the usable list",
"provider", usableProviders[0])
return usableProviders[0].Name, nil
}
return "", errors.New("No default provider.")
}
// VagrantfilePath implements core.Project
func (p *Project) VagrantfilePath() (pp path.Path, err error) {
pp = path.NewPath(p.project.Configuration.Path.Path).Parent()
return
}
// Home implements core.Project
func (p *Project) Home() (dir path.Path, err error) {
return path.NewPath(p.project.Path), nil
}
// Host implements core.Project
func (p *Project) Host() (host core.Host, err error) {
return p.basis.Host()
}
// LocalData implements core.Project
func (p *Project) LocalData() (d path.Path, err error) {
return p.dir.DataDir(), nil
}
// PrimaryTargetName implements core.Project
func (p *Project) PrimaryTargetName() (name string, err error) {
return p.vagrantfile.PrimaryTargetName()
}
// Resource implements core.Project
func (p *Project) ResourceId() (string, error) {
return p.project.ResourceId, nil
}
// RootPath implements core.Project
func (p *Project) RootPath() (path.Path, error) {
return path.NewPath(p.project.Configuration.Path.Path), nil
}
func (p *Project) Factory() *Factory {
return p.basis.factory
}
// Target implements core.Project
func (p *Project) Target(nameOrId string, provider string) (core.Target, error) {
return p.vagrantfile.Target(nameOrId, provider)
}
// TargetIds implements core.Project
func (p *Project) TargetIds() ([]string, error) {
var ids []string
for _, t := range p.project.Targets {
ids = append(ids, t.ResourceId)
}
return ids, nil
}
// TargetIndex implements core.Project
func (p *Project) TargetIndex() (index core.TargetIndex, err error) {
return p.basis.TargetIndex()
}
// TargetNames implements core.Project
func (p *Project) TargetNames() ([]string, error) {
var names []string
for _, t := range p.project.Targets {
names = append(names, t.Name)
}
return names, nil
}
// Tmp implements core.Project
func (p *Project) Tmp() (path path.Path, err error) {
return p.dir.TempDir(), nil
}
// UI implements core.Project
func (p *Project) UI() (terminal.UI, error) {
return p.ui, nil
}
// Targets
func (p *Project) Targets() ([]core.Target, error) {
names, err := p.TargetNames()
if err != nil {
return nil, err
}
targets := make([]core.Target, len(names))
for i, n := range names {
t, err := p.Target(n, "")
if err != nil {
return nil, err
}
targets[i] = t
}
return targets, nil
}
// Custom name defined for this project
func (p *Project) Name() string {
return p.project.Name
}
// Returns the job info if currently set
func (p *Project) JobInfo() *component.JobInfo {
return p.jobInfo
}
// Client returns the API client for the backend server.
func (p *Project) Client() *serverclient.VagrantClient {
return p.client
}
// Ref returns the project ref for API calls.
func (p *Project) Ref() interface{} {
return &vagrant_plugin_sdk.Ref_Project{
ResourceId: p.project.ResourceId,
Name: p.project.Name,
Basis: p.project.Basis,
}
}
func (p *Project) Run(ctx context.Context, task *vagrant_server.Job_CommandOp) (err error) {
p.logger.Debug("running new command",
"command", task)
cmd, err := p.basis.component(
ctx, component.CommandType, task.Component.Name)
if err != nil {
return err
}
fn := cmd.Value.(component.Command).ExecuteFunc(
strings.Split(task.Command, " "))
result, err := p.callDynamicFunc(ctx, p.logger, fn, (*int32)(nil),
argmapper.Typed(ctx, task.CliArgs, p.jobInfo),
argmapper.ConverterFunc(cmd.mappers...),
)
p.logger.Warn("completed running command from project", "result", result)
if err != nil || result == nil || result.(int32) != 0 {
p.logger.Error("failed to execute command",
"type", component.CommandType,
"name", task.Component.Name,
"result", result,
"error", err,
)
cmdErr := &runError{}
if err != nil {
cmdErr.err = err
if st, ok := status.FromError(err); ok {
cmdErr.status = st.Proto()
}
}
if result != nil {
cmdErr.exitCode = result.(int32)
}
return cmdErr
}
return
}
// Set project specific seeds
func (p *Project) seed(
fn func(*core.Seeds), // callback for adding seeds
) {
p.basis.seed(
func(s *core.Seeds) {
s.AddNamed("project", p)
s.AddNamed("project_ui", p.ui)
s.AddTyped(p)
if fn != nil {
fn(s)
}
},
)
}
// Register functions to be called when closing this project
func (p *Project) Closer(c func() error) {
p.cleanup.Do(c)
}
// Close is called to clean up resources allocated by the project.
// This should be called and blocked on to gracefully stop the project.
func (p *Project) Close() (err error) {
p.logger.Trace("closing project")
return p.cleanup.Close()
}
// Saves the project to the db
func (p *Project) Save() error {
p.m.Lock()
defer p.m.Unlock()
p.logger.Trace("saving project to db")
// Remove the defined vms from finalized data to
// prevent it from being used on subsequent runs
if p.vagrantfile != nil {
if err := p.vagrantfile.DeleteValue("vm", "__defined_vms"); err != nil {
p.logger.Warn("failed to remove defined vms configuration before save",
"error", err,
)
}
val, err := p.vagrantfile.rootToStore()
if err != nil {
p.logger.Warn("failed to convert modified configuration for save",
"error", err,
)
} else {
if p.project.Configuration == nil {
p.project.Configuration = &vagrant_server.Vagrantfile{}
}
p.project.Configuration.Finalized = val.Data
}
}
result, err := p.Client().UpsertProject(p.ctx,
&vagrant_server.UpsertProjectRequest{
Project: p.project,
},
)
if err != nil {
p.logger.Trace("failed to save project",
"error", err,
)
return err
}
p.project = result.Project
return nil
}
func (p *Project) Components(ctx context.Context) ([]*Component, error) {
return p.basis.components(ctx)
}
func (p *Project) scrubTargets() (err error) {
var updated bool
p.logger.Trace("scrubbing targets from project")
for _, t := range p.project.Targets {
resp, err := p.client.GetTarget(p.ctx,
&vagrant_server.GetTargetRequest{
Target: t,
},
)
if err != nil {
return err
}
if resp.Target.State == vagrant_server.Operation_NOT_CREATED ||
resp.Target.State == vagrant_server.Operation_DESTROYED {
p.logger.Trace("target does not exist, removing",
"target", resp.Target,
)
// Try and load the target so we can destroy it. If that fails,
// then we just delete it directly via the client
var target *Target
raw, ok := p.factory.cache.Fetch(resp.Target.ResourceId)
if ok {
target = raw.(*Target)
} else {
// NOTE: When loading the target, we do it manually and not
// via the factory. This is because the factory will register
// a closer on the project, and as this function will generally
// be called from a project closer, we want to prevent getting
// stuck in a deadlock.
if target, err = NewTarget(
WithProject(p),
WithTargetRef(t),
); err == nil {
// Attach our logger to the target so it can customize it
target.logger = p.logger
if err = target.Init(); err != nil {
target = nil
}
} else {
target = nil
}
}
if target == nil {
p.logger.Trace("failed to load target for removal, manually deleting",
"target", resp.Target,
)
_, err = p.client.DeleteTarget(p.ctx,
&vagrant_server.DeleteTargetRequest{
Target: t,
},
)
if err != nil {
return err
}
} else {
err = target.Destroy()
if err != nil {
return err
}
}
updated = true
} else {
p.logger.Trace("not scrubbing target, exists", "target", resp.Target)
}
}
if updated {
err = p.Reload()
}
p.logger.Trace("target scrubbing has been completed")
return
}
// Initialize all targets for this project
func (p *Project) InitTargets() (err error) {
p.logger.Trace("initializing targets defined within project")
// Get list of targets this project knows about based
// on the vagrantfile configuration
names, err := p.vagrantfile.TargetNames()
if err != nil {
p.logger.Trace("failed to get target names",
"error", err,
)
return
}
// We'll store the resource ids of the targets
// defined in the vagrantfile here for reference
// later
current := map[string]struct{}{}
p.logger.Trace("loading targets defined by vagrantfile",
"targets", names,
)
// Use the factory to create or load the targets
// so they are all valid in the database
for _, name := range names {
p.logger.Trace("loading new target from factory during init", "name", name)
t, err := p.factory.NewTarget(
WithTargetName(name),
WithProject(p),
)
if err != nil {
p.logger.Error("failed to load target from factory", "name", name)
return err
}
p.logger.Trace("new target from factory during init", "target", t)
current[t.target.ResourceId] = struct{}{}
}
return p.Reload()
}
// Reload the project data
func (p *Project) Reload() (err error) {
p.m.Lock()
defer p.m.Unlock()
if p.project.ResourceId == "" {
return status.Error(codes.NotFound, "project does not exist")
}
result, err := p.Client().FindProject(p.ctx,
&vagrant_server.FindProjectRequest{
Project: p.project,
},
)
if err != nil {
return
}
p.project = result.Project
return
}
// Create a target within this project if it does not already exist
func (p *Project) createTarget(
name string, // name of the target
) (*vagrant_server.Target, error) {
result, err := p.Client().FindTarget(p.ctx,
&vagrant_server.FindTargetRequest{
Target: &vagrant_server.Target{
Name: name,
Project: p.Ref().(*vagrant_plugin_sdk.Ref_Project),
},
},
)
// If we encountered any error except a not found, return it
if err != nil && status.Code(err) != codes.NotFound {
return nil, err
}
// If we have no error here, we have an existing result
if err == nil {
return result.Target, nil
}
// And if we are still here, create it
resp, err := p.Client().UpsertTarget(p.ctx,
&vagrant_server.UpsertTargetRequest{
Target: &vagrant_server.Target{
Name: name,
Project: p.Ref().(*vagrant_plugin_sdk.Ref_Project),
},
},
)
if err != nil {
return nil, err
}
return resp.Target, nil
}
// Calls the function provided and converts the
// result to an expected type. If no type conversion
// is required, a `false` value for the expectedType
// will return the raw interface return value.
//
// By default, the project is added as a typed argument
// and the project and project UI are both added as a
// named arguments. Execution is passed up to the basis
// level so it can set arguments as well and actually
// execute the function.
func (p *Project) callDynamicFunc(
ctx context.Context, // context for function execution
log hclog.Logger, // logger to provide function execution
f interface{}, // function to call
expectedType interface{}, // nil pointer of expected return type
args ...argmapper.Arg, // list of argmapper arguments
) (interface{}, error) {
// ensure our UI status is closed after every call in case it is used
defer p.ui.Status().Close()
return p.basis.callDynamicFunc(ctx, log, f, expectedType, args...)
}
func (p *Project) execHook(
ctx context.Context,
log hclog.Logger,
h *config.Hook,
) error {
return execHook(ctx, p, log, h)
}
func (p *Project) doOperation(
ctx context.Context,
log hclog.Logger,
op operation,
) (interface{}, proto.Message, error) {
return doOperation(ctx, log, p, op)
}
// ProjectOption is used to set options for LoadProject
type ProjectOption func(*Project) error
func WithBasis(b *Basis) ProjectOption {
return func(p *Project) (err error) {
p.basis = b
p.project.Basis = b.Ref().(*vagrant_plugin_sdk.Ref_Basis)
return
}
}
func WithProjectDataDir(dir *datadir.Project) ProjectOption {
return func(p *Project) (err error) {
if dir == nil {
return errors.New("directory value cannot be nil")
}
p.dir = dir
return
}
}
func WithProjectName(name string) ProjectOption {
return func(p *Project) (err error) {
if name == "" {
return errors.New("name cannot be empty")
}
p.project.Name = name
return
}
}
// WithBasisRef is used to load or initialize the project
func WithProjectRef(r *vagrant_plugin_sdk.Ref_Project) ProjectOption {
return func(p *Project) (err error) {
// The ref value must be provided
if r == nil {
return errors.New("project reference cannot be nil")
}
if r.Name != "" {
p.project.Name = r.Name
}
if r.Path != "" {
p.project.Path = r.Path
}
if r.ResourceId != "" {
p.project.ResourceId = r.ResourceId
}
if r.Basis != nil {
p.project.Basis = r.Basis
}
return
}
}
var _ core.Project = (*Project)(nil)
var _ Scope = (*Project)(nil)