Added ChaosWorks plugin

This commit is contained in:
Michael Becker 2014-04-20 13:05:30 -04:00
parent 7fc566189d
commit 019922238c
3 changed files with 227 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UniversalEditor.ObjectModels.FileSystem;
namespace UniversalEditor.DataFormats
{
public class ChaosWorksVOLDataFormat : DataFormat
{
DataFormatReference _dfr = null;
public override DataFormatReference MakeReference()
{
if (_dfr == null)
{
_dfr = base.MakeReference();
_dfr.Capabilities.Add(typeof(FileSystemObjectModel), DataFormatCapabilities.All);
_dfr.Filters.Add("Chaos Works Engine volume", new byte?[][] { new byte?[] { 0x02, 0x42, 0x02, 0x43 }, new byte?[] { 0x02, 0x42, 0x02, 0x42 } }, new string[] { "*.vol" });
_dfr.Filters[0].MagicByteOffsets = new int[] { -4 };
_dfr.ExportOptions.Add(new ExportOptionBoolean("Compressed", "&Compress this archive using the LZRW1 algorithm", true));
_dfr.Sources.Add("Based on a requested QuickBMS script by WRS from xentax.com");
}
return _dfr;
}
private bool mvarCompressed = false;
public bool Compressed { get { return mvarCompressed; } set { mvarCompressed = value; } }
protected override void LoadInternal(ref ObjectModel objectModel)
{
FileSystemObjectModel fsom = (objectModel as FileSystemObjectModel);
if (fsom == null) return;
IO.BinaryReader br = base.Stream.BinaryReader;
br.BaseStream.Seek(-20, System.IO.SeekOrigin.End);
// 20 byte header at the end of the file
int decompressedSize = br.ReadInt32();
int dataToRead = br.ReadInt32();
int fileCount = br.ReadInt32();
int fileListOffset = br.ReadInt32();
int version = br.ReadInt32();
// Version check made by client v1.2
if (version == 0x42024202)
{
mvarCompressed = false;
throw new NotSupportedException("Volume is uncompressed (unknown method)");
}
else if (version == 0x43024202)
{
// expected version
mvarCompressed = true;
}
else
{
throw new InvalidDataFormatException("Unsupported volume (0x" + version.ToString("X") + ")");
}
// get FNAME basename
System.IO.MemoryStream ms = new System.IO.MemoryStream();
System.IO.BinaryWriter bwms = new System.IO.BinaryWriter(ms);
br.BaseStream.Position = 0;
byte[] compressed = new byte[0];
int i = 0;
while (!br.EndOfStream)
{
if (br.Remaining == 20)
{
// we are done reading the file, because we've encountered the footer!
break;
}
short CHUNKSIZE = br.ReadInt16();
byte[] input = br.ReadBytes(CHUNKSIZE);
Array.Resize<byte>(ref compressed, compressed.Length + input.Length);
Array.Copy(input, 0, compressed, i, input.Length);
i += input.Length;
if (br.EndOfStream) break;
}
byte[] uncompressed = UniversalEditor.Compression.LZRW1.LZRW1CompressionModule.Decompress(compressed);
bwms.Write(uncompressed, 0, uncompressed.Length);
bwms.Flush();
ms.Position = 0;
System.IO.File.WriteAllBytes(@"C:\Temp\New Folder\test.dat", ms.ToArray());
IO.BinaryReader brms = new IO.BinaryReader(ms);
brms.BaseStream.Position = fileListOffset;
if (brms.BaseStream.Position >= (brms.BaseStream.Length - (572 * fileCount))) throw new InvalidOperationException();
for (int f = 0; f < fileCount; f++)
{
string fileType = brms.ReadFixedLengthString(260);
string fileName = brms.ReadFixedLengthString(292);
int fileSize = brms.ReadInt32();
int unknown1 = brms.ReadInt32();
int fileOffset = brms.ReadInt32();
int unknown2 = brms.ReadInt32();
int unknown3 = brms.ReadInt32();
File file = new File();
file.Size = fileSize;
file.Properties.Add("length", fileSize);
file.Properties.Add("offset", fileOffset);
file.Properties.Add("reader", brms);
file.DataRequest += file_DataRequest;
fsom.Files.Add(file);
}
}
private void file_DataRequest(object sender, DataRequestEventArgs e)
{
File file = (sender as File);
int length = (int)file.Properties["length"];
int offset = (int)file.Properties["offset"];
IO.BinaryReader brms = (IO.BinaryReader)file.Properties["reader"];
}
protected override void SaveInternal(ObjectModel objectModel)
{
throw new NotImplementedException();
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UniversalEditor.Plugins.ChaosWorks")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("City of Orlando")]
[assembly: AssemblyProduct("UniversalEditor.Plugins.ChaosWorks")]
[assembly: AssemblyCopyright("Copyright © City of Orlando 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("255ea862-bed4-421b-a448-bd6a735904cf")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{30A2F772-8EC1-425A-8D5D-36A0BE4D6B66}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.ChaosWorks</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataFormats\ChaosWorksVOLDataFormat.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{A92D520B-FFA3-4464-8CF6-474D18959E03}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>