Fixes for upgrade to UE4
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@ -44,11 +44,11 @@ namespace UniversalEditor.DataFormats.Executable.Microsoft
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public System.Reflection.Assembly CLRAssembly { get { return mvarCLRAssembly; } }
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private static DataFormatReference _dfr = null;
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public override DataFormatReference MakeReference()
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protected override DataFormatReference MakeReferenceInternal()
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{
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if (_dfr == null)
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{
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_dfr = base.MakeReference();
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_dfr = base.MakeReferenceInternal();
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_dfr.Capabilities.Add(typeof(ExecutableObjectModel), DataFormatCapabilities.All);
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// _dfr.Capabilities.Add(typeof(FileSystemObjectModel), DataFormatCapabilities.All);
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}
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