Fix some details of the 'Copy To' dialog for Export Table

This commit is contained in:
Michael Becker 2014-07-08 16:33:40 -04:00
parent 7d74b3c965
commit 2286afa6b2

View File

@ -229,10 +229,13 @@ namespace UniversalEditor.Editors.UnrealEngine
if (ete == null) continue;
SaveFileDialog sfd = new SaveFileDialog();
sfd.Title = "Copy '" + ete.Name + "' to...";
sfd.Title = "Copy '" + ete.Name.Name + "' to...";
sfd.FileName = ete.Name.Name;
if (sfd.ShowDialog() == DialogResult.OK)
{
System.IO.File.WriteAllBytes(sfd.FileName, ete.GetData());
byte[] data = ete.GetData();
if (data == null) data = new byte[0];
System.IO.File.WriteAllBytes(sfd.FileName, data);
}
}
}