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@ -7,7 +7,7 @@ namespace UniversalEditor.ObjectModels.FileSystem
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public class Folder
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{
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public class FolderCollection
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: NetFX.Collections.ObjectModel.Collection<Folder>
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: System.Collections.ObjectModel.Collection<Folder>
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{
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public Folder Add(string Name)
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{
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@ -23,7 +23,7 @@ namespace UniversalEditor.ObjectModels.FileSystem
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{
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for (int i = 0; i < Count; i++)
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{
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if (this[i].Name.SafeEquals(Name)) return this[i];
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if (this[i].Name.Equals(Name)) return this[i];
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}
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return null;
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}
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@ -33,7 +33,7 @@ namespace UniversalEditor.ObjectModels.FileSystem
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{
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for (int i = 0; i < Count; i++)
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{
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if (this[i].Name.SafeEquals(Name)) return true;
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if (this[i].Name.Equals(Name)) return true;
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}
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return false;
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}
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@ -42,7 +42,7 @@ namespace UniversalEditor.ObjectModels.FileSystem
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{
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for (int i = 0; i < Count; i++)
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{
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if (this[i].Name.SafeEquals(Name))
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if (this[i].Name.Equals(Name))
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{
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Remove(this[i]);
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return true;
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Universal Editor Essentials")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Mike Becker's Software")]
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[assembly: AssemblyProduct("Universal Editor")]
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[assembly: AssemblyCopyright("Copyright ©2014 Mike Becker's Software")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("fdad04ec-a51d-4496-8a9d-f9712a32bbb1")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,59 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{30467E5C-05BC-4856-AADC-13906EF4CADD}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UniversalEditor</RootNamespace>
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<AssemblyName>UniversalEditor.Essential</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ObjectModels\FileSystem\CompressedFile.cs" />
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<Compile Include="ObjectModels\FileSystem\DataRequestEvent.cs" />
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<Compile Include="ObjectModels\FileSystem\File.cs" />
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<Compile Include="ObjectModels\FileSystem\FileSystemObjectModel.cs" />
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<Compile Include="ObjectModels\FileSystem\Folder.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
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<Project>{2d4737e6-6d95-408a-90db-8dff38147e85}</Project>
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<Name>UniversalEditor.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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@ -9,6 +9,10 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Applications", "Application
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.ConsoleApplication", "Applications\UniversalEditor.ConsoleApplication\UniversalEditor.ConsoleApplication.csproj", "{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{71CFF024-26F7-4626-A526-B435FDF8D64E}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Essential", "Plugins\UniversalEditor.Essential\UniversalEditor.Essential.csproj", "{30467E5C-05BC-4856-AADC-13906EF4CADD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -23,6 +27,10 @@ Global
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{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Release|Any CPU.Build.0 = Release|Any CPU
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{30467E5C-05BC-4856-AADC-13906EF4CADD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{30467E5C-05BC-4856-AADC-13906EF4CADD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{30467E5C-05BC-4856-AADC-13906EF4CADD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{30467E5C-05BC-4856-AADC-13906EF4CADD}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -30,5 +38,6 @@ Global
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GlobalSection(NestedProjects) = preSolution
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{2D4737E6-6D95-408A-90DB-8DFF38147E85} = {15D19291-4200-4C30-A68A-0191B6F83BE1}
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{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10} = {A935623A-E98E-43FF-BBE2-DAA61A587345}
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{30467E5C-05BC-4856-AADC-13906EF4CADD} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
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EndGlobalSection
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EndGlobal
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