Remove redundant namespace reference

This commit is contained in:
Michael Becker 2014-12-01 13:55:38 -05:00
parent 3a6c8dc822
commit 67080be413
2 changed files with 8 additions and 8 deletions

View File

@ -12,13 +12,13 @@ namespace UniversalEditor.IO
public void SwapEndianness()
{
if (mvarEndianness == IO.Endianness.LittleEndian)
if (mvarEndianness == Endianness.LittleEndian)
{
mvarEndianness = IO.Endianness.BigEndian;
mvarEndianness = Endianness.BigEndian;
}
else
{
mvarEndianness = IO.Endianness.LittleEndian;
mvarEndianness = Endianness.LittleEndian;
}
}

View File

@ -293,7 +293,7 @@ namespace UniversalEditor.IO
public void WriteInt64(long value)
{
byte[] _buffer = new byte[8];
if (base.Endianness == IO.Endianness.BigEndian)
if (base.Endianness == Endianness.BigEndian)
{
_buffer[0] = (byte)(value >> 56);
_buffer[1] = (byte)(value >> 48);
@ -320,7 +320,7 @@ namespace UniversalEditor.IO
public void WriteUInt64(ulong value)
{
byte[] _buffer = new byte[8];
if (base.Endianness == IO.Endianness.BigEndian)
if (base.Endianness == Endianness.BigEndian)
{
_buffer[0] = (byte)(value >> 56);
_buffer[1] = (byte)(value >> 48);
@ -444,7 +444,7 @@ namespace UniversalEditor.IO
int lo = bits[0], mid = bits[1], hi = bits[2], flags = bits[3];
byte[] buffer = new byte[16];
if (base.Endianness == IO.Endianness.LittleEndian)
if (base.Endianness == Endianness.LittleEndian)
{
buffer[0] = (byte)lo;
buffer[1] = (byte)(lo >> 8);
@ -576,7 +576,7 @@ namespace UniversalEditor.IO
{
byte[] buffer = BitConverter.GetBytes(value);
byte[] _buffer = new byte[4];
if (base.Endianness == IO.Endianness.BigEndian)
if (base.Endianness == Endianness.BigEndian)
{
_buffer[0] = buffer[3];
_buffer[1] = buffer[2];
@ -596,7 +596,7 @@ namespace UniversalEditor.IO
{
byte[] buffer = BitConverter.GetBytes(value);
byte[] _buffer = new byte[8];
if (base.Endianness == IO.Endianness.BigEndian)
if (base.Endianness == Endianness.BigEndian)
{
_buffer[0] = buffer[7];
_buffer[1] = buffer[6];