move CPK and AFS into CRI extension
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parent
d7585fdb17
commit
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@ -18,7 +18,7 @@
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<ObjectModel TypeName="UniversalEditor.ObjectModels.FileSystem.FileSystemObjectModel" />
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</ObjectModels>
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<DataFormats>
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<DataFormat TypeName="UniversalEditor.DataFormats.FileSystem.AFS.AFSDataFormat" />
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<DataFormat TypeName="UniversalEditor.Plugins.CRI.DataFormats.FileSystem.AFS.AFSDataFormat" />
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</DataFormats>
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</Association>
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</Associations>
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@ -650,8 +650,8 @@
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<Content Include="ProjectTypes\{B37FAACC-9946-454A-B4DB-4FAB8D044316}.uexml" />
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<Content Include="Extensions\GameDeveloper\Associations\FileSystem\SlightlyMadStudiosBFF.uexml" />
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<Content Include="Extensions\GameDeveloper\Associations\FileSystem\SquareSoftLGP.uexml" />
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<Content Include="Extensions\GameDeveloper\Associations\FileSystem\CRICPK.uexml" />
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<Content Include="Extensions\FileSystem\Associations\AFS.uexml" />
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<Content Include="Extensions\GameDeveloper\Associations\FileSystem\CRI\AFS.uexml" />
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<Content Include="Extensions\GameDeveloper\Associations\FileSystem\CRI\CPK.uexml" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Configuration\Application.upl" />
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@ -674,6 +674,7 @@
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<Folder Include="Editors\Executable\" />
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<Folder Include="Panels\SolutionExplorer\" />
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<Folder Include="Panels\SolutionExplorer\Languages\" />
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<Folder Include="Extensions\GameDeveloper\Associations\FileSystem\CRI\" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Extensions\SoftwareDeveloper\Templates\Project\Software Development\Arduino\Images\Blink.xcf" />
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@ -23,7 +23,7 @@ using System;
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using UniversalEditor.IO;
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using UniversalEditor.ObjectModels.FileSystem;
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namespace UniversalEditor.DataFormats.FileSystem.AFS
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namespace UniversalEditor.Plugins.CRI.DataFormats.FileSystem.AFS
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{
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public class AFSDataFormat : DataFormat
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{
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@ -19,7 +19,7 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor.DataFormats.FileSystem.AFS
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namespace UniversalEditor.Plugins.CRI.DataFormats.FileSystem.AFS
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{
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public struct AFSFileInfo
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{
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@ -37,12 +37,15 @@
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<Compile Include="DataFormats\FileSystem\CPK\CPKColumnStorageType.cs" />
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<Compile Include="DataFormats\FileSystem\CPK\CPKDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\CPK\UTF\UTFDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\AFS\AFSDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\AFS\AFSFileInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="DataFormats\" />
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<Folder Include="DataFormats\FileSystem\" />
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<Folder Include="DataFormats\FileSystem\CPK\" />
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<Folder Include="DataFormats\FileSystem\CPK\UTF\" />
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<Folder Include="DataFormats\FileSystem\AFS\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
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@ -232,8 +232,6 @@
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<Compile Include="DataFormats\FileSystem\WinAce\ACEHeaderFlags.cs" />
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<Compile Include="DataFormats\FileSystem\SlightlyMadStudios\BFFDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\SlightlyMadStudios\BFFCompressionType.cs" />
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<Compile Include="DataFormats\FileSystem\AFS\AFSDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\AFS\AFSFileInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
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@ -272,7 +270,6 @@
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<Folder Include="DataFormats\FileSystem\HA\" />
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<Folder Include="DataFormats\FileSystem\HyperArchiver\" />
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<Folder Include="DataFormats\FileSystem\SlightlyMadStudios\" />
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<Folder Include="DataFormats\FileSystem\AFS\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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