Added Designer plugin
This commit is contained in:
parent
ec5509f522
commit
7e9a131be1
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UniversalEditor.ObjectModels.Markup;
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using UniversalEditor.DataFormats.Markup.XML;
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namespace UniversalEditor.DataFormats.Designer
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{
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public class DesignerXMLDataFormat : XMLDataFormat
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{
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protected override void BeforeLoadInternal(Stack<ObjectModel> objectModels)
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{
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base.BeforeLoadInternal(objectModels);
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objectModels.Push(new MarkupObjectModel());
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}
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protected override void AfterLoadInternal(Stack<ObjectModel> objectModels)
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{
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base.AfterLoadInternal(objectModels);
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MarkupObjectModel mom = (objectModels.Pop() as MarkupObjectModel);
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DesignerObjectModel dsn = (objectModels.Pop() as DesignerObjectModel);
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}
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protected override void BeforeSaveInternal(Stack<ObjectModel> objectModels)
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{
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base.BeforeSaveInternal(objectModels);
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class Component
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{
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public class ComponentCollection
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: System.Collections.ObjectModel.Collection<Component>
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{
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}
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private Guid mvarID = Guid.Empty;
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public Guid ID { get { return mvarID; } set { mvarID = value; } }
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private string mvarTitle = String.Empty;
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public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
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private Property.PropertyCollection mvarProperties = new Property.PropertyCollection();
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public Property.PropertyCollection Properties { get { return mvarProperties; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class ComponentInstance
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{
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public class ComponentInstanceCollection
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: System.Collections.ObjectModel.Collection<ComponentInstance>
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{
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}
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private Guid mvarID = Guid.Empty;
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public Guid ID { get { return mvarID; } set { mvarID = value; } }
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private Component mvarComponent = null;
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public Component Component { get { return mvarComponent; } set { mvarComponent = value; } }
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private ConnectionValue.ConnectionValueCollection mvarConnectionValues = new ConnectionValue.ConnectionValueCollection();
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public ConnectionValue.ConnectionValueCollection ConnectionValues { get { return mvarConnectionValues; } }
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private PropertyValue.PropertyValueCollection mvarPropertyValues = new PropertyValue.PropertyValueCollection();
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public PropertyValue.PropertyValueCollection PropertyValues { get { return mvarPropertyValues; } }
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private Measurement mvarX = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The distance between the left edge of the design and the left edge of the component.
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/// </summary>
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public Measurement X { get { return mvarX; } set { mvarX = value; } }
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private Measurement mvarY = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The distance between the top edge of the design and the top edge of the component.
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/// </summary>
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public Measurement Y { get { return mvarY; } set { mvarY = value; } }
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private Measurement mvarZ = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The distance between the left edge of the design and the left edge of the component.
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/// </summary>
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public Measurement Z { get { return mvarZ; } set { mvarZ = value; } }
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private Measurement mvarWidth = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The width of the component.
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/// </summary>
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public Measurement Width { get { return mvarWidth; } set { mvarWidth = value; } }
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private Measurement mvarHeight = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The height of the component.
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/// </summary>
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public Measurement Height { get { return mvarHeight; } set { mvarHeight = value; } }
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private Measurement mvarDepth = new Measurement(0, MeasurementUnit.Pixel);
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/// <summary>
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/// The depth of the component.
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/// </summary>
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public Measurement Depth { get { return mvarDepth; } set { mvarDepth = value; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class Connection
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{
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public class ConnectionCollection
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: System.Collections.ObjectModel.Collection<Connection>
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{
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}
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private Guid mvarID = Guid.Empty;
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public Guid ID { get { return mvarID; } set { mvarID = value; } }
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private string mvarTitle = String.Empty;
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public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class ConnectionValue
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{
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public class ConnectionValueCollection
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: System.Collections.ObjectModel.Collection<ConnectionValue>
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{
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}
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private Connection mvarSourceConnection = null;
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public Connection SourceConnection { get { return mvarSourceConnection; } set { mvarSourceConnection = value; } }
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private Connection mvarDestinationConnection = null;
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public Connection DestinationConnection { get { return mvarDestinationConnection; } set { mvarDestinationConnection = value; } }
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public ConnectionValue(Connection source, Connection destination)
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{
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mvarSourceConnection = source;
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mvarDestinationConnection = destination;
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class Design
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{
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public class DesignCollection
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: System.Collections.ObjectModel.Collection<Design>
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{
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}
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private ComponentInstance.ComponentInstanceCollection mvarComponentInstances = new ComponentInstance.ComponentInstanceCollection();
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public ComponentInstance.ComponentInstanceCollection ComponentInstances { get { return mvarComponentInstances; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class DesignerObjectModel : ObjectModel
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{
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public override void Clear()
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{
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throw new NotImplementedException();
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}
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public override void CopyTo(ObjectModel where)
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{
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throw new NotImplementedException();
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}
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private static ObjectModelReference _omr = null;
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public override ObjectModelReference MakeReference()
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{
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if (_omr == null)
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{
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_omr = base.MakeReference();
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_omr.Title = "Designer";
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}
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return _omr;
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}
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private Design.DesignCollection mvarDesigns = new Design.DesignCollection();
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public Design.DesignCollection Designs { get { return mvarDesigns; } }
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private Library.LibraryCollection mvarLibraries = new Library.LibraryCollection();
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public Library.LibraryCollection Libraries { get { return mvarLibraries; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class Library
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{
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public class LibraryCollection
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: System.Collections.ObjectModel.Collection<Library>
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{
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}
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private Guid mvarID = Guid.Empty;
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public Guid ID { get { return mvarID; } set { mvarID = value; } }
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private string mvarTitle = String.Empty;
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public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
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private Component.ComponentCollection mvarComponents = new Component.ComponentCollection();
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public Component.ComponentCollection Components { get { return mvarComponents; } set { mvarComponents = value; } }
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public enum MeasurementUnit
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{
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Percentage,
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Pixel,
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Unknown
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}
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public struct Measurement
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{
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private MeasurementUnit mvarUnit;
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public MeasurementUnit Unit { get { return mvarUnit; } }
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private double mvarValue;
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public double Value { get { return mvarValue; } set { mvarValue = value; } }
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private bool mvarIsNotEmpty;
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public bool IsEmpty { get { return !mvarIsNotEmpty; } }
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public Measurement(string value)
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{
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if (value.EndsWith("px"))
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{
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string v = value.Substring(0, value.Length - 2);
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mvarValue = double.Parse(v);
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mvarUnit = MeasurementUnit.Pixel;
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}
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else if (value.EndsWith("%"))
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{
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string v = value.Substring(0, value.Length - 1);
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mvarValue = double.Parse(v);
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mvarUnit = MeasurementUnit.Percentage;
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}
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throw new FormatException("The string could not be parsed as a valid Measurement.");
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}
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public Measurement(double value)
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{
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mvarIsNotEmpty = true;
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mvarValue = value;
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mvarUnit = MeasurementUnit.Pixel;
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}
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public Measurement(double value, MeasurementUnit unit)
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{
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mvarIsNotEmpty = true;
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mvarValue = value;
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mvarUnit = unit;
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class Property
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{
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public class PropertyCollection
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: System.Collections.ObjectModel.Collection<Property>
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{
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Designer
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{
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public class PropertyValue
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{
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public class PropertyValueCollection
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: System.Collections.ObjectModel.Collection<PropertyValue>
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{
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}
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private Property mvarProperty = null;
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public Property Property { get { return mvarProperty; } set { mvarProperty = value; } }
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private bool mvarIsSet = false;
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public bool IsSet { get { return mvarIsSet; } set { mvarIsSet = value; } }
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private object mvarValue = null;
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public object Value { get { return mvarValue; } set { mvarValue = value; } }
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UniversalEditor.Plugins.Designer")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("City of Orlando")]
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[assembly: AssemblyProduct("UniversalEditor.Plugins.Designer")]
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[assembly: AssemblyCopyright("Copyright © City of Orlando 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("e641ae35-1fc1-49e5-a7d2-f489d903a8a8")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{899E3DD6-EA65-4168-AAE3-867A4F9650A6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UniversalEditor</RootNamespace>
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<AssemblyName>UniversalEditor.Plugins.Designer</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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