Merge branch 'pre-commit'
This commit is contained in:
commit
84335ba420
@ -0,0 +1,43 @@
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//
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// DataFormatImplementationArea.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2022 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor
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{
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[Flags]
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public enum DataFormatImplementationArea
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{
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None = 0,
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/// <summary>
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/// For FileSystem data formats. Indicates that a file list can be
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/// retrieved, even if the files cannot be extracted.
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/// </summary>
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List,
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/// <summary>
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/// Indicates that the data format can properly read a file.
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/// </summary>
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Load,
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/// <summary>
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/// Indicates that the data format can properly save a file.
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/// </summary>
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Save,
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All = List | Load | Save
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}
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}
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@ -21,13 +21,19 @@
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using System;
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namespace UniversalEditor
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{
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public class ImplementationStatusAttribute : Attribute
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public class DataFormatImplementationStatusAttribute : Attribute
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{
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private DataFormatImplementationStatus _dfStatus = DataFormatImplementationStatus.None;
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public DataFormatImplementationArea Area { get; } = DataFormatImplementationArea.None;
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public ImplementationStatus Status { get; }= ImplementationStatus.None;
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public ImplementationStatusAttribute(DataFormatImplementationStatus status)
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public DataFormatImplementationStatusAttribute(ImplementationStatus status)
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: this(DataFormatImplementationArea.All, status)
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{
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_dfStatus = status;
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}
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public DataFormatImplementationStatusAttribute(DataFormatImplementationArea area, ImplementationStatus status)
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{
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Area = area;
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Status = status;
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}
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}
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}
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@ -21,12 +21,10 @@
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using System;
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namespace UniversalEditor
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{
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public enum DataFormatImplementationStatus
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public enum ImplementationStatus
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{
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None = 0,
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Incomplete = -1,
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Load = 1,
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Save = 2,
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Complete = 3
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Incomplete,
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Complete
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}
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}
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@ -101,8 +101,9 @@
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<Compile Include="UserInterface\HostApplicationMessage.cs" />
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<Compile Include="UserInterface\HostApplicationOutputWindow.cs" />
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<Compile Include="CustomOptionCompatSettingsProvider.cs" />
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<Compile Include="ImplementationStatusAttribute.cs" />
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<Compile Include="DataFormatImplementationStatus.cs" />
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<Compile Include="DataFormatImplementationStatusAttribute.cs" />
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<Compile Include="ImplementationStatus.cs" />
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<Compile Include="DataFormatImplementationArea.cs" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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@ -209,7 +209,6 @@
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<Compile Include="DataFormats\FileSystem\Apogee\DLTDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\PAC\PACDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\MechCommander\MechCommanderDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\Merscom\DPKDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\TechArts3D\TAHDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\SquareSoft\LGPDataFormat.cs" />
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<Compile Include="DataFormats\FileSystem\RealNetworks\RZTDataFormat.cs" />
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@ -284,7 +283,6 @@
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<Folder Include="DataFormats\FileSystem\Apogee\" />
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<Folder Include="DataFormats\FileSystem\PAC\" />
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<Folder Include="DataFormats\FileSystem\MechCommander\" />
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<Folder Include="DataFormats\FileSystem\Merscom\" />
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<Folder Include="DataFormats\FileSystem\TechArts3D\" />
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<Folder Include="DataFormats\FileSystem\SquareSoft\" />
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<Folder Include="DataFormats\FileSystem\RealNetworks\" />
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@ -306,7 +304,6 @@
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<Folder Include="Associations\KenSilverman\" />
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<Folder Include="Associations\ElectronicArts\" />
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<Folder Include="Associations\Ultra3D\" />
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<Folder Include="Associations\Merscom\" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Associations\7Zip.uexml" />
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@ -397,7 +394,6 @@
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<EmbeddedResource Include="Associations\Ultra3D\RBX.uexml" />
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<EmbeddedResource Include="Associations\Ultra3D\TBV.uexml" />
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<EmbeddedResource Include="DataFormats\FileSystem\StuffIt\StuffItDataFormat.uexml" />
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<EmbeddedResource Include="Associations\Merscom\DPK.uexml" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@ -18,7 +18,7 @@
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<ObjectModel TypeName="UniversalEditor.ObjectModels.FileSystem.FileSystemObjectModel" />
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</ObjectModels>
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<DataFormats>
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<DataFormat TypeName="UniversalEditor.DataFormats.FileSystem.Merscom.DPKDataFormat" />
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<DataFormat TypeName="UniversalEditor.Plugins.Merscom.DataFormats.FileSystem.DPK.DPKDataFormat" />
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</DataFormats>
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</Association>
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</Associations>
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@ -23,12 +23,12 @@ using System;
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using UniversalEditor.IO;
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using UniversalEditor.ObjectModels.FileSystem;
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namespace UniversalEditor.DataFormats.FileSystem.Merscom
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namespace UniversalEditor.Plugins.Merscom.DataFormats.FileSystem.DPK
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{
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/// <summary>
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/// Provides a <see cref="DataFormat" />for manipulating archives in Merscom DPK format.
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/// </summary>
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[ImplementationStatus(DataFormatImplementationStatus.Load)]
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[DataFormatImplementationStatus(DataFormatImplementationArea.Load, ImplementationStatus.Complete)]
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public class DPKDataFormat : DataFormat
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{
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private static DataFormatReference _dfr;
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@ -0,0 +1,46 @@
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//
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// AssemblyInfo.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2022 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("Universal Editor plugin for Merscom games")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Mike Becker's Software")]
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[assembly: AssemblyProduct("Universal Editor Plugin Pack")]
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[assembly: AssemblyCopyright("Mike Becker's Software")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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@ -0,0 +1,66 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{29F3E82C-CF84-4966-91BF-152D3BCC2117}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>UniversalEditor.Plugins.Merscom</RootNamespace>
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<AssemblyName>UniversalEditor.Plugins.Merscom</AssemblyName>
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<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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<ReleaseVersion>4.0.2019.12</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Output\Debug\Plugins</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>true</Optimize>
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<OutputPath>..\..\Output\Release\Plugins</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="DataFormats\FileSystem\DPK\DPKDataFormat.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Associations\" />
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<Folder Include="Associations\Merscom\" />
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<Folder Include="DataFormats\" />
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<Folder Include="DataFormats\FileSystem\" />
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<Folder Include="DataFormats\FileSystem\DPK\" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Associations\Merscom\DPK.uexml" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Compression\UniversalEditor.Compression.csproj">
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<Project>{3F664673-7E22-4486-9AD0-FC81861D0B78}</Project>
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<Name>UniversalEditor.Compression</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Checksum\UniversalEditor.Checksum.csproj">
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<Project>{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}</Project>
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<Name>UniversalEditor.Checksum</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
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<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
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<Name>UniversalEditor.Essential</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
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<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
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<Name>UniversalEditor.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -213,6 +213,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Mic
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MBS.Framework.UserInterface.Engines.GTK3", "..\MBS.Framework.UserInterface\Engines\GTK3\MBS.Framework.UserInterface.Engines.GTK3\MBS.Framework.UserInterface.Engines.GTK3.csproj", "{62DC7CF9-C608-49E5-8C39-305B2E3E93F6}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Merscom", "Plugins\UniversalEditor.Plugins.Merscom\UniversalEditor.Plugins.Merscom.csproj", "{29F3E82C-CF84-4966-91BF-152D3BCC2117}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -617,6 +619,10 @@ Global
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{62DC7CF9-C608-49E5-8C39-305B2E3E93F6}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{62DC7CF9-C608-49E5-8C39-305B2E3E93F6}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{62DC7CF9-C608-49E5-8C39-305B2E3E93F6}.Release|Any CPU.Build.0 = Release|Any CPU
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{29F3E82C-CF84-4966-91BF-152D3BCC2117}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{29F3E82C-CF84-4966-91BF-152D3BCC2117}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{29F3E82C-CF84-4966-91BF-152D3BCC2117}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{29F3E82C-CF84-4966-91BF-152D3BCC2117}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{6F0AB1AF-E1A1-4D19-B19C-05BBB15C94B2} = {05D15661-E684-4EC9-8FBD-C014BA433CC5}
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@ -718,6 +724,7 @@ Global
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{D4AEC562-0FA7-48C4-9E46-C706AFCFA015} = {7B535D74-5496-4802-B809-89ED88274A91}
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{94059860-1F0B-453D-AFAB-EEDBB0AA25BB} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
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||||
{62DC7CF9-C608-49E5-8C39-305B2E3E93F6} = {20F315E0-52AE-479F-AF43-3402482C1FC8}
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{29F3E82C-CF84-4966-91BF-152D3BCC2117} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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||||
Policies = $0
|
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