Updated TODO
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CSharp/TODO
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CSharp/TODO
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* Implement UE Packages (*.uepack) in Essential
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* Finish implementing project/document template variables, project type variables, etc.
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* Determine how to handle project task actions
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* Each file in a project should have file-specific actions (BuildAction = Compile, Content, EmbeddedResource, etc.)
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* Entire project should have project-specific actions? Or just use file-specific actions?
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* Implement UE Packages (*.uepack) in Essential - READ DONE
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* These are ZIP files that contain all the XML and compiled binary files for DataFormats, ObjectModels, etc.
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* NOTE: Accessors cannot be made runtime-independent since they require interfacing directly with sources of data (e.g. FTP server, local file...); DataFormats and
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ObjectModels should be implemented in markup, but Accessors simply cannot be.
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* NOTE: Accessors cannot be made runtime-independent since they require interfacing directly with sources of data (e.g. FTP server, local file...); DataFormats and ObjectModels should be implemented in markup, but Accessors simply cannot be.
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Editor:
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* Provide PropertyGridSettings to communicate property changes using the UniversalEditor PropertyGrid control
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