Initial commit

This commit is contained in:
Michael Becker 2014-03-03 19:12:32 -05:00
parent 9130bbaf8a
commit a6395653e8
39 changed files with 6258 additions and 0 deletions

3
.gitignore vendored
View File

@ -149,3 +149,6 @@ $RECYCLE.BIN/
# Mac crap
.DS_Store
# Do not pull in UniversalEditor WinForms until we're ready
CSharp/Applications/UniversalEditor.DesktopApplication.WindowsForms

View File

@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UniversalEditor.Accessors;
namespace UniversalEditor.ConsoleApplication
{
class Program
{
static void Main(string[] args)
{
FileAccessor fa = new FileAccessor(@"C:\Temp\TEST.DAT", true, false);
TestObjectModel om = new TestObjectModel();
// om.Count = 5734213958;
TestDataFormat df = new TestDataFormat();
Document doc = new Document(om, df, fa);
doc.Load();
}
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UniversalEditor.ConsoleApplication")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("City of Orlando")]
[assembly: AssemblyProduct("UniversalEditor.ConsoleApplication")]
[assembly: AssemblyCopyright("Copyright © City of Orlando 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0eae9e6c-4289-4239-841b-7b683290480e")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ConsoleApplication
{
public class TestDataFormat : DataFormat
{
protected override void LoadInternal(ref ObjectModel objectModel)
{
TestObjectModel test = (objectModel as TestObjectModel);
string DISTAL00 = Accessor.Reader.ReadFixedLengthString(8);
if (DISTAL00 != "DISTAL00") throw new InvalidDataFormatException();
test.Count = Accessor.Reader.ReadInt64();
}
protected override void SaveInternal(ObjectModel objectModel)
{
TestObjectModel test = (objectModel as TestObjectModel);
Accessor.Writer.WriteFixedLengthString("DISTAL00");
Accessor.Writer.WriteInt64(test.Count);
}
}
}

View File

@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ConsoleApplication
{
public class TestObjectModel : ObjectModel
{
private long mvarCount = 0;
public long Count { get { return mvarCount; } set { mvarCount = value; } }
public override void Clear()
{
mvarCount = 0;
}
public override void CopyTo(ObjectModel where)
{
TestObjectModel clone = (where as TestObjectModel);
clone.Count = mvarCount;
}
}
}

View File

@ -0,0 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor.ConsoleApplication</RootNamespace>
<AssemblyName>ueditcli</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>MichaelBecker-20120317.pfx</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
<CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TestDataFormat.cs" />
<Compile Include="TestObjectModel.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="MichaelBecker-20120317.pfx" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -0,0 +1,3 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

136
CSharp/Bugs.txt Normal file
View File

@ -0,0 +1,136 @@
The following had to be removed from UE v4.0c to compile with IL2CPU...
/// <summary>
/// Reads an array of items of the specified type from the current stream.
/// </summary>
/// <typeparam name="T">The data type of the items to read.</typeparam>
/// <param name="count">The number of items to read.</param>
/// <returns></returns>
public T[] ReadObjectArray<T>(int count)
{
List<T> objects = new List<T>();
for (int i = 0; i < count; i++)
{
objects.Add((T)ReadObject(typeof(T)));
}
return objects.ToArray();
}
public T[] ReadStructArray<T> (int count) where T: struct
{
System.Collections.Generic.List<T> ts = new System.Collections.Generic.List<T> ();
for (int i = 0; i < count; i++)
{
T obj = ReadStruct<T> ();
ts.Add (obj);
}
return ts.ToArray ();
}
// TODO: ReadStruct needs to be fixed. It has a lot of problems.
public T ReadStruct<T> () where T : struct
{
Type objectType = typeof(T);
object value = objectType.Assembly.CreateInstance (objectType.FullName);
System.Reflection.FieldInfo[] fis = (objectType.GetFields (System.Reflection.BindingFlags.Default | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance));
foreach (System.Reflection.FieldInfo fi in fis)
{
Type fieldType = fi.FieldType;
object fieldValue = ReadObject (fieldType);
fi.SetValue (value, fieldValue);
}
return (T)value;
}
public T ReadObject<T> () where T : class
{
Type objectType = typeof(T);
T value = (T)objectType.Assembly.CreateInstance (objectType.FullName);
System.Reflection.FieldInfo[] fis = (objectType.GetFields (System.Reflection.BindingFlags.Default | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance));
foreach (System.Reflection.FieldInfo fi in fis)
{
Type fieldType = fi.FieldType;
object fieldValue = ReadObject(fieldType);
fi.SetValue (value, fieldValue);
}
return value;
}
public object ReadObject(Type objectType)
{
if (objectType == typeof(Byte))
{
return ReadByte();
}
else if (objectType == typeof(SByte))
{
return ReadSByte();
}
else if (objectType == typeof(String))
{
return ReadLengthPrefixedString();
}
else if (objectType == typeof(Char))
{
return ReadChar();
}
else if (objectType == typeof(Char[]))
{
}
else if (objectType == typeof(Single))
{
return ReadSingle();
}
else if (objectType == typeof(Double))
{
return ReadDouble();
}
else if (objectType == typeof(Int16))
{
return ReadInt16();
}
else if (objectType == typeof(Int32))
{
return ReadInt32();
}
else if (objectType == typeof(Int64))
{
return ReadInt64();
}
else if (objectType == typeof(UInt16))
{
return ReadUInt16();
}
else if (objectType == typeof(UInt32))
{
return ReadUInt32();
}
else if (objectType == typeof(UInt64))
{
return ReadInt64();
}
else if (objectType == typeof(DateTime))
{
return ReadDateTime();
}
object value = objectType.Assembly.CreateInstance (objectType.FullName);
System.Reflection.FieldInfo[] fis = (objectType.GetFields (System.Reflection.BindingFlags.Default | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance));
foreach (System.Reflection.FieldInfo fi in fis)
{
Type fieldType = fi.FieldType;
object fieldValue = ReadObject (fieldType);
fi.SetValue (value, fieldValue);
}
return value;
}

674
CSharp/LICENSE Normal file
View File

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

167
CSharp/LICENSE-UECC Normal file
View File

@ -0,0 +1,167 @@
The following license applies ONLY to the Universal Editor Compact Core (UniversalEditor.Core) project.
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.

View File

@ -0,0 +1,51 @@
using System;
using System.Collections.Generic;
using System.Linq;
using UniversalEditor.IO;
using System.Diagnostics;
namespace UniversalEditor
{
[DebuggerNonUserCode()]
public abstract class Accessor
{
public Accessor()
{
mvarReader = new Reader(this);
mvarWriter = new Writer(this);
}
public abstract long Length { get; set; }
private long mvarPosition = 0;
public long Position { get { return mvarPosition; } set { Seek(mvarPosition, SeekOrigin.Begin); } }
public long Remaining { get { return Length - Position; } }
public void Seek(int length, SeekOrigin position)
{
Seek((long)length, position);
}
public abstract void Seek(long length, SeekOrigin position);
internal abstract int ReadInternal(byte[] buffer, int start, int count);
internal abstract int WriteInternal(byte[] buffer, int start, int count);
private bool mvarIsOpen = false;
public bool IsOpen { get { return mvarIsOpen; } protected set { mvarIsOpen = value; } }
public abstract void Open();
public abstract void Close();
private Encoding mvarDefaultEncoding = Encoding.Default;
/// <summary>
/// The default <see cref="Encoding" /> to use when reading and writing strings.
/// </summary>
public Encoding DefaultEncoding { get { return mvarDefaultEncoding; } set { mvarDefaultEncoding = value; } }
private Reader mvarReader = null;
public Reader Reader { get { return mvarReader; } }
private Writer mvarWriter = null;
public Writer Writer { get { return mvarWriter; } }
}
}

View File

@ -0,0 +1,99 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.Accessors
{
public class FileAccessor : Accessor
{
public override long Length
{
get { return mvarFileStream.Length; }
set { mvarFileStream.SetLength(value); }
}
public override void Seek(long length, IO.SeekOrigin position)
{
switch (position)
{
case IO.SeekOrigin.Begin:
{
mvarFileStream.Seek(length, System.IO.SeekOrigin.Begin);
break;
}
case IO.SeekOrigin.Current:
{
mvarFileStream.Seek(length, System.IO.SeekOrigin.Current);
break;
}
case IO.SeekOrigin.End:
{
mvarFileStream.Seek(length, System.IO.SeekOrigin.End);
break;
}
}
}
internal override int ReadInternal(byte[] buffer, int offset, int count)
{
int length = mvarFileStream.Read(buffer, offset, count);
return length;
}
internal override int WriteInternal(byte[] buffer, int offset, int count)
{
mvarFileStream.Write(buffer, offset, count);
return count;
}
private System.IO.FileStream mvarFileStream = null;
private bool mvarAllowWrite = false;
public bool AllowWrite { get { return mvarAllowWrite; } set { mvarAllowWrite = value; } }
private bool mvarForceOverwrite = false;
public bool ForceOverwrite { get { return mvarForceOverwrite; } set { mvarForceOverwrite = value; } }
private string mvarFileName = String.Empty;
public FileAccessor(string FileName, bool AllowWrite, bool ForceOverwrite, bool AutoOpen = true)
{
mvarFileName = FileName;
mvarAllowWrite = AllowWrite;
mvarForceOverwrite = ForceOverwrite;
if (AutoOpen)
{
Open();
}
}
public string FileName { get { return mvarFileName; } set { mvarFileName = value; } }
public void Open(string FileName)
{
mvarFileName = FileName;
Open();
}
public override void Open()
{
System.IO.FileShare share = System.IO.FileShare.Read;
System.IO.FileMode mode = System.IO.FileMode.OpenOrCreate;
System.IO.FileAccess access = System.IO.FileAccess.Read;
if (mvarAllowWrite)
{
access = System.IO.FileAccess.ReadWrite;
if (mvarForceOverwrite)
{
mode = System.IO.FileMode.Create;
}
}
mvarFileStream = System.IO.File.Open(mvarFileName, mode, access, share);
}
public override void Close()
{
}
}
}

View File

@ -0,0 +1,98 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UniversalEditor.IO;
namespace UniversalEditor.Accessors
{
public class MemoryAccessor : Accessor
{
private byte[] _data = new byte[0];
private long ptr = 0;
public override long Length
{
get { return _data.Length; }
set
{
// resize the array - coded by hand to compile happily under Cosmos devkit
ResizeArray(ref _data, value);
}
}
private void ResizeArray(ref byte[] _data, long value)
{
byte[] newdata = new byte[value];
System.Array.Copy(_data, 0, newdata, 0, System.Math.Min(_data.Length, newdata.Length));
_data = newdata;
}
public MemoryAccessor()
{
}
public MemoryAccessor(byte[] data)
{
_data = data;
}
public override void Seek(long length, SeekOrigin position)
{
long start = 0;
switch (position)
{
case SeekOrigin.Begin:
{
start = length;
break;
}
case SeekOrigin.Current:
{
start = ptr + length;
break;
}
case SeekOrigin.End:
{
start = _data.LongLength - length;
break;
}
}
if (start >= 0 && start < _data.Length)
{
ptr = start;
}
else
{
throw new EndOfStreamException();
}
}
public byte[] ToArray()
{
byte[] data = new byte[_data.Length];
System.Array.Copy(_data, 0, data, 0, data.Length);
return data;
}
internal override int ReadInternal(byte[] buffer, int start, int count)
{
System.Array.Copy(_data, 0, buffer, start, count);
return count;
}
internal override int WriteInternal(byte[] buffer, int start, int count)
{
ResizeArray(ref _data, _data.Length + count);
System.Array.Copy(buffer, start, _data, _data.Length - count, count);
return count;
}
public override void Open()
{
IsOpen = true;
}
public override void Close()
{
IsOpen = false;
}
}
}

View File

@ -0,0 +1,111 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UniversalEditor.IO;
namespace UniversalEditor.Accessors
{
public class StringAccessor : Accessor
{
private char[] _data = new byte[0];
private long ptr = 0;
public override long Length
{
get { return _data.Length; }
set
{
// resize the array - coded by hand to compile happily under Cosmos devkit
ResizeArray(ref _data, value);
}
}
private void ResizeArray(ref char[] _data, long value)
{
char[] newdata = new char[value];
System.Array.Copy(_data, 0, newdata, 0, System.Math.Min(_data.Length, newdata.Length));
_data = newdata;
}
public StringAccessor()
{
}
public StringAccessor(string data)
{
_data = data.ToCharArray();
}
public StringAccessor(char[] data)
{
_data = data;
}
public override void Seek(long length, SeekOrigin position)
{
long start = 0;
switch (position)
{
case SeekOrigin.Begin:
{
start = length;
break;
}
case SeekOrigin.Current:
{
start = ptr + length;
break;
}
case SeekOrigin.End:
{
start = _data.LongLength - length;
break;
}
}
if (start >= 0 && start < _data.Length)
{
ptr = start;
}
else
{
throw new EndOfStreamException();
}
}
public char[] ToArray()
{
char[] data = new char[_data.Length];
System.Array.Copy(_data, 0, data, 0, data.Length);
return data;
}
public override string ToString()
{
return new System.String(ToArray());
}
internal override int ReadInternal(byte[] buffer, int start, int count)
{
System.Array.Copy(_data, 0, buffer, start, count);
return count;
}
internal override int WriteInternal(byte[] buffer, int start, int count)
{
string value = DefaultEncoding.GetString(buffer);
int j = _data.Length;
ResizeArray(ref _data, _data.Length + value.Length);
for (int i = 0; i < value.Length; i++)
{
_data[j + i] = value[i];
}
return count;
}
public override void Open()
{
IsOpen = true;
}
public override void Close()
{
IsOpen = false;
}
}
}

View File

@ -0,0 +1,232 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor
{
public class CustomOptionBoolean : CustomOption
{
public CustomOptionBoolean(string propertyName, string title, bool defaultValue = false)
: base(propertyName, title)
{
mvarDefaultValue = defaultValue;
}
private bool mvarDefaultValue = false;
public bool DefaultValue { get { return mvarDefaultValue; } set { mvarDefaultValue = value; } }
}
public class CustomOptionGroup : CustomOption
{
public class CustomOptionGroupCollection
: System.Collections.ObjectModel.Collection<CustomOptionGroup>
{
}
public CustomOptionGroup(string propertyName, string title = null) : base(propertyName, title)
{
if (title == null) base.Title = propertyName;
}
private CustomOption.CustomOptionCollection mvarOptions = new CustomOption.CustomOptionCollection();
public CustomOption.CustomOptionCollection Options { get { return mvarOptions; } }
}
public class CustomOptionFieldChoice
{
public class CustomOptionFieldChoiceCollection
: System.Collections.ObjectModel.Collection<CustomOptionFieldChoice>
{
}
private string mvarTitle = String.Empty;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private object mvarValue = null;
public object Value { get { return mvarValue; } set { mvarValue = value; } }
private bool mvarIsDefault = false;
public bool IsDefault { get { return mvarIsDefault; } set { mvarIsDefault = value; } }
public CustomOptionFieldChoice(string title) : this(title, title, false)
{
}
public CustomOptionFieldChoice(string title, object value) : this(title, value, false)
{
}
public CustomOptionFieldChoice(string title, object value, bool isDefault)
{
mvarTitle = title;
mvarValue = value;
mvarIsDefault = isDefault;
}
public override string ToString()
{
return mvarTitle;
}
}
/// <summary>
/// Defines how a custom option will appear on the options dialog
/// when a file is saved or exported using a compatible
/// implementation of UniversalEditor.UserInterface.
/// </summary>
public abstract class CustomOption
{
public class CustomOptionCollection
: System.Collections.ObjectModel.Collection<CustomOption>
{
}
private string mvarPropertyName = String.Empty;
public string PropertyName { get { return mvarPropertyName; } set { mvarPropertyName = value; } }
private string mvarTitle = String.Empty;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
public CustomOption(string propertyName, string title)
{
mvarPropertyName = propertyName;
mvarTitle = title;
}
}
public class CustomOptionText : CustomOption
{
/// <summary>
/// Creates a custom option as a text box.
/// </summary>
/// <param name="title">The title of the export option.</param>
public CustomOptionText(string propertyName, string title, string defaultValue = "", int? maximumLength = null) : base(propertyName, title)
{
mvarDefaultValue = defaultValue;
mvarMaximumLength = maximumLength;
}
private int? mvarMaximumLength = null;
public int? MaximumLength { get { return mvarMaximumLength; } set { mvarMaximumLength = value; } }
private string mvarDefaultValue = String.Empty;
public string DefaultValue { get { return mvarDefaultValue; } set { mvarDefaultValue = value; } }
}
public class CustomOptionChoice : CustomOption
{
/// <summary>
/// Creates a custom option as a drop-down list with the specified options.
/// </summary>
/// <param name="title">The title of the export option.</param>
/// <param name="requireChoice"></param>
/// <param name="choices"></param>
public CustomOptionChoice(string propertyName, string title, bool requireChoice = false, params CustomOptionFieldChoice[] choices) : base(propertyName, title)
{
mvarIsRadioButton = false;
mvarRequireChoice = requireChoice;
foreach (CustomOptionFieldChoice choice in choices)
{
mvarChoices.Add(choice);
}
}
/*
/// <summary>
/// Creates a custom option as a radio button list with the specified options.
/// </summary>
/// <param name="title">The title of the export option.</param>
/// <param name="requireChoice"></param>
/// <param name="choices"></param>
public CustomOptionChoice(string propertyName, string title, params CustomOptionFieldChoice[] choices)
: base(propertyName, title)
{
mvarIsRadioButton = true;
foreach (CustomOptionFieldChoice choice in choices)
{
mvarChoices.Add(choice);
}
}
*/
private bool mvarIsRadioButton = false;
public bool IsRadioButton { get { return mvarIsRadioButton; } set { mvarIsRadioButton = value; } }
private bool mvarRequireChoice = false;
public bool RequireChoice { get { return mvarRequireChoice; } set { mvarRequireChoice = value; } }
private CustomOptionFieldChoice.CustomOptionFieldChoiceCollection mvarChoices = new CustomOptionFieldChoice.CustomOptionFieldChoiceCollection();
public CustomOptionFieldChoice.CustomOptionFieldChoiceCollection Choices { get { return mvarChoices; } }
}
public class DataFormatOptionNumberSuggestedValue
{
private string mvarTitle = String.Empty;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private decimal mvarValue = 0;
public decimal Value { get { return mvarValue; } set { mvarValue = value; } }
public class DataFormatOptionNumberSuggestedValueCollection
: System.Collections.ObjectModel.Collection<DataFormatOptionNumberSuggestedValue>
{
public DataFormatOptionNumberSuggestedValue Add(decimal value, string title = null)
{
if (title == null) title = value.ToString();
DataFormatOptionNumberSuggestedValue item = new DataFormatOptionNumberSuggestedValue();
item.Title = title;
item.Value = value;
Add(item);
return item;
}
}
}
public class CustomOptionNumber : CustomOption
{
private DataFormatOptionNumberSuggestedValue.DataFormatOptionNumberSuggestedValueCollection mvarSuggestedValues = new DataFormatOptionNumberSuggestedValue.DataFormatOptionNumberSuggestedValueCollection();
public DataFormatOptionNumberSuggestedValue.DataFormatOptionNumberSuggestedValueCollection SuggestedValues { get { return mvarSuggestedValues; } }
private decimal? mvarMinimumValue = null;
public decimal? MinimumValue { get { return mvarMinimumValue; } set { mvarMinimumValue = value; } }
private decimal? mvarMaximumValue = null;
public decimal? MaximumValue { get { return mvarMaximumValue; } set { mvarMaximumValue = value; } }
private decimal mvarDefaultValue = 0;
public decimal DefaultValue { get { return mvarDefaultValue; } set { mvarDefaultValue = value; } }
public CustomOptionNumber(string propertyName, string title, decimal defaultValue = 0, decimal? minimumValue = null, decimal? maximumValue = null)
: base(propertyName, title)
{
mvarMinimumValue = minimumValue;
mvarMaximumValue = maximumValue;
mvarDefaultValue = defaultValue;
}
}
public class CustomOptionMultipleChoice : CustomOption
{
public CustomOptionMultipleChoice(string propertyName, string title, params CustomOptionFieldChoice[] choices)
: base(propertyName, title)
{
}
}
public class CustomOptionFile : CustomOption
{
private string mvarDefaultValue = String.Empty;
public string DefaultValue { get { return mvarDefaultValue; } set { mvarDefaultValue = value; } }
private string mvarFilter = String.Empty;
public string Filter { get { return mvarFilter; } set { mvarFilter = value; } }
private bool mvarRequireChoice = false;
public bool RequireChoice { get { return mvarRequireChoice; } set { mvarRequireChoice = value; } }
public CustomOptionFile(string propertyName, string title, string defaultValue = "", string filter = "*.*", bool requireChoice = false)
: base(propertyName, title)
{
mvarDefaultValue = defaultValue;
mvarFilter = filter;
mvarRequireChoice = requireChoice;
}
}
}

View File

@ -0,0 +1,573 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor
{
public abstract class DataFormat
{
internal DataFormatReference mvarReference = null;
/// <summary>
/// The DataFormatReference used to create this DataFormat.
/// </summary>
public DataFormatReference Reference
{
get { return mvarReference; }
}
public virtual DataFormatReference MakeReference()
{
DataFormatReference dfr = new DataFormatReference(GetType());
return dfr;
}
private Accessor mvarAccessor = null;
protected internal Accessor Accessor { get { return mvarAccessor; } set { mvarAccessor = value; } }
protected virtual bool IsObjectModelSupported(ObjectModel objectModel)
{
DataFormatReference dfr = MakeReference();
ObjectModelReference omr = objectModel.MakeReference();
return dfr.Capabilities.Contains(omr.ObjectModelType) || dfr.Capabilities.Contains(omr.ObjectModelID);
}
public void Load(ref ObjectModel objectModel)
{
if (objectModel == null) throw new ArgumentNullException("objectModel", "objectModel cannot be null");
Stack<ObjectModel> stack = new Stack<ObjectModel>();
stack.Push(objectModel);
BeforeLoadInternal(stack);
ObjectModel omb = stack.Pop();
LoadInternal(ref omb);
stack.Push(omb);
/*
if (!IsObjectModelSupported(omb))
{
throw new NotSupportedException("Object model not supported");
}
*/
AfterLoadInternal(stack);
}
public void Save(ObjectModel objectModel)
{
if (objectModel == null) throw new ArgumentNullException("objectModel", "objectModel cannot be null");
Stack<ObjectModel> stack = new Stack<ObjectModel>();
stack.Push(objectModel);
BeforeSaveInternal(stack);
ObjectModel omb = stack.Pop();
SaveInternal(omb);
stack.Push(omb);
AfterSaveInternal(stack);
}
protected abstract void LoadInternal(ref ObjectModel objectModel);
protected abstract void SaveInternal(ObjectModel objectModel);
protected virtual void BeforeLoadInternal(Stack<ObjectModel> objectModels)
{
}
protected virtual void AfterLoadInternal(Stack<ObjectModel> objectModels)
{
}
protected virtual void BeforeSaveInternal(Stack<ObjectModel> objectModels)
{
}
protected virtual void AfterSaveInternal(Stack<ObjectModel> objectModels)
{
}
}
public enum DataFormatCapabilities
{
None = 0,
Load = 1,
Save = 2,
Bootstrap = 4,
All = Load | Save | Bootstrap
}
public class DataFormatReference
{
private string mvarTitle = null;
public string Title
{
get
{
if (mvarTitle == null)
{
if (mvarFilters.Count > 0) return mvarFilters[0].Title;
}
return mvarTitle;
}
set { mvarTitle = value; }
}
private Type mvarDataFormatType = null;
public Type DataFormatType { get { return mvarDataFormatType; } }
public DataFormatReference(Type dataFormatType)
{
if (!dataFormatType.IsSubclassOf(typeof(DataFormat)))
{
throw new InvalidCastException("Cannot create a data format reference to a non-DataFormat type");
}
else if (dataFormatType.IsAbstract)
{
throw new InvalidOperationException("Cannot create a data format reference to an abstract type");
}
mvarDataFormatType = dataFormatType;
}
private Guid mvarID = Guid.Empty;
public Guid ID { get { return mvarID; } set { mvarID = value; } }
private DataFormatFilter.DataFormatFilterCollection mvarFilters = new DataFormatFilter.DataFormatFilterCollection();
public DataFormatFilter.DataFormatFilterCollection Filters { get { return mvarFilters; } }
private DataFormatCapabilityCollection mvarCapabilities = new DataFormatCapabilityCollection();
public DataFormatCapabilityCollection Capabilities { get { return mvarCapabilities; } }
private System.Collections.Specialized.StringCollection mvarContentTypes = new System.Collections.Specialized.StringCollection();
public System.Collections.Specialized.StringCollection ContentTypes { get { return mvarContentTypes; } }
private System.Collections.Specialized.StringCollection mvarSources = new System.Collections.Specialized.StringCollection();
public System.Collections.Specialized.StringCollection Sources { get { return mvarSources; } }
private CustomOption.ExportOptionCollection mvarImportOptions = new CustomOption.ExportOptionCollection();
public CustomOption.ExportOptionCollection ImportOptions { get { return mvarImportOptions; } }
private CustomOption.ExportOptionCollection mvarExportOptions = new CustomOption.ExportOptionCollection();
public CustomOption.ExportOptionCollection ExportOptions { get { return mvarExportOptions; } }
public virtual DataFormat Create()
{
DataFormat df = (mvarDataFormatType.Assembly.CreateInstance(mvarDataFormatType.FullName) as DataFormat);
df.mvarReference = this;
return df;
}
public void Clear()
{
mvarCapabilities.Clear();
mvarContentTypes.Clear();
mvarFilters.Clear();
mvarSources.Clear();
mvarTitle = null;
}
public override string ToString()
{
if (!String.IsNullOrEmpty(mvarTitle))
{
return mvarTitle;
}
else if (mvarFilters.Count > 0 && !String.IsNullOrEmpty(mvarFilters[0].Title))
{
return mvarFilters[0].Title;
}
else if (mvarDataFormatType != null)
{
return mvarDataFormatType.FullName;
}
return GetType().FullName;
}
private int mvarPriority = 0;
public int Priority { get { return mvarPriority; } set { mvarPriority = value; } }
}
public class DataFormatFilter
{
public class DataFormatFilterCollection
: System.Collections.ObjectModel.Collection<DataFormatFilter>
{
public DataFormatFilter Add(string Title, string[] FileNameFilters)
{
DataFormatFilter dff = new DataFormatFilter();
dff.Title = Title;
foreach (string FileNameFilter in FileNameFilters)
{
dff.FileNameFilters.Add(FileNameFilter);
}
dff.HintComparison = DataFormatHintComparison.FilterOnly;
base.Add(dff);
return dff;
}
public DataFormatFilter Add(string Title, string[] FileNameFilters, byte?[][] MagicBytes)
{
DataFormatFilter dff = new DataFormatFilter();
dff.Title = Title;
foreach (string FileNameFilter in FileNameFilters)
{
dff.FileNameFilters.Add(FileNameFilter);
}
foreach (byte?[] magicBytes in MagicBytes)
{
dff.MagicBytes.Add(magicBytes);
}
dff.HintComparison = DataFormatHintComparison.FilterThenMagic;
base.Add(dff);
return dff;
}
public DataFormatFilter Add(string Title, byte?[][] MagicBytes, string[] FileNameFilters)
{
DataFormatFilter dff = new DataFormatFilter();
dff.Title = Title;
foreach (string FileNameFilter in FileNameFilters)
{
dff.FileNameFilters.Add(FileNameFilter);
}
foreach (byte?[] magicBytes in MagicBytes)
{
dff.MagicBytes.Add(magicBytes);
}
dff.HintComparison = DataFormatHintComparison.MagicThenFilter;
base.Add(dff);
return dff;
}
}
private string mvarTitle = String.Empty;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private DataFormatHintComparison mvarHintComparison = DataFormatHintComparison.None;
public DataFormatHintComparison HintComparison { get { return mvarHintComparison; } set { mvarHintComparison = value; } }
private System.Collections.Specialized.StringCollection mvarFileNameFilters = new System.Collections.Specialized.StringCollection();
public System.Collections.Specialized.StringCollection FileNameFilters { get { return mvarFileNameFilters; } }
private List<byte?[]> mvarMagicBytes = new List<byte?[]>();
public List<byte?[]> MagicBytes { get { return mvarMagicBytes; } }
public bool MatchesFile(byte[] FileData)
{
return MatchesFile(null, FileData);
}
public bool MatchesFile(string FileName)
{
System.IO.FileStream fs = null;
if (System.IO.File.Exists(FileName))
{
fs = System.IO.File.Open(FileName, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read);
}
bool matches = MatchesFile(FileName, fs);
if (fs != null) fs.Close();
return matches;
}
public bool MatchesFile(string FileName, byte[] FileData)
{
System.IO.MemoryStream ms = new System.IO.MemoryStream(FileData);
return MatchesFile(FileName, ms);
}
public bool MatchesFile(string FileName, System.IO.Stream FileData)
{
if (FileName != null)
{
FileName = System.IO.Path.GetFileName(FileName);
}
switch (mvarHintComparison)
{
case DataFormatHintComparison.Always:
{
return true;
}
case DataFormatHintComparison.None:
{
return false;
}
case DataFormatHintComparison.FilterOnly:
{
foreach (string filter in mvarFileNameFilters)
{
if (FileName.ToLower().Match(filter.ToLower())) return true;
}
return false;
}
case DataFormatHintComparison.FilterThenMagic:
{
foreach (string filter in mvarFileNameFilters)
{
if (FileName.ToLower().Match(filter.ToLower())) return true;
}
if (FileData != null)
{
for (int i = 0; i < mvarMagicBytes.Count; i++)
{
byte?[] bytes = mvarMagicBytes[i];
if ((FileData.Position + bytes.Length) <= FileData.Length)
{
bool ret = true;
byte[] cmp = new byte[bytes.Length];
long offset = FileData.Position;
if (i < mvarMagicByteOffsets.Length)
{
if (mvarMagicByteOffsets[i] < 0)
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.End);
}
else
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.Begin);
}
}
FileData.Read(cmp, 0, cmp.Length);
FileData.Position = offset;
for (int j = 0; j < bytes.Length; j++)
{
if (bytes[j] == null) continue;
if (bytes[j] != cmp[j])
{
ret = false;
break;
}
}
if (ret) return true;
}
}
}
return false;
}
case DataFormatHintComparison.MagicOnly:
{
if (FileData != null)
{
for (int i = 0; i < mvarMagicBytes.Count; i++)
{
byte?[] bytes = mvarMagicBytes[i];
if ((FileData.Position + bytes.Length) <= FileData.Length)
{
byte[] cmp = new byte[bytes.Length];
long offset = FileData.Position;
if (i < mvarMagicByteOffsets.Length)
{
if (mvarMagicByteOffsets[i] < 0)
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.End);
}
else
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.Begin);
}
}
FileData.Read(cmp, 0, cmp.Length);
FileData.Position = offset;
bool ret = true;
for (int j = 0; j < bytes.Length; j++)
{
if (bytes[j] == null) continue;
if (bytes[j] != cmp[j])
{
ret = false;
break;
}
}
if (ret) return true;
}
}
}
return false;
}
case DataFormatHintComparison.MagicThenFilter:
{
if (FileData != null)
{
for (int i = 0; i < mvarMagicBytes.Count; i++)
{
byte?[] bytes = mvarMagicBytes[i];
if ((FileData.Position + bytes.Length) <= FileData.Length)
{
byte[] cmp = new byte[bytes.Length];
long offset = FileData.Position;
if (i < mvarMagicByteOffsets.Length)
{
if (mvarMagicByteOffsets[i] < 0)
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.End);
}
else
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.Begin);
}
}
FileData.Read(cmp, 0, cmp.Length);
FileData.Position = offset;
bool ret = true;
for (int j = 0; j < bytes.Length; j++)
{
if (bytes[j] == null) continue;
if (bytes[j] != cmp[j])
{
ret = false;
break;
}
}
if (ret) return true;
}
}
}
foreach (string filter in mvarFileNameFilters)
{
if (FileName.ToLower().Match(filter.ToLower())) return true;
}
return false;
}
}
return false;
}
public bool MatchesFile(System.IO.Stream FileData)
{
switch (mvarHintComparison)
{
case DataFormatHintComparison.Always:
{
return true;
}
case DataFormatHintComparison.MagicOnly:
case DataFormatHintComparison.FilterThenMagic:
case DataFormatHintComparison.MagicThenFilter:
{
for (int i = 0; i < mvarMagicBytes.Count; i++)
{
byte?[] bytes = mvarMagicBytes[i];
if ((FileData.Position + bytes.Length) <= FileData.Length)
{
bool ret = true;
byte[] cmp = new byte[bytes.Length];
long offset = FileData.Position;
if (i < mvarMagicByteOffsets.Length)
{
if (mvarMagicByteOffsets[i] < 0)
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.End);
}
else
{
FileData.Seek(mvarMagicByteOffsets[i], System.IO.SeekOrigin.Begin);
}
}
FileData.Read(cmp, 0, cmp.Length);
FileData.Position = offset;
for (int j = 0; j < bytes.Length; j++)
{
if (bytes[j] == null) continue;
if (bytes[j] != cmp[j])
{
ret = false;
break;
}
}
if (ret) return true;
}
}
return false;
}
case DataFormatHintComparison.None:
{
return false;
}
}
return false;
}
private int[] mvarMagicByteOffsets = new int[0];
public int[] MagicByteOffsets { get { return mvarMagicByteOffsets; } set { mvarMagicByteOffsets = value; } }
}
public class DataFormatCapabilityCollection
{
private System.Collections.Generic.Dictionary<Type, DataFormatCapabilities> mvarCapabilities = new Dictionary<Type, DataFormatCapabilities>();
private System.Collections.Generic.Dictionary<Guid, DataFormatCapabilities> mvarCapabilities2 = new Dictionary<Guid, DataFormatCapabilities>();
public void Add(Type objectModelType, DataFormatCapabilities capabilities)
{
if (objectModelType == null) return;
if (!objectModelType.IsSubclassOf(typeof(ObjectModel))) throw new InvalidOperationException("objectModelType is not an object model");
if (mvarCapabilities.ContainsKey(objectModelType))
{
mvarCapabilities[objectModelType] = capabilities;
}
else
{
mvarCapabilities.Add(objectModelType, capabilities);
}
}
public void Add(Guid objectModelID, DataFormatCapabilities capabilities)
{
if (mvarCapabilities2.ContainsKey(objectModelID))
{
mvarCapabilities2[objectModelID] = capabilities;
}
else
{
mvarCapabilities2.Add(objectModelID, capabilities);
}
}
public void Remove(Type objectModelType)
{
if (!objectModelType.IsSubclassOf(typeof(ObjectModel))) throw new InvalidOperationException("objectModelType is not an object model");
if (mvarCapabilities.ContainsKey(objectModelType))
{
mvarCapabilities.Remove(objectModelType);
}
}
public void Remove(Guid objectModelID)
{
if (mvarCapabilities2.ContainsKey(objectModelID))
{
mvarCapabilities2.Remove(objectModelID);
}
}
public void Clear()
{
mvarCapabilities.Clear();
mvarCapabilities2.Clear();
}
public DataFormatCapabilities this[Type objectModelType]
{
get
{
if (!objectModelType.IsSubclassOf(typeof(ObjectModel))) return DataFormatCapabilities.None;
if (!mvarCapabilities.ContainsKey(objectModelType)) return DataFormatCapabilities.None;
return mvarCapabilities[objectModelType];
}
}
public DataFormatCapabilities this[Guid objectModelID]
{
get
{
if (!mvarCapabilities2.ContainsKey(objectModelID)) return DataFormatCapabilities.None;
return mvarCapabilities2[objectModelID];
}
}
public bool Contains(Type objectModelType)
{
return mvarCapabilities.ContainsKey(objectModelType);
}
public bool Contains(Guid objectModelID)
{
return mvarCapabilities2.ContainsKey(objectModelID);
}
}
public enum DataFormatHintComparison
{
None = 0,
FilterOnly = 1,
MagicOnly = 2,
FilterThenMagic = 3,
MagicThenFilter = 4,
Always = 5
}
}

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor
{
public class DataFormatException : Exception
{
public DataFormatException() : base() { }
public DataFormatException(string message) : base(message) { }
public DataFormatException(string message, Exception innerException) : base(message, innerException) { }
public DataFormatException(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) : base(info, context) { }
}
}

View File

@ -0,0 +1,63 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor
{
/// <summary>
/// Represents a combination of <see cref="DataFormat" />, <see cref="ObjectModel" />, and <see cref="Accessor" />
/// that allows you to easily manipulate documents. The Accessor determines WHERE the data is read from and written
/// to, the DataFormat determines HOW the data is written, and the ObjectModel contains the actual data in a format-
/// agnostic representation.
/// </summary>
public class Document
{
private Accessor mvarAccessor = null;
/// <summary>
/// The <see cref="Accessor" />, which determines where the data is read from and written to.
/// </summary>
public Accessor Accessor { get { return mvarAccessor; } set { mvarAccessor = value; } }
private DataFormat mvarDataFormat = null;
/// <summary>
/// The <see cref="DataFormat" />, which determines how the data is written to the accessor.
/// </summary>
public DataFormat DataFormat { get { return mvarDataFormat; } set { mvarDataFormat = value; } }
private ObjectModel mvarObjectModel = null;
/// <summary>
/// The <see cref="ObjectModel" />, which stores the actual data in a format-agnostic representation.
/// </summary>
public ObjectModel ObjectModel { get { return mvarObjectModel; } set { mvarObjectModel = value; } }
/// <summary>
/// Reads data into the current <see cref="ObjectModel" /> from the <see cref="Accessor" /> using the
/// current <see cref="DataFormat" />.
/// </summary>
public void Load()
{
mvarDataFormat.Accessor = mvarAccessor;
mvarDataFormat.Load(ref mvarObjectModel);
}
/// <summary>
/// Writes the data contained in the <see cref="ObjectModel" /> to the <see cref="Accessor" /> using the
/// current <see cref="DataFormat" />.
/// </summary>
public void Save()
{
mvarDataFormat.Accessor = mvarAccessor;
mvarDataFormat.Save(mvarObjectModel);
}
public Document(ObjectModel objectModel, DataFormat dataFormat) : this(objectModel, dataFormat, null)
{
}
public Document(ObjectModel objectModel, DataFormat dataFormat, Accessor accessor)
{
mvarObjectModel = objectModel;
mvarDataFormat = dataFormat;
mvarAccessor = accessor;
}
}
}

View File

@ -0,0 +1,795 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor
{
public static class ExtensionMethods
{
public static bool get_EndOfStream(this System.IO.Stream stream)
{
return (stream.Position == stream.Length);
}
/// <summary>
/// Gets an int value representing the subset of bits from a single Byte.
/// </summary>
/// <param name="b">The Byte used to get the subset of bits from.</param>
/// <param name="offset">The offset of bits starting from the right.</param>
/// <param name="count">The number of bits to read.</param>
/// <returns>
/// An int value representing the subset of bits.
/// </returns>
/// <remarks>
/// Given -> b = 00110101
/// A call to GetBits(b, 2, 4)
/// GetBits looks at the following bits in the byte -> 00{1101}00
/// Returns 1101 as an int (13)
/// </remarks>
public static int GetBits(this byte value, int offset, int count)
{
return (value >> offset) & ((1 << count) - 1);
}
public static int GetBits(this short value, int offset, int count)
{
return (value >> offset) & ((1 << count) - 1);
}
public static int GetBits(this int value, int offset, int count)
{
return (value >> offset) & ((1 << count) - 1);
}
public static int GetBits(this ushort value, int offset, int count)
{
return (value >> offset) & ((1 << count) - 1);
}
public static void AddRange(this System.Collections.Specialized.StringCollection coll, params string[] values)
{
coll.AddRange(values);
}
public static bool Match(this Array array1, Array array2)
{
if (array1.Length != array2.Length)
{
return false;
}
System.Collections.IEnumerator en1 = array1.GetEnumerator();
System.Collections.IEnumerator en2 = array2.GetEnumerator();
en1.MoveNext();
en2.MoveNext();
try
{
while (en1.Current != null)
{
if (en2.Current == null) return false;
if (!en1.Current.Equals(en2.Current)) return false;
en1.MoveNext();
en2.MoveNext();
}
}
catch (InvalidOperationException ex)
{
}
return true;
}
public static bool ContainsAny(this string value, params string[] anyOf)
{
bool result;
for (int i = 0; i < anyOf.Length; i++)
{
string any = anyOf[i];
if (value.Contains(any))
{
result = true;
return result;
}
}
result = false;
return result;
}
public static bool ContainsAny(this string value, params char[] anyOf)
{
bool result;
for (int i = 0; i < anyOf.Length; i++)
{
char any = anyOf[i];
if (value.Contains(any.ToString()))
{
result = true;
return result;
}
}
result = false;
return result;
}
public static int IndexOfAny(this string value, params string[] anyOf)
{
int result;
for (int i = 0; i < anyOf.Length; i++)
{
string any = anyOf[i];
int index = value.IndexOf(any);
if (index > -1)
{
result = index;
return result;
}
}
result = -1;
return result;
}
public static string Capitalize(this string value)
{
string result;
if (string.IsNullOrEmpty(value))
{
result = value;
}
else
{
if (value.Length == 1)
{
result = value.ToUpper();
}
else
{
result = value.Substring(0, 1).ToUpper() + value.Substring(1);
}
}
return result;
}
#region Splitting
public static T[] Split<T>(this string value, params char[] separator)
{
return value.Split<T>(separator, -1, StringSplitOptions.None);
}
public static T[] Split<T>(this string value, char[] separator, int count)
{
return value.Split<T>(separator, count, StringSplitOptions.None);
}
public static T[] Split<T>(this string value, char[] separator, int count, StringSplitOptions options)
{
string[] separators = new string[separator.Length];
for (int i = 0; i < separator.Length; i++)
{
separators[i] = separator[i].ToString();
}
return value.Split<T>(separators, count, options);
}
public static T[] Split<T>(this string value, params string[] separator)
{
return value.Split<T>(separator, -1, StringSplitOptions.None);
}
public static T[] Split<T>(this string value, string[] separator, int count)
{
return value.Split<T>(separator, count, StringSplitOptions.None);
}
public static T[] Split<T>(this string value, string[] separator, int count, StringSplitOptions options)
{
string[] splitt = null;
if (count < 0)
{
splitt = value.Split(separator, options);
}
else
{
splitt = value.Split(separator, count, options);
}
T[] values = new T[splitt.Length];
for (int i = 0; i < splitt.Length; i++)
{
if (!string.IsNullOrEmpty(splitt[i]))
{
values[i] = (T)Convert.ChangeType(splitt[i], typeof(T));
}
}
return values;
}
public static string[] Split(this string value, string separator)
{
return value.Split(new string[] { separator });
}
public static string[] Split(this string value, string[] separator)
{
return value.Split(separator, StringSplitOptions.None);
}
public static string[] Split(this string value, string[] separator, string ignore)
{
return value.Split(separator, ignore, ignore);
}
public static string[] Split(this string value, string[] separator, string ignoreBegin, string ignoreEnd)
{
return value.Split(separator, ignoreBegin, ignoreEnd, StringSplitOptions.None, -1);
}
public static string[] Split(this string value, string[] separator, StringSplitOptions options, int count, string ignore)
{
return value.Split(separator, ignore, ignore, options, count);
}
public static string[] Split(this string value, char[] separator, string ignore)
{
return value.Split(separator, ignore, ignore);
}
public static string[] Split(this string value, char[] separator, string ignoreBegin, string ignoreEnd)
{
return value.Split(separator, ignoreBegin, ignoreEnd, StringSplitOptions.None, -1);
}
public static string[] Split(this string value, char[] separator, string ignore, StringSplitOptions options, int count)
{
return value.Split(separator, ignore, ignore, options, count);
}
public static string[] Split(this string value, char[] separator, string ignoreBegin, string ignoreEnd, StringSplitOptions options, int count)
{
List<string> entries = new List<string>();
for (int i = 0; i < separator.Length; i++)
{
char sep = separator[i];
entries.Add(sep.ToString());
}
return value.Split(entries.ToArray(), ignoreBegin, ignoreEnd, options, count);
}
public static string[] Split(this string value, string[] separator, string ignoreBegin, string ignoreEnd, StringSplitOptions options, int count)
{
return value.Split(separator, ignoreBegin, ignoreEnd, options, count, true);
}
public static string[] Split(this string value, string[] separator, string ignoreBegin, string ignoreEnd, StringSplitOptions options, int count, bool discardIgnoreString)
{
List<string> entries = new List<string>();
bool ignoring = false;
bool continueOutside = false;
string next = string.Empty;
int i = 0;
while (i < value.Length)
{
if (i + ignoreBegin.Length > value.Length)
{
goto IL_70;
}
if (ignoring || !(value.Substring(i, ignoreBegin.Length) == ignoreBegin))
{
goto IL_70;
}
ignoring = true;
if (!discardIgnoreString)
{
next += ignoreBegin;
}
IL_16F:
i++;
continue;
IL_70:
if (i + ignoreEnd.Length <= value.Length)
{
if (ignoring && value.Substring(i, ignoreEnd.Length) == ignoreEnd)
{
ignoring = false;
if (!discardIgnoreString)
{
next += ignoreEnd;
}
goto IL_16F;
}
}
if (!ignoring)
{
int j = 0;
while (j < separator.Length)
{
if (i + separator[j].Length <= value.Length)
{
if (value.Substring(i, separator[j].Length) == separator[j])
{
if (count > -1 && (entries.Count >= count - 1))
{
next = value.Substring(i - next.Length);
entries.Add(next);
i = value.Length - 1;
break;
}
else
{
entries.Add(next);
next = string.Empty;
i += separator[j].Length - 1;
continueOutside = true;
}
}
}
j++;
continue;
}
}
if (continueOutside)
{
continueOutside = false;
goto IL_16F;
}
next += value[i];
goto IL_16F;
}
if (!string.IsNullOrEmpty(next))
{
entries.Add(next);
next = null;
}
return entries.ToArray();
}
#endregion
#region Endianness
public static ushort SwapEndian(this ushort x)
{
return (ushort)(x >> 8 | (int)x << 8);
}
public static ushort SwapEndian(this short x)
{
return ((ushort)x).SwapEndian();
}
public static uint SwapEndian(this uint x)
{
return x >> 24 | (x << 8 & 16711680u) | (x >> 8 & 65280u) | x << 24;
}
public static uint SwapEndian(this int x)
{
return ((uint)x).SwapEndian();
}
public static ushort Swap(short x)
{
return x.SwapEndian();
}
public static ushort Swap(ushort x)
{
return x.SwapEndian();
}
public static uint Swap(int x)
{
return x.SwapEndian();
}
public static uint Swap(uint x)
{
return x.SwapEndian();
}
#endregion
#region Number
public static uint RoundUp(this uint number, int multiple)
{
uint result;
if ((ulong)number % (ulong)((long)multiple) == 0uL)
{
result = number;
}
else
{
result = (uint)((ulong)number + (ulong)((long)multiple - (long)((ulong)number % (ulong)((long)multiple))));
}
return result;
}
public static int RoundUp(this int number, int multiple)
{
int result;
if (number % multiple == 0)
{
result = number;
}
else
{
result = number + (multiple - number % multiple);
}
return result;
}
public static int Digits(this int number)
{
return number.ToString().Length;
}
public static int Digits(this long number)
{
return number.ToString().Length;
}
public static short UpperWord(this short number)
{
return (short)(number >> 16);
}
public static short LowerWord(this short number)
{
return (short)(number & 0xFFFF);
}
public static ushort UpperWord(this ushort number)
{
return (ushort)(number >> 16);
}
public static ushort LowerWord(this ushort number)
{
return (ushort)(number & 0xFFFF);
}
public static int UpperWord(this int number)
{
return (int)(number >> 16);
}
public static int LowerWord(this int number)
{
return (int)(number & 0xFFFF);
}
public static uint UpperWord(this uint number)
{
return (uint)(number >> 16);
}
public static uint LowerWord(this uint number)
{
return (uint)(number & 0xFFFF);
}
public static long UpperWord(this long number)
{
return (long)(number >> 16);
}
public static long LowerWord(this long number)
{
return (long)(number & 0xFFFF);
}
public static ulong UpperWord(this ulong number)
{
return (ulong)(number >> 16);
}
public static ulong LowerWord(this ulong number)
{
return (ulong)(number & 0xFFFF);
}
#endregion
#region StreamReader Extensions
public static byte ReadByte(this System.IO.Stream stream, long offset)
{
stream.Position = offset;
return (byte)stream.ReadByte();
}
public static byte[] ReadBytes(this System.IO.Stream stream, long offset, int length)
{
byte[] array = new byte[length];
stream.Position = offset;
stream.Read(array, 0, length);
return array;
}
public static byte[] ReadBytes(this System.IO.Stream stream, long offset, uint length)
{
return stream.ReadBytes(offset, (int)length);
}
public static short ReadShort(this System.IO.Stream stream, long offset)
{
byte[] array = new byte[2];
stream.Position = offset;
stream.Read(array, 0, 2);
return BitConverter.ToInt16(array, 0);
}
public static ushort ReadUShort(this System.IO.Stream stream, long offset)
{
byte[] array = new byte[2];
stream.Position = offset;
stream.Read(array, 0, 2);
return BitConverter.ToUInt16(array, 0);
}
public static int ReadInt(this System.IO.Stream stream, long offset)
{
byte[] array = new byte[4];
stream.Position = offset;
stream.Read(array, 0, 4);
return BitConverter.ToInt32(array, 0);
}
public static uint ReadUInt(this System.IO.Stream stream, long offset)
{
byte[] array = new byte[4];
stream.Position = offset;
stream.Read(array, 0, 4);
return BitConverter.ToUInt32(array, 0);
}
public static string ReadString(this System.IO.Stream stream, long offset, int maxLength, bool nullTerminator)
{
string text = string.Empty;
stream.Position = offset;
for (int i = 0; i < maxLength; i++)
{
char c = (char)stream.ReadByte();
if (c == '\0' && nullTerminator)
{
break;
}
text += c;
}
return text;
}
public static string ReadString(this System.IO.Stream stream, long offset, int maxLength)
{
return stream.ReadString(offset, maxLength, true);
}
public static string ReadString(this System.IO.Stream stream, long offset, int maxLength, Encoding encoding, bool nullTerminator)
{
stream.Position = offset;
byte[] array = new byte[maxLength];
stream.Read(array, 0, maxLength);
string text = encoding.GetString(array);
if (nullTerminator)
{
string arg_2D_0 = text;
char[] trimChars = new char[1];
text = arg_2D_0.TrimEnd(trimChars);
}
return text;
}
public static string ReadString(this System.IO.Stream stream, long offset, int maxLength, Encoding encoding)
{
return stream.ReadString(offset, maxLength, encoding, true);
}
public static byte[] ToByteArray(this System.IO.Stream stream)
{
byte[] array = new byte[(int)((IntPtr)stream.Length)];
stream.Position = 0L;
stream.Read(array, 0, array.Length);
return array;
}
#endregion
#region StreamWriter Extensions
public static void Write(this System.IO.Stream stream, byte value)
{
stream.WriteByte(value);
}
public static void Write(this System.IO.Stream stream, short value)
{
stream.Write(BitConverter.GetBytes(value), 0, 2);
}
public static void Write(this System.IO.Stream stream, ushort value)
{
stream.Write(BitConverter.GetBytes(value), 0, 2);
}
public static void Write(this System.IO.Stream stream, int value)
{
stream.Write(BitConverter.GetBytes(value), 0, 4);
}
public static void Write(this System.IO.Stream stream, uint value)
{
stream.Write(BitConverter.GetBytes(value), 0, 4);
}
public static void Write(this System.IO.Stream stream, byte[] values)
{
stream.Write(values, 0, values.Length);
}
public static void Write(this System.IO.Stream stream, string value)
{
for (int i = 0; i < value.Length; i++)
{
stream.WriteByte((byte)value[i]);
}
}
public static void Write(this System.IO.Stream stream, string value, int length)
{
for (int i = 0; i < length; i++)
{
if (i < value.Length)
{
stream.WriteByte((byte)value[i]);
}
else
{
stream.WriteByte(0);
}
}
}
public static void Write(this System.IO.Stream stream, string value, int strLength, int length)
{
for (int i = 0; i < length; i++)
{
if (i < value.Length && i < strLength)
{
stream.WriteByte((byte)value[i]);
}
else
{
stream.WriteByte(0);
}
}
}
public static void Write(this System.IO.Stream stream, string value, int strLength, int length, Encoding encoding)
{
byte[] bytes = encoding.GetBytes(value);
int num = 0;
while (bytes.Length > strLength)
{
num++;
bytes = encoding.GetBytes(value.Substring(0, value.Length - num));
}
for (int i = 0; i < length; i++)
{
if (i < bytes.Length && i < strLength)
{
stream.WriteByte(bytes[i]);
}
else
{
stream.WriteByte(0);
}
}
}
public static void Write(this System.IO.Stream output, System.IO.Stream input)
{
byte[] array = new byte[4096];
input.Position = 0L;
int count;
while ((count = input.Read(array, 0, array.Length)) > 0)
{
output.Write(array, 0, count);
}
}
public static void Write(this System.IO.Stream output, System.IO.MemoryStream input)
{
input.Position = 0L;
input.WriteTo(output);
}
public static void Write(this System.IO.Stream output, System.IO.Stream input, long offset, long length)
{
byte[] array = new byte[4096];
input.Position = offset;
int count;
while ((count = input.Read(array, 0, (input.Position + (long)array.Length > offset + length) ? ((int)(offset + length - input.Position)) : ((int)((long)array.Length)))) > 0)
{
output.Write(array, 0, count);
}
}
public static System.IO.MemoryStream Copy(this System.IO.Stream input)
{
System.IO.MemoryStream memoryStream = new System.IO.MemoryStream((int)input.Length);
byte[] array = new byte[4096];
input.Position = 0L;
int count;
while ((count = input.Read(array, 0, array.Length)) > 0)
{
memoryStream.Write(array, 0, count);
}
return memoryStream;
}
public static System.IO.MemoryStream Copy(this System.IO.Stream input, long offset, int length)
{
System.IO.MemoryStream memoryStream = new System.IO.MemoryStream(length);
byte[] array = new byte[4096];
input.Position = offset;
int count;
while ((count = input.Read(array, 0, (input.Position + (long)array.Length > offset + (long)length) ? ((int)(offset + (long)length - input.Position)) : ((int)((long)array.Length)))) > 0)
{
memoryStream.Write(array, 0, count);
}
return memoryStream;
}
public static System.IO.MemoryStream Copy(this System.IO.Stream input, long offset, uint length)
{
System.IO.MemoryStream memoryStream = new System.IO.MemoryStream((int)length);
byte[] array = new byte[4096];
input.Position = offset;
int count;
while ((count = input.Read(array, 0, (input.Position + (long)array.Length > offset + (long)((ulong)length)) ? ((int)(offset + (long)((ulong)length) - input.Position)) : ((int)((long)array.Length)))) > 0)
{
memoryStream.Write(array, 0, count);
}
return memoryStream;
}
#endregion
#region Strings
public static bool IsAllUpperCase(this string str)
{
return (!(new System.Text.RegularExpressions.Regex("[a-z]")).IsMatch(str));
}
public static string UrlEncode(this string value)
{
return value;
}
public static string UrlDecode(this string input)
{
StringBuilder output = new StringBuilder();
for (int i = 0; i < input.Length; i++)
{
if (input[i] == '%')
{
char c = input[i + 1];
string arg_45_0 = c.ToString();
c = input[i + 2];
string numeric = arg_45_0 + c.ToString();
int hexcode = int.Parse(numeric, System.Globalization.NumberStyles.HexNumber);
i += 2;
output.Append((char)hexcode);
}
else
{
output.Append(input[i]);
}
}
return output.ToString();
}
public static bool Match(this string input, params string[] filters)
{
foreach (string filter in filters)
{
if (input.Match(filter)) return true;
}
return false;
}
public static bool Match(this string input, string filter)
{
string wildcardToRegex = "^" + System.Text.RegularExpressions.Regex.Escape(filter).Replace("\\*", ".*").Replace("\\?", ".") + "$";
return new System.Text.RegularExpressions.Regex(wildcardToRegex).IsMatch(input);
}
public static string TrimNull(this string value)
{
int i = value.IndexOf('\0');
if (i > -1) return value.Substring(0, i);
return value;
}
public static string Format(this string input, Dictionary<string, string> formatWhat)
{
return Format(input, formatWhat, "$(", ")");
}
public static string Format(this string input, Dictionary<string, string> formatWhat, string formatBegin, string formatEnd)
{
string val = input;
foreach (KeyValuePair<string, string> kvp in formatWhat)
{
val = val.Replace(formatBegin + kvp.Key + formatEnd, kvp.Value);
}
return val;
}
/// <summary>
/// Inserts the specified value "count" times, with "spacing" characters between.
/// </summary>
/// <param name="count">The number of times to insert value.</param>
/// <param name="spacing">The amount of characters to leave between insertions.</param>
/// <param name="value">The value to insert.</param>
/// <returns></returns>
public static string Insert(this string input, int count, int spacing, string value)
{
int j = 0;
string retval = String.Empty;
for (int i = 0; i < count; i++)
{
retval += input.Substring(j, spacing) + value;
j += spacing;
}
retval += input.Substring(j);
return retval;
}
#endregion
#region Dictionary
public static KeyValuePair<TKey, TValue>[] ToArray<TKey, TValue>(this Dictionary<TKey, TValue> dictionary)
{
System.Collections.Generic.List<KeyValuePair<TKey, TValue>> list = new List<KeyValuePair<TKey, TValue>>();
foreach (KeyValuePair<TKey, TValue> kvp in dictionary)
{
list.Add(kvp);
}
return list.ToArray();
}
public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dictionary, TKey key, TValue value = default(TValue))
{
if (dictionary.ContainsKey(key))
{
return dictionary[key];
}
return value;
}
#endregion
#region Arrays
public static void Fill<T>(this T[] data, T value)
{
for (int i = 0; i < data.Length; i++)
{
data[i] = value;
}
}
#endregion
}
}

View File

@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.IO
{
public class Array
{
public static void Resize(ref byte[] array, int newSize)
{
byte[] newArray = new byte[newSize];
Array.Copy(array, 0, newArray, 0, Math.Min(array.Length, newArray.Length));
array = newArray;
}
public static void Copy(System.Array sourceArray, long sourceIndex, System.Array destinationArray, long destinationIndex, long length)
{
System.Array.Copy(sourceArray, 0, destinationArray, 0, length);
}
}
}

View File

@ -0,0 +1,80 @@
// Universal Editor input/output module for reading binary data
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
namespace UniversalEditor.IO
{
public abstract class Encoding
{
private static Encoding _Default = new DefaultEncoding();
public static Encoding Default
{
get { return _Default; }
}
public byte[] GetBytes(string value)
{
return GetBytes(value.ToCharArray());
}
public byte[] GetBytes(char[] chars)
{
return GetBytes(chars, 0, chars.Length);
}
public abstract byte[] GetBytes(char[] chars, int index, int count);
public string GetString(byte[] bytes)
{
return GetString(bytes, 0, bytes.Length);
}
public string GetString(byte[] bytes, int index, int count)
{
char[] chars = GetChars(bytes, index, count);
string retval = System.String.Empty;
for (int i = 0; i < chars.Length; i++)
{
retval += chars[i].ToString();
}
return retval;
}
public char[] GetChars(byte[] bytes)
{
return GetChars(bytes, 0, bytes.Length);
}
public abstract char[] GetChars(byte[] bytes, int index, int count);
}
public class DefaultEncoding : Encoding
{
public override byte[] GetBytes(char[] chars, int index, int count)
{
byte[] bytes = new byte[count];
for (int i = 0; i < chars.Length; i++)
{
bytes[i] = (byte)(chars[i]);
}
return bytes;
}
public override char[] GetChars(byte[] bytes, int index, int count)
{
char[] retval = new char[count];
for (int i = 0; i < count; i++)
{
retval[i] = (char)bytes[i];
}
return retval;
}
}
}

View File

@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.IO
{
public class EndOfStreamException : Exception
{
}
}

View File

@ -0,0 +1,28 @@
// Universal Editor input/output module shared code - endianness
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
namespace UniversalEditor.IO
{
using System;
public enum Endianness
{
LittleEndian,
BigEndian
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.IO
{
public enum SeekOrigin
{
Begin,
Current,
End
}
}

View File

@ -0,0 +1,625 @@
// Universal Editor input/output module for writing binary data
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
using System;
using System.Diagnostics;
using System.IO;
namespace UniversalEditor.IO
{
public class Writer
{
private Accessor mvarAccessor = null;
private Endianness mvarEndianness = Endianness.LittleEndian;
public Endianness Endianness
{
get { return mvarEndianness; }
set { mvarEndianness = value; }
}
public void SwapEndianness()
{
if (mvarEndianness == IO.Endianness.LittleEndian)
{
mvarEndianness = IO.Endianness.BigEndian;
}
else
{
mvarEndianness = IO.Endianness.LittleEndian;
}
}
public Writer(Accessor accessor)
{
mvarAccessor = accessor;
}
public void Write(byte[] buffer, int start, int count)
{
mvarAccessor.WriteInternal(buffer, start, count);
}
public void WriteByte(byte value)
{
WriteBytes(new byte[] { value });
}
public void WriteSByte(sbyte value)
{
WriteBytes(new byte[] { (byte)value });
}
public void WriteBytes(byte[] data)
{
Write(data, 0, data.Length);
}
public void WriteChar(char value)
{
WriteChar(value, mvarAccessor.DefaultEncoding);
}
public void WriteChar(char value, Encoding encoding)
{
byte[] data = encoding.GetBytes(new char[] { value });
WriteBytes(data);
}
public void WriteGuid(Guid guid)
{
WriteBytes(guid.ToByteArray());
}
public void WriteFixedLengthString(string value)
{
WriteFixedLengthString(value, mvarAccessor.DefaultEncoding);
}
public void WriteFixedLengthString(string value, int length)
{
WriteFixedLengthString(value, mvarAccessor.DefaultEncoding, length);
}
public void WriteFixedLengthString(string value, uint length)
{
WriteFixedLengthString(value, mvarAccessor.DefaultEncoding, length);
}
public void WriteFixedLengthString(string value, Encoding encoding)
{
byte[] data = encoding.GetBytes(value);
WriteBytes(data);
}
public void WriteFixedLengthString(string value, int length, char paddingChar)
{
WriteFixedLengthString(value, mvarAccessor.DefaultEncoding, length, paddingChar);
}
public void WriteFixedLengthString(string value, uint length, char paddingChar)
{
this.WriteFixedLengthString(value, mvarAccessor.DefaultEncoding, length, paddingChar);
}
public void WriteFixedLengthString(string value, Encoding encoding, int length)
{
this.WriteFixedLengthString(value, encoding, length, '\0');
}
public void WriteFixedLengthString(string value, Encoding encoding, uint length)
{
WriteFixedLengthString(value, encoding, length, '\0');
}
public void WriteFixedLengthString(string value, Encoding encoding, int length, char paddingChar)
{
WriteFixedLengthString(value, encoding, (uint)length, paddingChar);
}
public void WriteFixedLengthString(string value, Encoding encoding, uint length, char paddingChar)
{
string v = value;
if (v == null) v = String.Empty;
byte[] data = encoding.GetBytes(v);
byte[] realData = new byte[length];
uint realLength = length;
if (data.Length < realLength)
{
realLength = (uint)data.Length;
}
Array.Copy(data, 0, realData, 0, realLength);
for (int i = data.Length; i < realData.Length; i++)
{
realData[i] = (byte)paddingChar;
}
WriteBytes(realData);
}
public void WriteLengthPrefixedString(string value)
{
WriteLengthPrefixedString(value, mvarAccessor.DefaultEncoding);
}
public void WriteLengthPrefixedString(string value, Encoding encoding)
{
throw new NotImplementedException();
}
public void WriteNullTerminatedString(string sz)
{
if (sz != null)
{
for (int i = 0; i < sz.Length; i++)
{
WriteChar(sz[i]);
}
}
WriteChar('\0');
}
public void WriteNullTerminatedString(string sz, Encoding encoding)
{
byte[] values = encoding.GetBytes(sz);
WriteBytes(values);
WriteInt16(0);
}
public void WriteNullTerminatedString(string sz, int length)
{
this.WriteFixedLengthString(sz, length);
}
public void WriteInt16(short value)
{
byte[] _buffer = BitConverter.GetBytes(value);
byte[] buffer = new byte[2];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[1] = _buffer[0];
buffer[0] = _buffer[1];
}
else
{
buffer[0] = _buffer[0];
buffer[1] = _buffer[1];
}
WriteBytes(buffer);
}
public void WriteUInt16(ushort value)
{
byte[] _buffer = BitConverter.GetBytes(value);
byte[] buffer = new byte[2];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[1] = _buffer[0];
buffer[0] = _buffer[1];
}
else
{
buffer[0] = _buffer[0];
buffer[1] = _buffer[1];
}
WriteBytes(buffer);
}
public void WriteInt24 (int value)
{
byte[] buffer = new byte[3];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[2] = (byte)value;
buffer[1] = (byte)(value >> 8);
buffer[0] = (byte)(value >> 16);
}
else
{
buffer[0] = (byte)value;
buffer[1] = (byte)(value >> 8);
buffer[2] = (byte)(value >> 16);
}
WriteBytes(buffer);
}
public void WriteUInt24(uint value)
{
byte[] buffer = new byte[3];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[2] = (byte)value;
buffer[1] = (byte)(value >> 8);
buffer[0] = (byte)(value >> 16);
}
else
{
buffer[0] = (byte)value;
buffer[1] = (byte)(value >> 8);
buffer[2] = (byte)(value >> 16);
}
WriteBytes(buffer);
}
public void WriteInt32(int value)
{
byte[] _buffer = BitConverter.GetBytes(value);
byte[] buffer = new byte[4];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[3] = _buffer[0];
buffer[2] = _buffer[1];
buffer[1] = _buffer[2];
buffer[0] = _buffer[3];
}
else
{
buffer[0] = _buffer[0];
buffer[1] = _buffer[1];
buffer[2] = _buffer[2];
buffer[3] = _buffer[3];
}
WriteBytes(buffer);
}
public void WriteUInt32(uint value)
{
byte[] _buffer = BitConverter.GetBytes(value);
byte[] buffer = new byte[4];
if (mvarEndianness == Endianness.BigEndian)
{
buffer[3] = _buffer[0];
buffer[2] = _buffer[1];
buffer[1] = _buffer[2];
buffer[0] = _buffer[3];
}
else
{
buffer[0] = _buffer[0];
buffer[1] = _buffer[1];
buffer[2] = _buffer[2];
buffer[3] = _buffer[3];
}
WriteBytes(buffer);
}
public void WriteInt64(long value)
{
byte[] _buffer = new byte[8];
if (mvarEndianness == IO.Endianness.BigEndian)
{
_buffer[0] = (byte)(value >> 56);
_buffer[1] = (byte)(value >> 48);
_buffer[2] = (byte)(value >> 40);
_buffer[3] = (byte)(value >> 32);
_buffer[4] = (byte)(value >> 24);
_buffer[5] = (byte)(value >> 16);
_buffer[6] = (byte)(value >> 8);
_buffer[7] = (byte)value;
}
else
{
_buffer[0] = (byte)value;
_buffer[1] = (byte)(value >> 8);
_buffer[2] = (byte)(value >> 16);
_buffer[3] = (byte)(value >> 24);
_buffer[4] = (byte)(value >> 32);
_buffer[5] = (byte)(value >> 40);
_buffer[6] = (byte)(value >> 48);
_buffer[7] = (byte)(value >> 56);
}
WriteBytes(_buffer);
}
public void WriteUInt64(ulong value)
{
byte[] _buffer = new byte[8];
if (mvarEndianness == IO.Endianness.BigEndian)
{
_buffer[0] = (byte)(value >> 56);
_buffer[1] = (byte)(value >> 48);
_buffer[2] = (byte)(value >> 40);
_buffer[3] = (byte)(value >> 32);
_buffer[4] = (byte)(value >> 24);
_buffer[5] = (byte)(value >> 16);
_buffer[6] = (byte)(value >> 8);
_buffer[7] = (byte)value;
}
else
{
_buffer[0] = (byte)value;
_buffer[1] = (byte)(value >> 8);
_buffer[2] = (byte)(value >> 16);
_buffer[3] = (byte)(value >> 24);
_buffer[4] = (byte)(value >> 32);
_buffer[5] = (byte)(value >> 40);
_buffer[6] = (byte)(value >> 48);
_buffer[7] = (byte)(value >> 56);
}
WriteBytes(_buffer);
}
public void WriteObject (object value)
{
Type objectType = value.GetType ();
if (objectType == typeof(Byte))
{
WriteByte((byte)value);
return;
}
else if (objectType == typeof(Byte[]))
{
WriteBytes((byte[])value);
return;
}
else if (objectType == typeof(SByte))
{
WriteSByte((sbyte)value);
return;
}
else if (objectType == typeof(String))
{
WriteLengthPrefixedString((string)value);
return;
}
else if (objectType == typeof(Char))
{
WriteChar((char)value);
return;
}
else if (objectType == typeof(Char[]))
{
// WriteCharArray((char[])value);
return;
}
else if (objectType == typeof(Single))
{
WriteSingle((float)value);
return;
}
else if (objectType == typeof(Double))
{
WriteDouble((double)value);
return;
}
else if (objectType == typeof(Int16))
{
WriteInt16((short)value);
return;
}
else if (objectType == typeof(Int32))
{
WriteInt32((int)value);
return;
}
else if (objectType == typeof(Int64))
{
WriteInt64((long)value);
return;
}
else if (objectType == typeof(UInt16))
{
WriteUInt16((ushort)value);
return;
}
else if (objectType == typeof(UInt32))
{
WriteUInt32((uint)value);
return;
}
else if (objectType == typeof(UInt64))
{
WriteUInt64((ulong)value);
return;
}
else if (objectType == typeof(DateTime))
{
WriteDateTime((DateTime)value);
return;
}
System.Reflection.FieldInfo[] fis = (objectType.GetFields (System.Reflection.BindingFlags.Default | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance));
foreach (System.Reflection.FieldInfo fi in fis)
{
Type fieldType = fi.FieldType;
WriteObject (fi.GetValue (value));
}
}
public void WriteDateTime(DateTime value)
{
WriteInt64(value.ToBinary());
}
public void WriteVersion(Version version)
{
WriteVersion(version, 4);
}
public void WriteVersion(Version version, int count)
{
switch (count)
{
case 1:
{
WriteByte(1);
WriteInt32(version.Major);
break;
}
case 2:
{
WriteByte(2);
WriteInt32(version.Major);
WriteInt32(version.Minor);
break;
}
case 3:
{
WriteByte(3);
WriteInt32(version.Major);
WriteInt32(version.Minor);
WriteInt32(version.Build);
break;
}
case 4:
{
WriteByte(4);
WriteInt32(version.Major);
WriteInt32(version.Minor);
WriteInt32(version.Build);
WriteInt32(version.Revision);
break;
}
}
}
public long CountAlignment(int paddingCount)
{
return CountAlignment(paddingCount, 0);
}
public long CountAlignment(int paddingCount, int dataCount)
{
long position = (mvarAccessor.Position + dataCount);
int num = (int)(position % paddingCount);
return num;
}
public void Align(int paddingCount)
{
switch (paddingCount)
{
case 2:
{
long position = mvarAccessor.Position;
int num = (int)(position % 2L);
byte[] array = new byte[num];
array.Initialize();
WriteBytes(array);
break;
}
case 4:
{
long num = mvarAccessor.Position;
num = (num + 3L & -4L);
long num2 = num - mvarAccessor.Position;
byte[] array = new byte[num2];
array.Initialize();
WriteBytes(array);
break;
}
default:
{
long count = (mvarAccessor.Position % paddingCount);
byte[] array = new byte[count];
WriteBytes(array);
break;
}
}
}
public void WriteSingle(float value)
{
byte[] buffer = BitConverter.GetBytes(value);
byte[] _buffer = new byte[4];
if (mvarEndianness == IO.Endianness.BigEndian)
{
_buffer[0] = buffer[3];
_buffer[1] = buffer[2];
_buffer[2] = buffer[1];
_buffer[3] = buffer[0];
}
else
{
_buffer[0] = buffer[0];
_buffer[1] = buffer[1];
_buffer[2] = buffer[2];
_buffer[3] = buffer[3];
}
WriteBytes(_buffer);
}
public void WriteDouble(double value)
{
byte[] buffer = BitConverter.GetBytes(value);
byte[] _buffer = new byte[8];
if (mvarEndianness == IO.Endianness.BigEndian)
{
_buffer[0] = buffer[7];
_buffer[1] = buffer[6];
_buffer[2] = buffer[5];
_buffer[3] = buffer[4];
_buffer[4] = buffer[3];
_buffer[5] = buffer[2];
_buffer[6] = buffer[1];
_buffer[7] = buffer[0];
}
else
{
_buffer[0] = buffer[0];
_buffer[1] = buffer[1];
_buffer[2] = buffer[2];
_buffer[3] = buffer[3];
_buffer[4] = buffer[4];
_buffer[5] = buffer[5];
_buffer[6] = buffer[6];
_buffer[7] = buffer[7];
}
WriteBytes(_buffer);
}
public void WriteDoubleEndianInt16(short value)
{
WriteInt16(value);
SwapEndianness();
WriteInt16(value);
SwapEndianness();
}
public void WriteDoubleEndianInt32(int value)
{
WriteInt32(value);
SwapEndianness();
WriteInt32(value);
SwapEndianness();
}
public void WriteDoubleEndianInt64(long value)
{
WriteInt64(value);
SwapEndianness();
WriteInt64(value);
SwapEndianness();
}
public void WriteDoubleEndianUInt16(ushort value)
{
WriteUInt16(value);
SwapEndianness();
WriteUInt16(value);
SwapEndianness();
}
public void WriteDoubleEndianUInt32(uint value)
{
WriteUInt32(value);
SwapEndianness();
WriteUInt32(value);
SwapEndianness();
}
public void WriteDoubleEndianUInt64(ulong value)
{
WriteUInt64(value);
SwapEndianness();
WriteUInt64(value);
SwapEndianness();
}
public void WriteUInt16SizedString(string value)
{
WriteUInt16SizedString(value, mvarAccessor.DefaultEncoding);
}
public void WriteUInt16SizedString(string value, Encoding encoding)
{
ushort length = (ushort)value.Length;
byte[] input = encoding.GetBytes(value);
byte[] output = new byte[length];
Array.Copy(input, 0, output, 0, output.Length);
WriteBytes(output);
}
public void WriteInt64String(string value)
{
WriteInt64(value.Length);
WriteFixedLengthString(value);
}
}
}

View File

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor
{
public class InvalidDataFormatException : DataFormatException
{
public InvalidDataFormatException() : base("The data format is invalid") { }
public InvalidDataFormatException(string message) : base(message) { }
public InvalidDataFormatException(string message, Exception innerException) : base(message, innerException) { }
public InvalidDataFormatException(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) : base(info, context) { }
}
}

View File

@ -0,0 +1,223 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor
{
public abstract class ObjectModel : ICloneable
{
public virtual ObjectModelReference MakeReference()
{
ObjectModelReference omr = new ObjectModelReference(GetType());
return omr;
}
private Document mvarAccessor = null;
public Document Accessor { get { return mvarAccessor; } internal set { mvarAccessor = value; } }
public abstract void Clear();
public abstract void CopyTo(ObjectModel where);
public void CopyTo(ObjectModel where, bool append)
{
if (!append) where.Clear();
CopyTo(where);
}
public void CopyFrom(ObjectModel where)
{
where.CopyTo(this);
}
public void CopyFrom(ObjectModel where, bool append)
{
if (!append) Clear();
CopyFrom(where);
}
public object Clone()
{
Type type = this.GetType();
ObjectModel clone = (type.Assembly.CreateInstance(type.FullName) as ObjectModel);
CopyTo(clone);
return clone;
}
public virtual void Replace(string FindWhat, string ReplaceWith)
{
Type type = GetType();
System.Reflection.PropertyInfo[] pis = type.GetProperties(System.Reflection.BindingFlags.DeclaredOnly | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance);
foreach (System.Reflection.PropertyInfo pi in pis)
{
object obj = pi.GetValue(this, null);
if (obj is string)
{
string str = (obj as string);
pi.SetValue(this, str.Replace(FindWhat, ReplaceWith), null);
}
}
}
}
public class ObjectModelReference
{
public class ObjectModelReferenceCollection
: System.Collections.ObjectModel.Collection<ObjectModelReference>
{
private Dictionary<Guid, ObjectModelReference> refsByID = new Dictionary<Guid, ObjectModelReference>();
private Dictionary<Type, ObjectModelReference> refsByType = new Dictionary<Type, ObjectModelReference>();
public ObjectModelReference Add(Guid ID)
{
if (refsByID.ContainsKey(ID)) return refsByID[ID];
ObjectModelReference omr = new ObjectModelReference(ID);
refsByID.Add(ID, omr);
Add(omr);
return omr;
}
public ObjectModelReference Add(Type type)
{
if (refsByType.ContainsKey(type)) return refsByType[type];
ObjectModelReference omr = new ObjectModelReference(type);
refsByType.Add(type, omr);
Add(omr);
return omr;
}
public ObjectModelReference this[Guid ID]
{
get
{
if (refsByID.ContainsKey(ID)) return refsByID[ID];
return null;
}
}
public ObjectModelReference this[Type type]
{
get
{
if (refsByType.ContainsKey(type)) return refsByType[type];
return null;
}
}
public bool Contains(Guid ID)
{
return (refsByID.ContainsKey(ID));
}
public bool Contains(Type type)
{
if (refsByType.Count == 0)
{
foreach (ObjectModelReference omr in this)
{
if (omr.ObjectModelType != null)
{
refsByType.Add(omr.ObjectModelType, omr);
}
}
}
return (refsByType.ContainsKey(type));
}
}
private string mvarObjectModelTypeName = null;
public string ObjectModelTypeName
{
get
{
if (mvarObjectModelTypeName != null)
{
return mvarObjectModelTypeName;
}
else if (mvarObjectModelType != null)
{
return mvarObjectModelType.FullName;
}
return null;
}
}
private Type mvarObjectModelType = null;
public Type ObjectModelType { get { return mvarObjectModelType; } }
private Guid mvarObjectModelID = Guid.Empty;
public Guid ObjectModelID { get { return mvarObjectModelID; } }
private string mvarTitle = null;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
public string GetTitle()
{
if (mvarTitle != null) return mvarTitle;
if (mvarObjectModelType != null) return mvarObjectModelType.FullName;
return mvarObjectModelID.ToString("B");
}
private string[] mvarPath = null;
public string[] Path
{
get
{
if (mvarPath == null && mvarObjectModelType != null)
{
string[] sz = mvarObjectModelType.FullName.Split(new char[] { '.' });
if (mvarTitle != null)
{
sz[sz.Length - 1] = mvarTitle;
}
return sz;
}
return mvarPath;
}
set { mvarPath = value; }
}
public ObjectModelReference(Guid ID)
{
mvarObjectModelID = ID;
}
public ObjectModelReference(string TypeName)
{
mvarObjectModelTypeName = TypeName;
}
public ObjectModelReference(Type type)
{
if (!type.IsSubclassOf(typeof(ObjectModel)))
{
throw new InvalidCastException("Cannot create an object model reference to a non-ObjectModel type");
}
else if (type.IsAbstract)
{
throw new InvalidOperationException("Cannot create an object model reference to an abstract type");
}
mvarObjectModelType = type;
mvarObjectModelTypeName = mvarObjectModelType.FullName;
}
public ObjectModelReference(Type type, Guid ID)
{
if (!type.IsSubclassOf(typeof(ObjectModel)))
{
throw new InvalidCastException("Cannot create an object model reference to a non-ObjectModel type");
}
else if (type.IsAbstract)
{
throw new InvalidOperationException("Cannot create an object model reference to an abstract type");
}
mvarObjectModelType = type;
mvarObjectModelTypeName = mvarObjectModelType.FullName;
mvarObjectModelID = ID;
}
public ObjectModel Create()
{
if (mvarObjectModelType == null && mvarObjectModelTypeName != null)
{
mvarObjectModelType = Type.GetType(mvarObjectModelTypeName);
}
return (mvarObjectModelType.Assembly.CreateInstance(mvarObjectModelType.FullName) as ObjectModel);
}
private string mvarDescription = String.Empty;
public string Description { get { return mvarDescription; } set { mvarDescription = value; } }
}
}

View File

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor
{
public class ObjectModelNotSupportedException : NotSupportedException
{
public ObjectModelNotSupportedException()
: base("Object model not supported")
{
}
public ObjectModelNotSupportedException(Exception innerException)
: base("Object model not supported", innerException)
{
}
public ObjectModelNotSupportedException(string message)
: base(message)
{
}
public ObjectModelNotSupportedException(string message, Exception innerException)
: base(message, innerException)
{
}
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Universal Editor Compact Core")]
[assembly: AssemblyDescription("The bare minimum required to use Universal Editor.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Mike Becker's Software")]
[assembly: AssemblyProduct("Universal Editor")]
[assembly: AssemblyCopyright("Copyright ©2011-2014 Mike Becker's Software")]
[assembly: AssemblyTrademark("Licensed under the GNU Lesser General Public License.")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("5a9bfd07-f739-4d91-a130-200a21c2eb96")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,77 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Core</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>MichaelBecker-20120317.pfx</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
</ItemGroup>
<ItemGroup>
<Compile Include="Accessor.cs" />
<Compile Include="Accessors\FileAccessor.cs" />
<Compile Include="Accessors\MemoryAccessor.cs" />
<Compile Include="Accessors\StringAccessor.cs" />
<Compile Include="DataFormatException.cs" />
<Compile Include="Document.cs" />
<Compile Include="DataFormat.cs" />
<Compile Include="CustomOption.cs" />
<Compile Include="ExtensionMethods.cs" />
<Compile Include="InvalidDataFormatException.cs" />
<Compile Include="IO\Encoding.cs" />
<Compile Include="IO\Reader.cs" />
<Compile Include="IO\Writer.cs" />
<Compile Include="IO\Endianness.cs" />
<Compile Include="IO\EndOfStreamException.cs" />
<Compile Include="IO\SeekOrigin.cs" />
<Compile Include="ObjectModel.cs" />
<Compile Include="ObjectModelNotSupportedException.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="MichaelBecker-20120317.pfx" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor.ObjectModels.FileSystem
{
#if Compression_Supported
public class CompressedFile : File
{
private Compression.CompressionMethod mvarCompressionMethod = Compression.CompressionMethod.None;
public Compression.CompressionMethod CompressionMethod { get { return mvarCompressionMethod; } set { mvarCompressionMethod = value; } }
}
#endif
}

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.FileSystem
{
public delegate void DataRequestEventHandler(object sender, DataRequestEventArgs e);
public class DataRequestEventArgs : EventArgs
{
private byte[] mvarData = null;
public byte[] Data { get { return mvarData; } set { mvarData = value; } }
}
}

View File

@ -0,0 +1,236 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor.ObjectModels.FileSystem
{
public class File
{
public class FileCollection
: System.Collections.ObjectModel.Collection<File>
{
public File Add(string FileName)
{
File file = new File();
file.Name = FileName;
base.Add(file);
return file;
}
public File Add(string FileName, byte[] FileData)
{
File file = new File();
file.Name = FileName;
file.SetDataAsByteArray(FileData);
base.Add(file);
return file;
}
public File Add(string FileName, string SourceFileName)
{
File file = new File();
file.Name = FileName;
file.SetDataAsByteArray(System.IO.File.ReadAllBytes(SourceFileName));
base.Add(file);
return file;
}
#if ENABLE_FILESYSTEM_INHERENT_COMPRESSION
public CompressedFile Add(string FileName, byte[] FileData, Compression.CompressionMethod CompressionMethod)
{
CompressedFile file = new CompressedFile();
file.Name = FileName;
file.SetDataAsByteArray(FileData);
file.CompressionMethod = CompressionMethod;
base.Add(file);
return file;
}
public CompressedFile Add(string FileName, string SourceFileName, Compression.CompressionMethod CompressionMethod)
{
CompressedFile file = new CompressedFile();
file.Name = FileName;
file.SetDataAsByteArray(System.IO.File.ReadAllBytes(SourceFileName));
file.CompressionMethod = CompressionMethod;
base.Add(file);
return file;
}
#endif
public File this[string Name]
{
get
{
foreach (File file in this)
{
if (file.Name == Name)
{
return file;
}
}
return null;
}
}
public bool Contains(string Name)
{
return (this[Name] != null);
}
}
public event DataRequestEventHandler DataRequest;
private string mvarName = String.Empty;
/// <summary>
/// The name of this file.
/// </summary>
public string Name { get { return mvarName; } set { mvarName = value; } }
private byte[] mvarData = null;
public byte[] GetDataAsByteArray()
{
if (mvarData == null && DataRequest == null)
{
throw new InvalidOperationException("Data is not represented as a byte array and data request is not handled");
}
else if (mvarData == null && DataRequest != null)
{
DataRequestEventArgs e = new DataRequestEventArgs();
DataRequest(this, e);
mvarData = e.Data;
}
return mvarData;
}
public void SetDataAsByteArray(byte[] data)
{
mvarStream = null;
mvarData = data;
}
private System.IO.Stream mvarStream = null;
public System.IO.Stream GetDataAsStream()
{
if (mvarStream == null) throw new InvalidOperationException("Data is not represented as a stream");
return mvarStream;
}
public void SetDataAsStream(System.IO.Stream stream)
{
mvarStream = stream;
mvarData = null;
}
public string GetDataAsString()
{
return GetDataAsString(Encoding.Default);
}
public string GetDataAsString(Encoding encoding)
{
if (mvarData == null) throw new InvalidOperationException("Data is not represented as a byte array");
return encoding.GetString(mvarData);
}
public void SetDataAsString(string value)
{
SetDataAsString(value, Encoding.Default);
}
public void SetDataAsString(string value, Encoding encoding)
{
SetDataAsByteArray(encoding.GetBytes(value));
}
public object Clone()
{
File clone = new File();
clone.Name = mvarName;
clone.DataRequest = DataRequest;
if (mvarData == null && mvarStream != null)
{
clone.SetDataAsStream(mvarStream);
}
else if (mvarData != null && mvarStream == null)
{
clone.SetDataAsByteArray(GetDataAsByteArray());
}
foreach (KeyValuePair<string, object> kvp in mvarProperties)
{
clone.Properties.Add(kvp.Key, kvp.Value);
}
return clone;
}
public override string ToString()
{
string strSize = "*";
try
{
byte[] data = this.GetDataAsByteArray();
if (data != null)
{
strSize = data.Length.ToString();
}
}
catch
{
strSize = "?";
}
return mvarName + " [" + strSize + "]";
}
public void Save()
{
Save(Name);
}
public void Save(string FileName)
{
string FileDirectory = System.IO.Path.GetDirectoryName(FileName);
if (!System.IO.Directory.Exists(FileDirectory))
{
System.IO.Directory.CreateDirectory(FileDirectory);
}
System.IO.File.WriteAllBytes(FileName, GetDataAsByteArray());
}
private long? mvarSize = null;
public long Size
{
get
{
if (mvarSize != null)
{
return mvarSize.Value;
}
else
{
if (mvarData != null)
{
return mvarData.Length;
}
else if (mvarStream != null)
{
return mvarStream.Length;
}
return 0;
}
}
set
{
mvarSize = value;
}
}
public void ResetSize()
{
mvarSize = null;
}
#region Metadata
private string mvarTitle = null;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private string mvarDescription = null;
public string Description { get { return mvarDescription; } set { mvarDescription = value; } }
#endregion
private Dictionary<string, object> mvarProperties = new Dictionary<string,object>();
public Dictionary<string, object> Properties { get { return mvarProperties; } }
private DateTime mvarModificationTimestamp = DateTime.Now;
public DateTime ModificationTimestamp { get { return mvarModificationTimestamp; } set { mvarModificationTimestamp = value; } }
}
}

View File

@ -0,0 +1,269 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor.ObjectModels.FileSystem
{
public class FileSystemObjectModel : ObjectModel
{
private ObjectModelReference _omr = null;
public override ObjectModelReference MakeReference()
{
if (_omr == null)
{
_omr = new ObjectModelReference(GetType(), new Guid("{A23026E9-DFE1-4090-AF35-8B916D3F1FCD}"));
_omr.Title = "File system/archive";
_omr.Path = new string[] { "General", "File system/archive" };
}
return _omr;
}
public override void Clear()
{
mvarFiles.Clear();
mvarFolders.Clear();
mvarID = Guid.Empty;
mvarTitle = String.Empty;
mvarPathSeparators = new string[] { System.IO.Path.DirectorySeparatorChar.ToString(), System.IO.Path.AltDirectorySeparatorChar.ToString() };
}
public override void CopyTo(ObjectModel where)
{
FileSystemObjectModel clone = (where as FileSystemObjectModel);
clone.ID = mvarID;
for (int i = 0; i < mvarFiles.Count; i++)
{
File file = mvarFiles[i];
clone.Files.Add(file.Clone() as File);
}
for (int i = 0; i < mvarFolders.Count; i++)
{
Folder folder = mvarFolders[i];
clone.Folders.Add(folder.Clone() as Folder);
}
}
private File.FileCollection mvarFiles = new File.FileCollection();
public File.FileCollection Files { get { return mvarFiles; } }
private Folder.FolderCollection mvarFolders = new Folder.FolderCollection();
public Folder.FolderCollection Folders { get { return mvarFolders; } }
private Guid mvarID = Guid.Empty;
/// <summary>
/// The unique ID associated with this file system. Not supported by all data formats.
/// </summary>
public Guid ID { get { return mvarID; } set { mvarID = value; } }
private string mvarTitle = String.Empty;
/// <summary>
/// The title associated with this file system. Not supported by all data formats.
/// </summary>
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private string[] mvarPathSeparators = new string[] { System.IO.Path.DirectorySeparatorChar.ToString(), System.IO.Path.AltDirectorySeparatorChar.ToString() };
public string[] PathSeparators { get { return mvarPathSeparators; } set { mvarPathSeparators = value; } }
public bool ContainsFile(string path)
{
return (FindFile(path) != null);
}
public File FindFile(string path)
{
string[] pathParts = path.Split(new char[] { System.IO.Path.DirectorySeparatorChar, System.IO.Path.AltDirectorySeparatorChar });
if (pathParts.Length == 1)
{
File file = mvarFiles[pathParts[0]];
if (file != null) return file;
}
else
{
Folder parentFolder = mvarFolders[pathParts[0]];
if (parentFolder == null) return null;
for (int i = 1; i < pathParts.Length; i++)
{
if (i < pathParts.Length - 1)
{
parentFolder = parentFolder.Folders[pathParts[i]];
if (parentFolder == null) return null;
}
else
{
return parentFolder.Files[pathParts[i]];
}
}
}
return null;
}
public Folder FindFolder(string name)
{
string[] path = name.Split(new char[] { '/' });
Folder parent = null;
for (int i = 0; i < path.Length - 1; i++)
{
if (parent == null)
{
parent = mvarFolders[path[i]];
}
else
{
parent = parent.Folders[path[i]];
}
}
if (parent == null)
{
return mvarFolders[path[path.Length - 1]];
}
else
{
return parent.Folders[path[path.Length - 1]];
}
}
public object FindObject(string name)
{
string[] path = name.Split(new char[] { '/' });
Folder parent = null;
for (int i = 0; i < path.Length - 1; i++)
{
if (parent == null)
{
parent = mvarFolders[path[i]];
}
else
{
parent = parent.Folders[path[i]];
}
}
if (parent == null)
{
File file = mvarFiles[path[path.Length - 1]];
Folder folder = mvarFolders[path[path.Length - 1]];
if (folder == null) return file;
return folder;
}
else
{
File file = parent.Files[path[path.Length - 1]];
Folder folder = parent.Folders[path[path.Length - 1]];
if (folder == null) return file;
return folder;
}
}
public Folder AddFolder(string name)
{
string[] path = name.Split(mvarPathSeparators, StringSplitOptions.None);
Folder parent = null;
for (int i = 0; i < path.Length - 1; i++)
{
if (parent == null)
{
parent = mvarFolders[path[i]];
}
else
{
parent = parent.Folders[path[i]];
}
if (parent == null) throw new System.IO.DirectoryNotFoundException();
}
if (parent == null)
{
return mvarFolders.Add(path[path.Length - 1]);
}
return parent.Folders.Add(path[path.Length - 1]);
}
public File AddFile(string name)
{
string[] path = name.Split(mvarPathSeparators, StringSplitOptions.None);
Folder parent = null;
for (int i = 0; i < path.Length - 1; i++)
{
if (parent == null)
{
if (mvarFolders.Contains(path[i]))
{
parent = mvarFolders[path[i]];
}
else
{
parent = mvarFolders.Add(path[i]);
}
}
else
{
if (parent.Folders.Contains(path[i]))
{
parent = parent.Folders[path[i]];
}
else
{
parent = parent.Folders.Add(path[i]);
}
}
if (parent == null)
{
throw new System.IO.DirectoryNotFoundException();
}
}
if (parent == null)
{
File file = new File();
file.Name = path[path.Length - 1];
mvarFiles.Add(file);
return file;
}
else
{
File file = new File();
file.Name = path[path.Length - 1];
parent.Files.Add(file);
return file;
}
}
/// <summary>
/// Gets all files in all folders of the <see cref="FileSystemObjectModel" />, and assigns the file names
/// separated by the default path separator.
/// </summary>
/// <returns></returns>
public File[] GetAllFiles(string pathSeparator = null)
{
if (pathSeparator == null) pathSeparator = "/";
List<File> files = new List<File>();
for (int i = 0; i < mvarFiles.Count; i++)
{
File file = mvarFiles[i];
files.Add(file);
}
for (int i = 0; i < mvarFolders.Count; i++ )
{
Folder folder = mvarFolders[i];
GetAllFilesRecursively(folder, ref files, folder.Name, pathSeparator);
}
return files.ToArray();
}
private void GetAllFilesRecursively(Folder folder, ref List<File> files, string parentPath, string pathSeparator)
{
for (int i = 0; i < folder.Files.Count; i++)
{
File file = folder.Files[i];
File file2 = (file.Clone() as File);
file2.Name = parentPath + pathSeparator + file.Name;
files.Add(file2);
}
for (int i = 0; i < folder.Folders.Count; i++)
{
Folder folder1 = folder.Folders[i];
GetAllFilesRecursively(folder1, ref files, parentPath + pathSeparator + folder1.Name, pathSeparator);
}
}
}
}

View File

@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor.ObjectModels.FileSystem
{
public class Folder
{
public class FolderCollection
: NetFX.Collections.ObjectModel.Collection<Folder>
{
public Folder Add(string Name)
{
Folder folder = new Folder();
folder.Name = Name;
Add(folder);
return folder;
}
public Folder this[string Name]
{
get
{
for (int i = 0; i < Count; i++)
{
if (this[i].Name.SafeEquals(Name)) return this[i];
}
return null;
}
}
public bool Contains(string Name)
{
for (int i = 0; i < Count; i++)
{
if (this[i].Name.SafeEquals(Name)) return true;
}
return false;
}
public bool Remove(string Name)
{
for (int i = 0; i < Count; i++)
{
if (this[i].Name.SafeEquals(Name))
{
Remove(this[i]);
return true;
}
}
return false;
}
}
private FolderCollection _parentCollection = null;
private string mvarName = String.Empty;
public string Name
{
get { return mvarName; }
set
{
mvarName = value;
}
}
private FolderCollection mvarFolders = new FolderCollection();
public FolderCollection Folders { get { return mvarFolders; } }
private File.FileCollection mvarFiles = new File.FileCollection();
public File.FileCollection Files { get { return mvarFiles; } }
public object Clone()
{
Folder clone = new Folder();
for (int i = 0; i < mvarFiles.Count; i++)
{
File file = mvarFiles[i];
clone.Files.Add(file.Clone() as File);
}
for (int i = 0; i < mvarFolders.Count; i++)
{
Folder folder = mvarFolders[i];
clone.Folders.Add(folder.Clone() as Folder);
}
clone.Name = mvarName;
return clone;
}
}
}

4
CSharp/README-UECC.md Normal file
View File

@ -0,0 +1,4 @@
This is Universal Editor 4.0c (Compact Core), ideal for use in developing specialized frameworks and use with Cosmos-based operating systems.
I am licensing this Universal Editor as GNU Lesser General Public License, permitting its use in nonfree software. The reasoning behind this is pretty simple. It forms only the extremely essential core of Universal Editor, so it does not provide too much specialized functionality that might be better suited to the pure GPL. However, it gives enough functionality that it might encourage users to switch to the "full" Universal Editor when they might need it, furthering the development of free software.

4
CSharp/README.md Normal file
View File

@ -0,0 +1,4 @@
UniversalEditor
===============
A free, cross-platform modular data manipulation framework.

View File

@ -0,0 +1,34 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Libraries", "Libraries", "{15D19291-4200-4C30-A68A-0191B6F83BE1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Core", "Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj", "{2D4737E6-6D95-408A-90DB-8DFF38147E85}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Applications", "Applications", "{A935623A-E98E-43FF-BBE2-DAA61A587345}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.ConsoleApplication", "Applications\UniversalEditor.ConsoleApplication\UniversalEditor.ConsoleApplication.csproj", "{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Release|Any CPU.Build.0 = Release|Any CPU
{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{2D4737E6-6D95-408A-90DB-8DFF38147E85} = {15D19291-4200-4C30-A68A-0191B6F83BE1}
{BAC9FDFD-C39E-4A90-B9F8-CF75B551BE10} = {A935623A-E98E-43FF-BBE2-DAA61A587345}
EndGlobalSection
EndGlobal