Fixed reference so it will build on Linux

This commit is contained in:
Michael Becker 2015-05-16 01:38:14 -04:00
parent ad0bc3eb19
commit b27fbb3b08

View File

@ -11,6 +11,8 @@
<AssemblyName>UniversalEditor.Plugins.Icarus.UserInterface.WindowsForms</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -30,9 +32,6 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="AwesomeControls">
<HintPath>..\..\AwesomeControls\bin\Debug\AwesomeControls.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Design" />
@ -73,21 +72,25 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2d4737e6-6d95-408a-90db-8dff38147e85}</Project>
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.UserInterface.WindowsForms\UniversalEditor.UserInterface.WindowsForms.csproj">
<Project>{bcbb72bd-0ecb-4ff2-8d91-e466361fb6f9}</Project>
<Project>{BCBB72BD-0ECB-4FF2-8D91-E466361FB6F9}</Project>
<Name>UniversalEditor.UserInterface.WindowsForms</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\Libraries\UniversalEditor.UserInterface\UniversalEditor.UserInterface.csproj">
<Project>{8622ebc4-8e20-476e-b284-33d472081f5c}</Project>
<Project>{8622EBC4-8E20-476E-B284-33D472081F5C}</Project>
<Name>UniversalEditor.UserInterface</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\Plugins\UniversalEditor.Plugins.Icarus\UniversalEditor.Plugins.Icarus.csproj">
<Project>{b2dfa94a-a468-48a1-ab31-04ee432e7b2b}</Project>
<Project>{B2DFA94A-A468-48A1-AB31-04EE432E7B2B}</Project>
<Name>UniversalEditor.Plugins.Icarus</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\..\..\AwesomeControls\AwesomeControls\AwesomeControls.csproj">
<Project>{617D9EB5-CA93-45D6-AA6B-5A012B7698AC}</Project>
<Name>AwesomeControls</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.