Added Lesser General Public License header and refactored GPL-specific code

This commit is contained in:
Michael Becker 2019-07-18 01:12:20 -04:00
parent e53f00597e
commit bf2e2d26ca
55 changed files with 1020 additions and 69 deletions

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@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Checksum</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<AssemblyOriginatorKeyFile>..\..\..\..\MichaelBecker.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DebugSymbols>true</DebugSymbols>
<DocumentationFile>..\..\Output\Debug\UniversalEditor.Checksum.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>..\..\Output\Release\UniversalEditor.Checksum.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="ChecksumModule.cs" />
<Compile Include="Modules\Adler32\Adler32ChecksumModule.cs" />
<Compile Include="Modules\CRC32\CRC32ChecksumModule.cs" />
<Compile Include="Modules\StrangeCRC\StrangeCRCChecksumModule.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -130,6 +130,10 @@
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Checksum\UniversalEditor.Checksum.csproj">
<Project>{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}</Project>
<Name>UniversalEditor.Checksum</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
@ -139,4 +143,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

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@ -1,3 +1,24 @@
//
// Accessor.cs - represents a location (file, memory, etc.) which data is read from / written to
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// AccessorReference.cs - stores information (metadata) about an Accessor
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// FileAccessor.cs - provide an Accessor for reading from/writing to a file
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// MemoryAccessor.cs - provide an Accessor for reading from/writing to in-memory data
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;

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@ -1,3 +1,24 @@
//
// StreamAccessor.cs - provide an Accessor for reading from/writing to a System.IO.Stream
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Diagnostics;

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@ -1,3 +1,24 @@
//
// StringAccessor.cs - provide an Accessor for reading from/writing to a string
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System.Collections.Generic;
using System.Linq;
using System.Text;

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@ -1,3 +1,24 @@
//
// Association.cs - explicitly associates accessor with data format and/or object model
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// AssociationCriteria.cs - criteria used when looking up Associations
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// Path.cs - common methods for path and file name manipulation
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

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@ -1,3 +1,24 @@
//
// Strings.cs - common methods for strings
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;

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@ -1,3 +1,24 @@
//
// CustomDataFormat.cs - provide a way to declare DataFormats in platform-agnostic XML
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

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@ -1,3 +1,24 @@
//
// CustomDataFormatFieldCondition.cs - conditional statements used in CDF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// CustomDataFormatItem.cs - declaration of a field used in a CDF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

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@ -1,3 +1,24 @@
//
// CustomDataFormatStructure.cs - declaration of a structure used in a CDF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// CustomDataFormatStructureInstance.cs - an instance of a structure used in a CDF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// CustomOption.cs - UI-agnostic definition for options when loading/saving DFs, etc.
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// DataCorruptedException.cs - raised when the DF thinks data has been corrupted (e.g. due to a bad checksum)
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// DataFormat.cs - translates ObjectModel to serialized data in a particular format
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Diagnostics;

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@ -1,3 +1,24 @@
//
// DataFormatCapabilities.cs - determines what a DF can do with a supported OM
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// DataFormatException.cs - the base class for all exceptions raised from within a DF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

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@ -1,3 +1,24 @@
//
// DataFormatFilter.cs - stores magic byte / file name filters for a DF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// DataFormatHintComparison.cs - when guessing DFs based on accessor, what the priority should be
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// DataFormatReference.cs - stores information (metadata) about a DataFormat
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// Document.cs - provide convenient way of loading OM from accessor with a given DF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Diagnostics;

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@ -1,3 +1,24 @@
//
// Endpoint.cs - UE 5 proposed feature to represent a DF and Accessor pair
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,3 +1,24 @@
//
// ExtensionMethods.cs - various useful (maybe?) extension methods
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

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@ -1,3 +1,24 @@
//
// Array.cs - methods to resize / copy arrays
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

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@ -1,19 +1,23 @@
// Universal Editor input/output module for reading binary data
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// Encoding.cs - provides a little more than System.Text.Encoding (but not much)
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.IO
{
@ -331,4 +335,4 @@ namespace UniversalEditor.IO
return _encoding.GetByteCount(chars, index, count);
}
}
}
}

View File

@ -1,3 +1,24 @@
//
// EndOfStreamException.cs - Exception thrown when the end of stream is reached
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,19 +1,23 @@
// Universal Editor input/output module shared code - endianness
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// Endianness.cs - specify big-endian or little-endian
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.IO
{

View File

@ -1,3 +1,24 @@
//
// NewLineSequence.cs - define CR, LF, and CR/LF new line sequences
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,19 +1,23 @@
// Universal Editor input/output module for reading binary data
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// Reader.cs - input/output module for reading binary or text data
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;

View File

@ -1,3 +1,24 @@
//
// ReaderWriterBase.cs - common methods for implementing Reader and Writer
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,3 +1,24 @@
//
// SeekOrigin.cs - provide equivalent to System.IO.SeekOrigin (may be removed)
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,19 +1,23 @@
// Universal Editor input/output module for writing binary data
// Copyright (C) 2011 Mike Becker
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// Writer.cs - input/output module for writing binary or text data
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;

View File

@ -1,3 +1,24 @@
//
// InvalidDataFormatException.cs - raised when the DF has problems loading accessor
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,3 +1,24 @@
//
// LastUsedAccessor.cs - whether the Input or the Output was last used (idk why)
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,3 +1,24 @@
//
// StringTable.cs - specify some localizable strings (idk where this is used today)
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

View File

@ -1,3 +1,24 @@
//
// ObjectModel.cs - stores user-friendly, DataFormat-agnostic in-memory representation
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Text;

View File

@ -1,3 +1,24 @@
//
// ObjectModelNotSupportedException.cs - raised when an OM is not supported by a DF
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,3 +1,24 @@
//
// ObjectModelReference.cs - stores information (metadata) about an ObjectModel
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -1,3 +1,24 @@
//
// ProgressEvent.cs - provide a way to signal progress to UI from non-UI code
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.ComponentModel;

View File

@ -1,3 +1,24 @@
//
// AssemblyInfo.cs - .NET assembly info
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Reflection;
using System.Runtime.CompilerServices;

View File

@ -1,3 +1,24 @@
//
// Ptr.cs - i'm not sure what this is for now but it looks interesting
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Diagnostics;

View File

@ -1,3 +1,24 @@
//
// References.cs - defines an object that references a ReferencedBy object
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -50,10 +50,6 @@
<Compile Include="Accessors\StringAccessor.cs" />
<Compile Include="Association.cs" />
<Compile Include="AssociationCriteria.cs" />
<Compile Include="Checksum\ChecksumModule.cs" />
<Compile Include="Checksum\Modules\Adler32\Adler32ChecksumModule.cs" />
<Compile Include="Checksum\Modules\CRC32\CRC32ChecksumModule.cs" />
<Compile Include="Checksum\Modules\StrangeCRC\StrangeCRCChecksumModule.cs" />
<Compile Include="Common\Path.cs" />
<Compile Include="Common\Strings.cs" />
<Compile Include="CustomDataFormat.cs" />
@ -100,4 +96,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@ -234,6 +234,10 @@
<Project>{3F664673-7E22-4486-9AD0-FC81861D0B78}</Project>
<Name>UniversalEditor.Compression</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Checksum\UniversalEditor.Checksum.csproj">
<Project>{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}</Project>
<Name>UniversalEditor.Checksum</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="DataFormats\FileSystem\Box\Internal\" />
@ -247,4 +251,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@ -48,6 +48,10 @@
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Checksum\UniversalEditor.Checksum.csproj">
<Project>{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}</Project>
<Name>UniversalEditor.Checksum</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
<Name>UniversalEditor.Essential</Name>
@ -61,4 +65,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Compression
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Core", "Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj", "{2D4737E6-6D95-408A-90DB-8DFF38147E85}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Checksum", "Libraries\UniversalEditor.Checksum\UniversalEditor.Checksum.csproj", "{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.UserInterface", "Libraries\UniversalEditor.UserInterface\UniversalEditor.UserInterface.csproj", "{8622EBC4-8E20-476E-B284-33D472081F5C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Essential", "Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj", "{30467E5C-05BC-4856-AADC-13906EF4CADD}"
@ -163,6 +165,10 @@ Global
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2D4737E6-6D95-408A-90DB-8DFF38147E85}.Release|Any CPU.Build.0 = Release|Any CPU
{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE}.Release|Any CPU.Build.0 = Release|Any CPU
{30467E5C-05BC-4856-AADC-13906EF4CADD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{30467E5C-05BC-4856-AADC-13906EF4CADD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{30467E5C-05BC-4856-AADC-13906EF4CADD}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -355,6 +361,7 @@ Global
{62CFC025-B8CF-42AA-880A-92F27377FCAF} = {05D15661-E684-4EC9-8FBD-C014BA433CC5}
{3F664673-7E22-4486-9AD0-FC81861D0B78} = {0399182F-AF56-4E86-B229-EAB38C2EE6AF}
{2D4737E6-6D95-408A-90DB-8DFF38147E85} = {0399182F-AF56-4E86-B229-EAB38C2EE6AF}
{0F7D5BD4-7970-412F-ABD7-0A098BB01ACE} = {0399182F-AF56-4E86-B229-EAB38C2EE6AF}
{8622EBC4-8E20-476E-B284-33D472081F5C} = {0399182F-AF56-4E86-B229-EAB38C2EE6AF}
{30467E5C-05BC-4856-AADC-13906EF4CADD} = {0399182F-AF56-4E86-B229-EAB38C2EE6AF}
{29E1C1BB-3EA5-4062-B62F-85EEC703FE07} = {20F315E0-52AE-479F-AF43-3402482C1FC8}