Added Michelangelo plugin (object-based artwork tool)

This commit is contained in:
Michael Becker 2014-11-13 15:56:31 -05:00
parent 4e141e9d9a
commit c1f83a6359
17 changed files with 1098 additions and 3 deletions

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namespace UniversalEditor.Controls.Michelangelo
{
partial class CanvasControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// CanvasControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.White;
this.Name = "CanvasControl";
this.ResumeLayout(false);
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace UniversalEditor.Controls.Michelangelo
{
public partial class CanvasControl : UserControl
{
public CanvasControl()
{
InitializeComponent();
BuildTransparentBackgroundBrush();
}
private TextureBrush mvarTransparentBackgroundBrush = null;
private void BuildTransparentBackgroundBrush()
{
Bitmap bitmap = new Bitmap(16, 16);
Graphics g = Graphics.FromImage(bitmap);
SolidBrush light = new SolidBrush(Color.FromArgb(153, 153, 153));
SolidBrush dark = new SolidBrush(Color.FromArgb(102, 102, 102));
g.FillRectangle(light, new Rectangle(0, 0, 8, 8));
g.FillRectangle(dark, new Rectangle(8, 0, 8, 8));
g.FillRectangle(dark, new Rectangle(0, 8, 8, 8));
g.FillRectangle(light, new Rectangle(8, 8, 8, 8));
mvarTransparentBackgroundBrush = new TextureBrush(bitmap);
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(mvarTransparentBackgroundBrush, new Rectangle(0, 0, Width - 1, Height - 1));
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace UniversalEditor.Editors.Michelangelo.Canvas
{
partial class CanvasEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabToolbox = new System.Windows.Forms.TabPage();
this.treeView2 = new System.Windows.Forms.TreeView();
this.splitContainer2 = new System.Windows.Forms.SplitContainer();
this.splitContainer3 = new System.Windows.Forms.SplitContainer();
this.tabControl2 = new System.Windows.Forms.TabControl();
this.tabProperties = new System.Windows.Forms.TabPage();
this.tabControl3 = new System.Windows.Forms.TabControl();
this.tabExplorer = new System.Windows.Forms.TabPage();
this.treeView1 = new System.Windows.Forms.TreeView();
this.tabControl4 = new System.Windows.Forms.TabControl();
this.tabDocument = new System.Windows.Forms.TabPage();
this.canvasControl1 = new UniversalEditor.Controls.Michelangelo.CanvasControl();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
this.tabControl1.SuspendLayout();
this.tabToolbox.SuspendLayout();
this.splitContainer2.Panel1.SuspendLayout();
this.splitContainer2.Panel2.SuspendLayout();
this.splitContainer2.SuspendLayout();
this.splitContainer3.Panel1.SuspendLayout();
this.splitContainer3.Panel2.SuspendLayout();
this.splitContainer3.SuspendLayout();
this.tabControl2.SuspendLayout();
this.tabControl3.SuspendLayout();
this.tabExplorer.SuspendLayout();
this.tabControl4.SuspendLayout();
this.tabDocument.SuspendLayout();
this.SuspendLayout();
//
// splitContainer1
//
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
this.splitContainer1.Name = "splitContainer1";
//
// splitContainer1.Panel1
//
this.splitContainer1.Panel1.Controls.Add(this.tabControl1);
//
// splitContainer1.Panel2
//
this.splitContainer1.Panel2.Controls.Add(this.splitContainer2);
this.splitContainer1.Size = new System.Drawing.Size(713, 509);
this.splitContainer1.SplitterDistance = 158;
this.splitContainer1.TabIndex = 0;
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabToolbox);
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl1.Location = new System.Drawing.Point(0, 0);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(158, 509);
this.tabControl1.TabIndex = 0;
//
// tabToolbox
//
this.tabToolbox.Controls.Add(this.treeView2);
this.tabToolbox.Location = new System.Drawing.Point(4, 22);
this.tabToolbox.Name = "tabToolbox";
this.tabToolbox.Padding = new System.Windows.Forms.Padding(3);
this.tabToolbox.Size = new System.Drawing.Size(150, 483);
this.tabToolbox.TabIndex = 0;
this.tabToolbox.Text = "Toolbox";
this.tabToolbox.UseVisualStyleBackColor = true;
//
// treeView2
//
this.treeView2.Dock = System.Windows.Forms.DockStyle.Fill;
this.treeView2.Location = new System.Drawing.Point(3, 3);
this.treeView2.Name = "treeView2";
this.treeView2.Size = new System.Drawing.Size(144, 477);
this.treeView2.TabIndex = 1;
//
// splitContainer2
//
this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitContainer2.FixedPanel = System.Windows.Forms.FixedPanel.Panel2;
this.splitContainer2.Location = new System.Drawing.Point(0, 0);
this.splitContainer2.Name = "splitContainer2";
//
// splitContainer2.Panel1
//
this.splitContainer2.Panel1.Controls.Add(this.splitContainer3);
//
// splitContainer2.Panel2
//
this.splitContainer2.Panel2.Controls.Add(this.tabControl3);
this.splitContainer2.Size = new System.Drawing.Size(551, 509);
this.splitContainer2.SplitterDistance = 341;
this.splitContainer2.TabIndex = 0;
//
// splitContainer3
//
this.splitContainer3.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitContainer3.FixedPanel = System.Windows.Forms.FixedPanel.Panel2;
this.splitContainer3.Location = new System.Drawing.Point(0, 0);
this.splitContainer3.Name = "splitContainer3";
this.splitContainer3.Orientation = System.Windows.Forms.Orientation.Horizontal;
//
// splitContainer3.Panel1
//
this.splitContainer3.Panel1.Controls.Add(this.tabControl4);
//
// splitContainer3.Panel2
//
this.splitContainer3.Panel2.Controls.Add(this.tabControl2);
this.splitContainer3.Size = new System.Drawing.Size(341, 509);
this.splitContainer3.SplitterDistance = 356;
this.splitContainer3.TabIndex = 1;
//
// tabControl2
//
this.tabControl2.Controls.Add(this.tabProperties);
this.tabControl2.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl2.Location = new System.Drawing.Point(0, 0);
this.tabControl2.Name = "tabControl2";
this.tabControl2.SelectedIndex = 0;
this.tabControl2.Size = new System.Drawing.Size(341, 149);
this.tabControl2.TabIndex = 1;
//
// tabProperties
//
this.tabProperties.Location = new System.Drawing.Point(4, 22);
this.tabProperties.Name = "tabProperties";
this.tabProperties.Padding = new System.Windows.Forms.Padding(3);
this.tabProperties.Size = new System.Drawing.Size(333, 123);
this.tabProperties.TabIndex = 0;
this.tabProperties.Text = "Properties";
this.tabProperties.UseVisualStyleBackColor = true;
//
// tabControl3
//
this.tabControl3.Controls.Add(this.tabExplorer);
this.tabControl3.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl3.Location = new System.Drawing.Point(0, 0);
this.tabControl3.Name = "tabControl3";
this.tabControl3.SelectedIndex = 0;
this.tabControl3.Size = new System.Drawing.Size(206, 509);
this.tabControl3.TabIndex = 1;
//
// tabExplorer
//
this.tabExplorer.Controls.Add(this.treeView1);
this.tabExplorer.Location = new System.Drawing.Point(4, 22);
this.tabExplorer.Name = "tabExplorer";
this.tabExplorer.Padding = new System.Windows.Forms.Padding(3);
this.tabExplorer.Size = new System.Drawing.Size(198, 483);
this.tabExplorer.TabIndex = 0;
this.tabExplorer.Text = "Explorer";
this.tabExplorer.UseVisualStyleBackColor = true;
//
// treeView1
//
this.treeView1.Dock = System.Windows.Forms.DockStyle.Fill;
this.treeView1.Location = new System.Drawing.Point(3, 3);
this.treeView1.Name = "treeView1";
this.treeView1.Size = new System.Drawing.Size(192, 477);
this.treeView1.TabIndex = 0;
//
// tabControl4
//
this.tabControl4.Controls.Add(this.tabDocument);
this.tabControl4.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl4.Location = new System.Drawing.Point(0, 0);
this.tabControl4.Name = "tabControl4";
this.tabControl4.SelectedIndex = 0;
this.tabControl4.Size = new System.Drawing.Size(341, 356);
this.tabControl4.TabIndex = 0;
//
// tabDocument
//
this.tabDocument.Controls.Add(this.canvasControl1);
this.tabDocument.Location = new System.Drawing.Point(4, 22);
this.tabDocument.Name = "tabDocument";
this.tabDocument.Padding = new System.Windows.Forms.Padding(3);
this.tabDocument.Size = new System.Drawing.Size(333, 330);
this.tabDocument.TabIndex = 0;
this.tabDocument.Text = "Document";
this.tabDocument.UseVisualStyleBackColor = true;
//
// canvasControl1
//
this.canvasControl1.BackColor = System.Drawing.Color.White;
this.canvasControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.canvasControl1.Location = new System.Drawing.Point(3, 3);
this.canvasControl1.Name = "canvasControl1";
this.canvasControl1.Size = new System.Drawing.Size(327, 324);
this.canvasControl1.TabIndex = 1;
//
// CanvasEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.splitContainer1);
this.Name = "CanvasEditor";
this.Size = new System.Drawing.Size(713, 509);
this.splitContainer1.Panel1.ResumeLayout(false);
this.splitContainer1.Panel2.ResumeLayout(false);
this.splitContainer1.ResumeLayout(false);
this.tabControl1.ResumeLayout(false);
this.tabToolbox.ResumeLayout(false);
this.splitContainer2.Panel1.ResumeLayout(false);
this.splitContainer2.Panel2.ResumeLayout(false);
this.splitContainer2.ResumeLayout(false);
this.splitContainer3.Panel1.ResumeLayout(false);
this.splitContainer3.Panel2.ResumeLayout(false);
this.splitContainer3.ResumeLayout(false);
this.tabControl2.ResumeLayout(false);
this.tabControl3.ResumeLayout(false);
this.tabExplorer.ResumeLayout(false);
this.tabControl4.ResumeLayout(false);
this.tabDocument.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.SplitContainer splitContainer1;
private System.Windows.Forms.TabControl tabControl1;
private System.Windows.Forms.TabPage tabToolbox;
private System.Windows.Forms.SplitContainer splitContainer2;
private System.Windows.Forms.SplitContainer splitContainer3;
private System.Windows.Forms.TabControl tabControl2;
private System.Windows.Forms.TabPage tabProperties;
private System.Windows.Forms.TabControl tabControl3;
private System.Windows.Forms.TabPage tabExplorer;
private System.Windows.Forms.TreeView treeView2;
private System.Windows.Forms.TreeView treeView1;
private System.Windows.Forms.TabControl tabControl4;
private System.Windows.Forms.TabPage tabDocument;
private Controls.Michelangelo.CanvasControl canvasControl1;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using UniversalEditor.UserInterface.WindowsForms;
namespace UniversalEditor.Editors.Michelangelo.Canvas
{
public partial class CanvasEditor : Editor
{
public CanvasEditor()
{
InitializeComponent();
}
protected override void OnObjectModelChanged(EventArgs e)
{
base.OnObjectModelChanged(e);
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Universal Editor plugin for Michelangelo - Windows Forms user interface")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Mike Becker's Software")]
[assembly: AssemblyProduct("Michelangelo")]
[assembly: AssemblyCopyright("Copyright ©2014 Mike Becker's Software")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9d01b3d2-04ae-4693-8be4-895efd3f0cc3")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.Michelangelo.UserInterface.WindowsForms</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\..\Output\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
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<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
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<ItemGroup>
<Compile Include="Controls\Michelangelo\CanvasControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\Michelangelo\CanvasControl.Designer.cs">
<DependentUpon>CanvasControl.cs</DependentUpon>
</Compile>
<Compile Include="Editors\Michelangelo\Canvas\CanvasEditor.cs">
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<DependentUpon>CanvasEditor.cs</DependentUpon>
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<ItemGroup>
<EmbeddedResource Include="Controls\Michelangelo\CanvasControl.resx">
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<EmbeddedResource Include="Editors\Michelangelo\Canvas\CanvasEditor.resx">
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<Name>UniversalEditor.Plugins.Michelangelo</Name>
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<Name>UniversalEditor.UserInterface.WindowsForms</Name>
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</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
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View File

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UniversalEditor.DataFormats.FileSystem.ZIP;
using UniversalEditor.ObjectModels.FileSystem;
using UniversalEditor.ObjectModels.Michelangelo.Canvas;
namespace UniversalEditor.DataFormats.Michelangelo.Canvas
{
public class MichelangeloCanvasDataFormat : ZIPDataFormat
{
private static DataFormatReference _dfr = null;
public override DataFormatReference MakeReference()
{
if (_dfr == null)
{
_dfr = new DataFormatReference(GetType());
_dfr.Capabilities.Add(typeof(CanvasObjectModel), DataFormatCapabilities.All);
_dfr.Capabilities.Add(typeof(FileSystemObjectModel), DataFormatCapabilities.Bootstrap);
_dfr.Filters.Add("Michelangelo canvas", new string[] { "*.mcv" });
}
return _dfr;
}
protected override void BeforeLoadInternal(Stack<ObjectModel> objectModels)
{
base.BeforeLoadInternal(objectModels);
objectModels.Push(new FileSystemObjectModel());
}
protected override void AfterLoadInternal(Stack<ObjectModel> objectModels)
{
base.AfterLoadInternal(objectModels);
FileSystemObjectModel fsom = (objectModels.Pop() as FileSystemObjectModel);
CanvasObjectModel canvas = (objectModels.Pop() as CanvasObjectModel);
}
protected override void BeforeSaveInternal(Stack<ObjectModel> objectModels)
{
base.BeforeSaveInternal(objectModels);
CanvasObjectModel canvas = (objectModels.Pop() as CanvasObjectModel);
FileSystemObjectModel fsom = new FileSystemObjectModel();
objectModels.Push(fsom);
}
}
}

View File

@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Michelangelo.Canvas
{
public class CanvasObject
{
public class CanvasObjectCollection
: System.Collections.ObjectModel.Collection<CanvasObject>
{
}
private Guid mvarID = Guid.Empty;
public Guid ID { get { return mvarID; } set { mvarID = value; } }
private string mvarName = String.Empty;
public string Name { get { return mvarName; } set { mvarName = value; } }
private CanvasObjectProperty.CanvasObjectPropertyCollection mvarProperties = new CanvasObjectProperty.CanvasObjectPropertyCollection();
public CanvasObjectProperty.CanvasObjectPropertyCollection Properties { get { return mvarProperties; } }
}
}

View File

@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Michelangelo.Canvas
{
public class CanvasObjectInstance
{
public class CanvasObjectInstanceCollection
: System.Collections.ObjectModel.Collection<CanvasObjectInstance>
{
}
private Guid mvarID = Guid.Empty;
public Guid ID { get { return mvarID; } set { mvarID = value; } }
private string mvarName = String.Empty;
public string Name { get { return mvarName; } set { mvarName = value; } }
private CanvasObject mvarObject = null;
public CanvasObject Object { get { return mvarObject; } set { mvarObject = value; } }
private CanvasObjectPropertyInstance.CanvasObjectPropertyInstanceCollection mvarProperties = new CanvasObjectPropertyInstance.CanvasObjectPropertyInstanceCollection();
public CanvasObjectPropertyInstance.CanvasObjectPropertyInstanceCollection Properties { get { return mvarProperties; } }
private double mvarX = 0.0;
public double X { get { return mvarX; } set { mvarX = value; } }
private double mvarY = 0.0;
public double Y { get { return mvarY; } set { mvarY = value; } }
private double mvarZ = 0.0;
public double Z { get { return mvarZ; } set { mvarZ = value; } }
private double mvarWidth = 0.0;
public double Width { get { return mvarWidth; } set { mvarWidth = value; } }
private double mvarHeight = 0.0;
public double Height { get { return mvarHeight; } set { mvarHeight = value; } }
private double mvarDepth = 0.0;
public double Depth { get { return mvarDepth; } set { mvarDepth = value; } }
}
}

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@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Michelangelo.Canvas
{
public class CanvasObjectModel : ObjectModel
{
private static ObjectModelReference _omr = null;
public override ObjectModelReference MakeReference()
{
if (_omr == null)
{
_omr = base.MakeReference();
_omr.Title = "Michelangelo canvas";
_omr.Path = new string[] { "Michelangelo" };
}
return _omr;
}
private CanvasObject.CanvasObjectCollection mvarObjects = new CanvasObject.CanvasObjectCollection();
public CanvasObject.CanvasObjectCollection Objects { get { return mvarObjects; } }
private CanvasObjectInstance.CanvasObjectInstanceCollection mvarObjectInstances = new CanvasObjectInstance.CanvasObjectInstanceCollection();
public CanvasObjectInstance.CanvasObjectInstanceCollection ObjectInstances { get { return mvarObjectInstances; } }
public override void Clear()
{
}
public override void CopyTo(ObjectModel where)
{
}
}
}

View File

@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Michelangelo.Canvas
{
public class CanvasObjectProperty
{
public class CanvasObjectPropertyCollection
: System.Collections.ObjectModel.Collection<CanvasObjectProperty>
{
}
private Guid mvarID = Guid.Empty;
public Guid ID { get { return mvarID; } set { mvarID = value; } }
private string mvarName = String.Empty;
public string Name { get { return mvarName; } set { mvarName = value; } }
private Type mvarDataType = null;
public Type DataType { get { return mvarDataType; } set { mvarDataType = value; } }
private object mvarValue = null;
public object Value { get { return mvarValue; } set { mvarValue = value; } }
}
}

View File

@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Michelangelo.Canvas
{
public class CanvasObjectPropertyInstance
{
public class CanvasObjectPropertyInstanceCollection
: System.Collections.ObjectModel.Collection<CanvasObjectPropertyInstance>
{
}
private CanvasObjectProperty mvarProperty = null;
public CanvasObjectProperty Property { get { return mvarProperty; } set { mvarProperty = value; } }
private object mvarValue = null;
public object Value { get { return mvarValue; } set { mvarValue = value; } }
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UniversalEditor plugin for Michelangelo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Mike Becker's Software")]
[assembly: AssemblyProduct("Michelangelo")]
[assembly: AssemblyCopyright("Copyright ©2014 Mike Becker's Software")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e90eec42-a07f-447d-a078-ac6be9133744")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D623EC26-1A04-4BFE-84EE-E738281499C0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.Michelangelo</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataFormats\Michelangelo\Canvas\MichelangeloCanvasDataFormat.cs" />
<Compile Include="ObjectModels\Michelangelo\Canvas\CanvasObject.cs" />
<Compile Include="ObjectModels\Michelangelo\Canvas\CanvasObjectInstance.cs" />
<Compile Include="ObjectModels\Michelangelo\Canvas\CanvasObjectModel.cs" />
<Compile Include="ObjectModels\Michelangelo\Canvas\CanvasObjectProperty.cs" />
<Compile Include="ObjectModels\Michelangelo\Canvas\CanvasObjectPropertyInstance.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Compression\UniversalEditor.Compression.csproj">
<Project>{3f664673-7e22-4486-9ad0-fc81861d0b78}</Project>
<Name>UniversalEditor.Compression</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2d4737e6-6d95-408a-90db-8dff38147e85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
<Project>{30467e5c-05bc-4856-aadc-13906ef4cadd}</Project>
<Name>UniversalEditor.Essential</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Plugins.FileSystem\UniversalEditor.Plugins.FileSystem.csproj">
<Project>{76fd1306-9ca4-428f-993b-b7e4eeeacbf3}</Project>
<Name>UniversalEditor.Plugins.FileSystem</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -1,8 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
# Visual Studio 2012
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Libraries", "Libraries", "{15D19291-4200-4C30-A68A-0191B6F83BE1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Core", "Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj", "{2D4737E6-6D95-408A-90DB-8DFF38147E85}"
@ -135,6 +133,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Web
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Gainax", "Plugins\UniversalEditor.Plugins.Gainax\UniversalEditor.Plugins.Gainax.csproj", "{7BB04C9F-DC3F-448A-8FD3-9A6BB52BC886}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Michelangelo", "Plugins\UniversalEditor.Plugins.Michelangelo\UniversalEditor.Plugins.Michelangelo.csproj", "{D623EC26-1A04-4BFE-84EE-E738281499C0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Michelangelo.UserInterface.WindowsForms", "Engines\WindowsForms\Plugins\UniversalEditor.Plugins.Michelangelo.UserInterface.WindowsForms\UniversalEditor.Plugins.Michelangelo.UserInterface.WindowsForms.csproj", "{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -362,6 +364,14 @@ Global
{7BB04C9F-DC3F-448A-8FD3-9A6BB52BC886}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7BB04C9F-DC3F-448A-8FD3-9A6BB52BC886}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7BB04C9F-DC3F-448A-8FD3-9A6BB52BC886}.Release|Any CPU.Build.0 = Release|Any CPU
{D623EC26-1A04-4BFE-84EE-E738281499C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D623EC26-1A04-4BFE-84EE-E738281499C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D623EC26-1A04-4BFE-84EE-E738281499C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D623EC26-1A04-4BFE-84EE-E738281499C0}.Release|Any CPU.Build.0 = Release|Any CPU
{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -406,6 +416,7 @@ Global
{7C861D40-8214-4DC5-89D1-129F267C1D1B} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{64089452-6A08-47A5-A857-BF418F80D4A3} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{7BB04C9F-DC3F-448A-8FD3-9A6BB52BC886} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{D623EC26-1A04-4BFE-84EE-E738281499C0} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{FE016EA3-DC31-4A92-8B0A-8C746EC117E1} = {46041F27-7C1C-4209-B72B-251EDB5D4C61}
{ED627DF7-3E78-4428-AB31-810BA1586E62} = {46041F27-7C1C-4209-B72B-251EDB5D4C61}
{C1F34183-7A2F-41A6-9958-F6F329099654} = {A846CA33-9CAA-4237-B14F-8721DBA89442}
@ -425,6 +436,7 @@ Global
{094E86E4-903B-493C-91EF-4597658748A9} = {D3CE7A47-3989-4B6D-9867-0EA3C8DD7AB1}
{F635B40D-4BC1-48CB-9FFD-38076D569640} = {D3CE7A47-3989-4B6D-9867-0EA3C8DD7AB1}
{997FFB89-0ED6-47EB-BD97-68B3138F91AD} = {D3CE7A47-3989-4B6D-9867-0EA3C8DD7AB1}
{E1A1FD87-BEA4-41B7-9472-B4E35A0630B5} = {D3CE7A47-3989-4B6D-9867-0EA3C8DD7AB1}
{118E40C4-323E-4B4B-8EF4-38EED6CC5E83} = {54990D5E-CE09-459F-916E-AF13101765B4}
{A5A14A71-5DB3-4495-92F6-8D27C98FF0F4} = {BC6859FB-B61C-471D-9F84-613E5C388C52}
EndGlobalSection