Start to implement theme editor plugin
This commit is contained in:
parent
a5dcce8fb4
commit
c22606ebd5
@ -0,0 +1,105 @@
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namespace UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms.Editors.ThemePack
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{
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partial class ThemePackEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.splitContainer1 = new System.Windows.Forms.SplitContainer();
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this.tv = new global::AwesomeControls.ListView.ListViewControl();
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this.lv = new global::AwesomeControls.ListView.ListViewControl();
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((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
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this.splitContainer1.Panel1.SuspendLayout();
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this.splitContainer1.Panel2.SuspendLayout();
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this.splitContainer1.SuspendLayout();
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this.SuspendLayout();
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//
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// splitContainer1
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//
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this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
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this.splitContainer1.Location = new System.Drawing.Point(0, 0);
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this.splitContainer1.Name = "splitContainer1";
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//
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// splitContainer1.Panel1
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//
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this.splitContainer1.Panel1.Controls.Add(this.tv);
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//
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// splitContainer1.Panel2
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//
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this.splitContainer1.Panel2.Controls.Add(this.lv);
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this.splitContainer1.Size = new System.Drawing.Size(441, 264);
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this.splitContainer1.SplitterDistance = 147;
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this.splitContainer1.TabIndex = 0;
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//
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// tv
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//
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this.tv.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tv.Location = new System.Drawing.Point(0, 0);
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this.tv.Name = "tv";
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this.tv.Size = new System.Drawing.Size(147, 264);
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this.tv.TabIndex = 0;
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//
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// lv
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//
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this.lv.AllowSorting = true;
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this.lv.BackColor = System.Drawing.SystemColors.Window;
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this.lv.DefaultItemHeight = 24;
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this.lv.Dock = System.Windows.Forms.DockStyle.Fill;
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this.lv.EnableAutomaticInlineRenaming = true;
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this.lv.ForeColor = System.Drawing.SystemColors.WindowText;
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this.lv.LargeImageList = null;
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this.lv.Location = new System.Drawing.Point(0, 0);
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this.lv.Mode = global::AwesomeControls.ListView.ListViewMode.Tiles;
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this.lv.Name = "lv";
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this.lv.ShadeColor = System.Drawing.Color.WhiteSmoke;
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this.lv.Size = new System.Drawing.Size(290, 264);
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this.lv.SmallImageList = null;
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this.lv.SortColumn = null;
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this.lv.TabIndex = 0;
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//
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// ThemePackEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.splitContainer1);
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this.Name = "ThemePackEditor";
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this.Size = new System.Drawing.Size(441, 264);
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this.splitContainer1.Panel1.ResumeLayout(false);
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this.splitContainer1.Panel2.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).EndInit();
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this.splitContainer1.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.SplitContainer splitContainer1;
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private global::AwesomeControls.ListView.ListViewControl tv;
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private global::AwesomeControls.ListView.ListViewControl lv;
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}
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}
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@ -0,0 +1,51 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using UniversalEditor.UserInterface;
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using UniversalEditor.UserInterface.WindowsForms;
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using AwesomeControls.ObjectModels.Theming;
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using AwesomeControls.ListView;
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namespace UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms.Editors.ThemePack
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{
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public partial class ThemePackEditor : Editor
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{
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public ThemePackEditor()
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{
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InitializeComponent();
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}
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private static EditorReference _er = null;
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public override EditorReference MakeReference()
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{
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if (_er == null)
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{
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_er = base.MakeReference();
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_er.SupportedObjectModels.Add(typeof(ThemeObjectModel));
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}
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return _er;
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}
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protected override void OnObjectModelChanged(EventArgs e)
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{
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base.OnObjectModelChanged(e);
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tv.Items.Clear();
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lv.Items.Clear();
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ThemeObjectModel themePack = (ObjectModel as ThemeObjectModel);
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if (themePack == null) return;
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foreach (Theme theme in themePack.Themes)
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{
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ListViewItem lvi = new ListViewItem();
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lvi.Text = theme.Title;
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tv.Items.Add(lvi);
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}
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}
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}
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}
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UniversalEditor.Plugins.AwesomeControls.UserInterface")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("City of Orlando")]
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[assembly: AssemblyProduct("UniversalEditor.Plugins.AwesomeControls.UserInterface")]
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[assembly: AssemblyCopyright("Copyright © City of Orlando 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("04fa471a-690a-4fe2-bc89-23e8004142a6")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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||||
// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,82 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{AFA66FC1-471D-4F7F-85B9-B636379FE569}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms</RootNamespace>
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<AssemblyName>UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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<ItemGroup>
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<Reference Include="AwesomeControls">
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<HintPath>..\..\..\..\..\..\..\AwesomeControls\AwesomeControls\obj\Debug\AwesomeControls.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Compile Include="Editors\ThemePack\ThemePackEditor.cs">
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<SubType>UserControl</SubType>
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||||
</Compile>
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||||
<Compile Include="Editors\ThemePack\ThemePackEditor.Designer.cs">
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||||
<DependentUpon>ThemePackEditor.cs</DependentUpon>
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||||
</Compile>
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||||
<Compile Include="Properties\AssemblyInfo.cs" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<EmbeddedResource Include="Editors\ThemePack\ThemePackEditor.resx">
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||||
<DependentUpon>ThemePackEditor.cs</DependentUpon>
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||||
</EmbeddedResource>
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||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
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||||
<Project>{2d4737e6-6d95-408a-90db-8dff38147e85}</Project>
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||||
<Name>UniversalEditor.Core</Name>
|
||||
</ProjectReference>
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||||
<ProjectReference Include="..\..\..\..\Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
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||||
<Project>{30467e5c-05bc-4856-aadc-13906ef4cadd}</Project>
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||||
<Name>UniversalEditor.Essential</Name>
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||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\Libraries\UniversalEditor.UserInterface\UniversalEditor.UserInterface.csproj">
|
||||
<Project>{8622ebc4-8e20-476e-b284-33d472081f5c}</Project>
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||||
<Name>UniversalEditor.UserInterface</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Libraries\UniversalEditor.UserInterface.WindowsForms\UniversalEditor.UserInterface.WindowsForms.csproj">
|
||||
<Project>{bcbb72bd-0ecb-4ff2-8d91-e466361fb6f9}</Project>
|
||||
<Name>UniversalEditor.UserInterface.WindowsForms</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@ -53,6 +53,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Content.Pla
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AwesomeControls.Content.PlatformIndependent", "..\..\..\AwesomeControls\AwesomeControls.Content.PlatformIndependent\AwesomeControls.Content.PlatformIndependent.csproj", "{FAE48F29-DB35-4CD6-8A55-6C1FDDFBE6AF}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms", "Engines\WindowsForms\Plugins\UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms\UniversalEditor.Plugins.AwesomeControls.UserInterface.WindowsForms.csproj", "{AFA66FC1-471D-4F7F-85B9-B636379FE569}"
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||||
EndProject
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||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -153,6 +155,12 @@ Global
|
||||
{FAE48F29-DB35-4CD6-8A55-6C1FDDFBE6AF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FAE48F29-DB35-4CD6-8A55-6C1FDDFBE6AF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FAE48F29-DB35-4CD6-8A55-6C1FDDFBE6AF}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@ -178,5 +186,6 @@ Global
|
||||
{369CFD53-3E65-4A9E-8BDD-4CCD78BF3E33} = {10FB1DF5-3985-47FC-93AA-39EFA257EB88}
|
||||
{A5A14A71-5DB3-4495-92F6-8D27C98FF0F4} = {4BC75679-085E-45DA-B00A-D9BA89D8748A}
|
||||
{FAE48F29-DB35-4CD6-8A55-6C1FDDFBE6AF} = {F23649CB-5743-4862-9F29-411A08925D8B}
|
||||
{AFA66FC1-471D-4F7F-85B9-B636379FE569} = {10FB1DF5-3985-47FC-93AA-39EFA257EB88}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user