Added Illusion plugin for Universal Editor

This commit is contained in:
Michael Becker 2014-08-21 09:47:36 -04:00
parent c734d4ff02
commit d04f0ce6d6
8 changed files with 430 additions and 0 deletions

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@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.Plugins.Illusion
{
public class Class1
{
}
}

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.DataFormats.FileSystem.Illusion.PP
{
public enum PPCodec
{
AG3,
SB3,
SM
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using UniversalEditor.IO;
using UniversalEditor.ObjectModels.FileSystem;
namespace UniversalEditor.DataFormats.FileSystem.Illusion.PP
{
public class PPDataFormat : DataFormat
{
private static DataFormatReference _dfr = null;
public override DataFormatReference MakeReference()
{
if (_dfr == null)
{
_dfr = base.MakeReference();
_dfr.Capabilities.Add(typeof(FileSystemObjectModel), DataFormatCapabilities.All);
_dfr.Filters.Add("Illusion Games' PP archive", new string[] { "*.pp" });
}
return _dfr;
}
private static byte[] Decrypt(byte[] data)
{
byte[] output = (data.Clone() as byte[]);
for (int i = 0; i < output.Length; i++)
{
output[i] = (byte)(-(output[i]));
}
return output;
}
private static void Decrypt(byte[] buf, int size, PPFormatInfo format)
{
int i;
switch (format.codec)
{
case PPCodec.SB3:
{
// SB3/RL/base.pp
for (i = 0; i < size; i++)
{
buf[i] = (byte)(-(int)buf[i]);
}
break;
}
case PPCodec.SM:
{
// SM and all trials
byte[] key = format.key;
for (i = 0; i < size; i += 4)
{
uint value = BitConverter.ToUInt32(buf, i);
value ^= key[i & 7];
byte[] bytes = BitConverter.GetBytes(value);
for (int j = 0; j < 4; j++)
{
key[i + j] = bytes[j];
}
}
break;
}
case PPCodec.AG3:
{
// AG3/DT/HAKO
int len = size / 2;
byte[] codeA = new byte[16];
byte[] codeB = new byte[16];
Array.Copy(format.key, 0, codeA, 0, 16);
Array.Copy(format.key, 16, codeB, 0, 16);
for (i = 0; i < len; i++)
{
codeA[i & 3] += codeB[i & 3];
buf[i] = (byte)(buf[i] ^ codeA[i & 3]);
}
break;
}
}
}
protected override void LoadInternal(ref ObjectModel objectModel)
{
FileSystemObjectModel fsom = (objectModel as FileSystemObjectModel);
Reader br = base.Accessor.Reader;
uint unknown1 = br.ReadUInt32();
uint unknown2 = br.ReadUInt32();
for (uint i = 0; i < unknown1; i++)
{
File file = new File();
byte[] nameBytes = br.ReadBytes(32);
nameBytes = Decrypt(nameBytes);
file.Name = Encoding.ShiftJIS.GetString(nameBytes);
file.Name = file.Name.TrimNull();
fsom.Files.Add(file);
}
uint offset = (uint)(br.Accessor.Position + (4 * fsom.Files.Count));
foreach (File file in fsom.Files)
{
byte[] lengthData = br.ReadBytes(4);
lengthData = Decrypt(lengthData);
uint length = BitConverter.ToUInt32(lengthData, 0);
file.Size = length;
file.Properties.Add("reader", br);
file.Properties.Add("offset", offset);
file.Properties.Add("length", length);
file.DataRequest += file_DataRequest;
offset += length;
}
}
private void file_DataRequest(object sender, DataRequestEventArgs e)
{
File file = (sender as File);
Reader br = (Reader)file.Properties["reader"];
uint offset = (uint)file.Properties["offset"];
uint length = (uint)file.Properties["length"];
br.Accessor.Seek(offset, SeekOrigin.Begin);
byte[] data = br.ReadBytes(length);
data = Decrypt(data);
e.Data = data;
}
protected override void SaveInternal(ObjectModel objectModel)
{
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.DataFormats.FileSystem.Illusion.PP
{
public struct PPFormatInfo
{
public PPCodec codec;
public byte[] key;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.DataFormats.FileSystem.Illusion.PP
{
public static class PPKnownKeys
{
public static readonly byte[] HakoTrialCode =
{
0x11,0x73,0x10,0x21,0x5A,0xA1,0xD0,0x8B,
0x32,0x91,0x63,0x50,0xE9,0xA8,0xF6,0xD8,
0x40,0x72,0x80,0xF9,0xEC,0x79,0x6E,0x8D,
0x36,0x72,0x2B,0xA1,0x76,0xB6,0x67,0x92
};
public static readonly byte[] AG3WelcomeCode =
{
0xE5,0x77,0x64,0x05,0xD2,0x37,0x4D,0x2E,
0xB7,0x4A,0xB7,0x2B,0x22,0x70,0xF1,0xD6,
0xC7,0xE7,0x61,0x6D,0x10,0xED,0xF5,0xC1,
0xD9,0x08,0x28,0xEC,0xE2,0x09,0xEA,0xD7
};
public static readonly byte[] SMTrialCode =
{
0x7C,0xF2,0x35,0x77,0x54,0x18,0x20,0x6E,
0x9C,0x7B,0x9E,0x85,0x1F,0xB5,0x71,0x40,
0x25,0xAD,0x71,0x43,0x64,0x20,0x20,0x7E,
0xCF,0xE3,0x85,0xC0,0x41,0xDE,0x23,0x12
};
public static readonly byte[] SMRetailCode =
{
0x1E,0x5D,0x13,0xDD,0x7D,0x4C,0x4F,0xA7,
0xDB,0xA7,0x29,0x14,0x10,0xF8,0xC0,0xBE,
0x44,0x7F,0xD0,0x63,0x1C,0x22,0x7C,0x9F,
0xE8,0xB9,0xF8,0xBE,0x58,0xB3,0xEF,0xF4
};
public static readonly byte[] AtHomeFigureCode =
{
0xAB,0x2C,0xC4,0x4E,0x7B,0xDF,0xBD,0x17,
0xDC,0x2E,0x23,0x1E,0x4B,0xE5,0x80,0x3C,
0x93,0xB1,0x1D,0x8C,0x81,0x36,0xB3,0x88,
0x35,0x2D,0x30,0x4B,0x10,0x66,0xC8,0xE6
};
public static readonly byte[] AtHomeTrialCode =
{
0x67,0xF9,0x30,0x5A,0x09,0xAB,0xF5,0x60,
0xD6,0x9F,0xFD,0x93,0xBA,0x9C,0xF5,0x60,
0x11,0x6A,0xBA,0x79,0x4C,0x41,0x4A,0x8D,
0xC7,0xBA,0xBB,0x9C,0x26,0x34,0x0F,0xEF
};
public static readonly byte[] RGTrialCode =
{
0x58,0x62,0x86,0xD2,0x3B,0x2F,0xC4,0x5F,
0xEE,0x58,0x76,0x2D,0xB4,0x02,0x02,0xCD,
0x0A,0x08,0x40,0x30,0x08,0x66,0x1D,0xE8,
0x9B,0xA6,0x61,0xCB,0x63,0xF3,0xF3,0xB4,
};
public static readonly byte[] YuushaRetailCode =
{
0x2B, 0xA8, 0xF2, 0x1E, 0xDD, 0x1D, 0x95,
0xC8, 0x7E, 0xD4, 0x4F, 0x76, 0x6F, 0x41,
0xBF, 0xC7
};
public static readonly byte[] YuushaTrialCode =
{
0xD1,0xEC,0x08,0xA1,0x48,0x7F,0xD6,0x8F,
0xAD,0x34,0xB2,0xA2,0x35,0x4D,0x55,0xD1,
0x1F,0xC1,0xB4,0x47,0x2F,0x54,0x89,0x24,
0x61,0xCE,0xB7,0xA5,0x22,0x80,0x05,0x29,
};
public static readonly byte[] EskMateCode =
{
0xE9,0xEC,0xFC,0x9F,0x67,0x4A,0x91,0x8D,
0x72,0x4F,0x5F,0xAE,0xBB,0xA5,0xF7,0x0A,
0x12,0xB9,0x03,0xC5,0x4E,0x1C,0xE3,0x7A,
0x7E,0xF4,0x05,0x48,0x51,0x18,0x16,0x99
};
public static readonly byte[] CharacolleBenchCode =
{
0xEB,0xD6,0x6B,0x29,0x21,0x03,0xA9,0x2C,
0x5F,0x5F,0xEF,0xBB,0xEC,0x10,0xFC,0x4C,
0x51,0xED,0xD4,0xBE,0x99,0x4D,0x45,0x06,
0x65,0x51,0x8E,0x25,0x33,0x5C,0x05,0x53,
};
public static readonly byte[] SBZeroRetailCode =
{
0x14,0x6F,0x07,0xB8,0x9A,0x0E,0x84,0x44,
0x59,0x25,0x8E,0x18,0xBC,0x39,0x9E,0x5C,
0x99,0x7A,0xA0,0x92,0xD4,0xB7,0xBC,0x55,
0x1E,0x2E,0x88,0x27,0x14,0xA1,0xE6,0x27,
};
public static readonly byte[] AtHomeRetailCode =
{
0x7E, 0x71, 0x0E, 0x78, 0xE7, 0xAF, 0xA7,
0x8F, 0x1F, 0x9E, 0xE3, 0xC5, 0x08, 0x00,
0x3A, 0x71
};
public static readonly byte[] AG3RetailCode =
{
0xCA, 0x00, 0x6E, 0x00, 0x0D, 0x00, 0xB3,
0x00, 0x9C, 0x00, 0x36, 0x00, 0x1E, 0x00,
0xE8, 0x00
};
public static readonly byte[] HakoRetailCode =
{
0xEE, 0xCB, 0x75, 0x16, 0x33, 0x35, 0xE6, 0x4C,
0x68, 0x2F, 0x6D, 0x93, 0x0D, 0xF4, 0x39, 0x05
};
public static readonly byte[] DGRetailCode =
{
0x10, 0x21, 0xD0, 0x8B, 0x63, 0x50, 0xF6, 0xD8,
0x11, 0x73, 0x5A, 0xA1, 0x32, 0x91, 0xE9, 0xA8
};
public static readonly byte[] SMSweetsRetailCode =
{
0x86, 0x3F, 0xD5, 0xB8, 0xB4, 0x4A, 0xF4, 0x06,
0xF6, 0x70, 0x8A, 0x07, 0x26, 0x2F, 0x72, 0x35
};
public static readonly byte[] SM2TrialCode =
{
0x85, 0x45, 0x1B, 0xBC, 0x6E, 0xDA, 0x0E, 0xA6,
0x3F, 0xCE, 0x98, 0x7D, 0xD7, 0x68, 0xD9, 0xEF,
0xB4, 0x3C, 0x86, 0xEF, 0x4B, 0x0D, 0x08, 0x28,
0xF7, 0xDE, 0x12, 0xA6, 0xB7, 0x0A, 0x61, 0x7A
};
public static readonly byte[] SM2RetailCode =
{
0x43, 0xCE, 0x31, 0x6F, 0x65, 0xFC, 0x2F,
0x9D, 0x82, 0x41, 0x73, 0xC4, 0x75, 0x9D,
0xB7, 0xD5
};
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UniversalEditor.Plugins.Illusion")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("City of Orlando")]
[assembly: AssemblyProduct("UniversalEditor.Plugins.Illusion")]
[assembly: AssemblyCopyright("Copyright © City of Orlando 2013")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("60446a7e-85af-49ed-81c1-007e06433be4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A968C097-44CE-42BA-B66C-CB3A871EE117}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.Illusion</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataFormats\FileSystem\Illusion\PP\PPCodec.cs" />
<Compile Include="DataFormats\FileSystem\Illusion\PP\PPDataFormat.cs" />
<Compile Include="DataFormats\FileSystem\Illusion\PP\PPFormatInfo.cs" />
<Compile Include="DataFormats\FileSystem\Illusion\PP\PPKnownKeys.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{a92d520b-ffa3-4464-8cf6-474d18959e03}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
<Project>{30467e5c-05bc-4856-aadc-13906ef4cadd}</Project>
<Name>UniversalEditor.Essential</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -119,6 +119,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Ica
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Icarus.UserInterface.WindowsForms", "Engines\WindowsForms\Plugins\UniversalEditor.Plugins.Icarus.UserInterface.WindowsForms\UniversalEditor.Plugins.Icarus.UserInterface.WindowsForms.csproj", "{F19919B7-1D51-4972-8E4A-E59D68D4926A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Illusion", "Plugins\UniversalEditor.Plugins.Illusion\UniversalEditor.Plugins.Illusion.csproj", "{A968C097-44CE-42BA-B66C-CB3A871EE117}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -317,6 +319,10 @@ Global
{F19919B7-1D51-4972-8E4A-E59D68D4926A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F19919B7-1D51-4972-8E4A-E59D68D4926A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F19919B7-1D51-4972-8E4A-E59D68D4926A}.Release|Any CPU.Build.0 = Release|Any CPU
{A968C097-44CE-42BA-B66C-CB3A871EE117}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A968C097-44CE-42BA-B66C-CB3A871EE117}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A968C097-44CE-42BA-B66C-CB3A871EE117}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A968C097-44CE-42BA-B66C-CB3A871EE117}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -357,6 +363,7 @@ Global
{4698BC3F-EC29-42EB-9AED-3D8F9983A108} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{04674541-23C2-4308-A9DF-DBC43AE99814} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{B2DFA94A-A468-48A1-AB31-04EE432E7B2B} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{A968C097-44CE-42BA-B66C-CB3A871EE117} = {71CFF024-26F7-4626-A526-B435FDF8D64E}
{FE016EA3-DC31-4A92-8B0A-8C746EC117E1} = {46041F27-7C1C-4209-B72B-251EDB5D4C61}
{ED627DF7-3E78-4428-AB31-810BA1586E62} = {46041F27-7C1C-4209-B72B-251EDB5D4C61}
{C1F34183-7A2F-41A6-9958-F6F329099654} = {A846CA33-9CAA-4237-B14F-8721DBA89442}