_data.Length is usually much larger than _actualLength to save on ResizeArray calls
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@ -61,7 +61,7 @@ namespace UniversalEditor.Accessors
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}
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public override long Length
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{
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get { return _data.Length; }
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get { return _actualLength; }
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set
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{
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// resize the array - coded by hand to compile happily under Cosmos devkit
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