do not enable the OK button on initial dialog load since no Accessor has been selected
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@ -51,6 +51,8 @@ namespace UniversalEditor.UserInterface.Dialogs
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this.Buttons [0].ResponseValue = (int)DialogResult.OK;
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this.Buttons [1].ResponseValue = (int)DialogResult.Cancel;
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this.Buttons[0].Enabled = false;
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switch (Mode)
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{
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