Process shortcut keys regardless of whether they have menus or not (this should be in UWT proper)
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c34b1e5bf9
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@ -123,13 +123,13 @@ namespace UniversalEditor.UserInterface
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protected override void OnKeyDown(KeyEventArgs e)
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{
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// we have to process key shortcuts manually if we do not use a traditional menu bar
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if ((e.ModifierKeys & KeyboardModifierKey.Control) == KeyboardModifierKey.Control) {
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switch (e.Key) {
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case KeyboardKey.Q:
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{
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Application.Stop (0);
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break;
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}
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foreach (Command cmd in Application.Commands) {
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if (cmd.Shortcut == null) continue;
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if (cmd.Shortcut.Key == e.Key && cmd.Shortcut.ModifierKeys == e.ModifierKeys) {
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Application.ExecuteCommand (cmd.ID);
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e.Cancel = true;
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break;
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}
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}
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}
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@ -139,7 +139,7 @@ namespace UniversalEditor.UserInterface
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Layout = new BoxLayout(Orientation.Vertical);
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this.IconName = "universal-editor";
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this.CommandDisplayMode = CommandDisplayMode.Both;
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this.CommandDisplayMode = CommandDisplayMode.Ribbon;
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foreach (CommandItem ci in Engine.CurrentEngine.MainMenu.Items)
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{
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@ -594,7 +594,7 @@ namespace UniversalEditor.UserInterface
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}
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if (this.Windows.Count == 0)
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{
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this.Destroy();
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CloseWindow ();
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}
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}
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@ -605,7 +605,7 @@ namespace UniversalEditor.UserInterface
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public void CloseWindow()
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{
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throw new NotImplementedException();
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this.Destroy ();
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}
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public void PrintDocument()
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