yet another ancient PC video game file format plugin

This commit is contained in:
Michael Becker 2022-04-16 11:24:26 -04:00
parent 2a5af21d06
commit fdaf7720c3
No known key found for this signature in database
GPG Key ID: DA394832305DA332
5 changed files with 226 additions and 0 deletions

View File

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8" ?>
<UniversalEditor Version="4.0">
<Associations>
<Association>
<Filters>
<Filter Title="Dweep DAT archive" ContentType="application/x-dweep-dat">
<FileNameFilters>
<FileNameFilter>*.dat</FileNameFilter>
</FileNameFilters>
</Filter>
</Filters>
<ObjectModels>
<ObjectModel TypeName="UniversalEditor.ObjectModels.FileSystem.FileSystemObjectModel" />
</ObjectModels>
<DataFormats>
<DataFormat TypeName="UniversalEditor.Plugins.Dweep.DataFormats.FileSystem.DAT.DweepDATDataFormat" />
</DataFormats>
</Association>
</Associations>
</UniversalEditor>

View File

@ -0,0 +1,95 @@
//
// DweepDATDataFormat.cs - provides a DataFormat for reading and writing Dweep DAT archives
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2022 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using UniversalEditor.ObjectModels.FileSystem;
using UniversalEditor.ObjectModels.FileSystem.FileSources;
namespace UniversalEditor.Plugins.Dweep.DataFormats.FileSystem.DAT
{
/// <summary>
/// Provides a <see cref="DataFormat" /> for reading and writing Dweep
/// DAT archives.
/// </summary>
[DataFormatImplementationStatus(ImplementationStatus.Complete)]
public class DweepDATDataFormat : DataFormat
{
private static DataFormatReference _dfr = null;
protected override DataFormatReference MakeReferenceInternal()
{
if (_dfr == null)
{
_dfr = base.MakeReferenceInternal();
_dfr.Capabilities.Add(typeof(FileSystemObjectModel), DataFormatCapabilities.All);
}
return _dfr;
}
protected override void LoadInternal(ref ObjectModel objectModel)
{
FileSystemObjectModel fsom = (objectModel as FileSystemObjectModel);
if (fsom == null)
throw new ObjectModelNotSupportedException();
uint filecount = Accessor.Reader.ReadUInt32();
uint thisFileOffset = Accessor.Reader.ReadUInt32();
for (uint i = 0; i < filecount - 1; i++)
{
string filename = Accessor.Reader.ReadFixedLengthString(13).TrimNull();
uint nextFileOffset = Accessor.Reader.ReadUInt32();
uint length = nextFileOffset - thisFileOffset;
File file = fsom.AddFile(filename);
file.Source = new EmbeddedFileSource(Accessor.Reader, thisFileOffset, length);
thisFileOffset = nextFileOffset;
}
}
protected override void SaveInternal(ObjectModel objectModel)
{
FileSystemObjectModel fsom = (objectModel as FileSystemObjectModel);
if (fsom == null)
throw new ObjectModelNotSupportedException();
File[] files = fsom.GetAllFiles();
Accessor.Writer.WriteUInt32((uint)(files.Length + 1));
uint offset = (uint)(((files.Length + 1) * 17) + 4);
Accessor.Writer.WriteUInt32(offset);
for (int i = 0; i < files.Length; i++)
{
Accessor.Writer.WriteFixedLengthString(files[i].Name, 13);
Accessor.Writer.WriteUInt32((uint)(offset + files[i].Size));
offset += (uint)files[i].Size;
}
Accessor.Writer.WriteFixedLengthString(String.Empty, 13);
for (int i = 0; i < files.Length; i++)
{
Accessor.Writer.WriteBytes(files[i].GetData());
}
}
}
}

View File

@ -0,0 +1,46 @@
//
// AssemblyInfo.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2022 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("Universal Editor plugin for Dweep")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Mike Becker's Software")]
[assembly: AssemblyProduct("Universal Editor Plugin Pack")]
[assembly: AssemblyCopyright("Mike Becker's Software")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

View File

@ -0,0 +1,58 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{9496A94E-F386-4787-818F-FFB04A8EA892}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UniversalEditor.Plugins.Dweep</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.Dweep</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
<ReleaseVersion>4.0.2019.12</ReleaseVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\Plugins</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\Plugins</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="DataFormats\FileSystem\DAT\DweepDATDataFormat.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="DataFormats\" />
<Folder Include="DataFormats\FileSystem\" />
<Folder Include="DataFormats\FileSystem\DAT\" />
<Folder Include="Associations\" />
<Folder Include="Associations\FileSystem\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
<Name>UniversalEditor.Essential</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Associations\FileSystem\DAT.uexml" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@ -219,6 +219,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Sha
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.SwarmAssault", "Plugins\UniversalEditor.Plugins.SwarmAssault\UniversalEditor.Plugins.SwarmAssault.csproj", "{A3D15C91-8D55-4F02-87DC-A1C5E63B8C56}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Dweep", "Plugins\UniversalEditor.Plugins.Dweep\UniversalEditor.Plugins.Dweep.csproj", "{9496A94E-F386-4787-818F-FFB04A8EA892}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -635,6 +637,10 @@ Global
{A3D15C91-8D55-4F02-87DC-A1C5E63B8C56}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A3D15C91-8D55-4F02-87DC-A1C5E63B8C56}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A3D15C91-8D55-4F02-87DC-A1C5E63B8C56}.Release|Any CPU.Build.0 = Release|Any CPU
{9496A94E-F386-4787-818F-FFB04A8EA892}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9496A94E-F386-4787-818F-FFB04A8EA892}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9496A94E-F386-4787-818F-FFB04A8EA892}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9496A94E-F386-4787-818F-FFB04A8EA892}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{6F0AB1AF-E1A1-4D19-B19C-05BBB15C94B2} = {05D15661-E684-4EC9-8FBD-C014BA433CC5}
@ -739,6 +745,7 @@ Global
{29F3E82C-CF84-4966-91BF-152D3BCC2117} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
{5763E226-26B9-4FAA-8305-4F48E61357E9} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
{A3D15C91-8D55-4F02-87DC-A1C5E63B8C56} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
{9496A94E-F386-4787-818F-FFB04A8EA892} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
Policies = $0