No longer use generic types for Setting
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@ -36,11 +36,11 @@ namespace UniversalEditor.Editors.FileSystem
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{
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new BooleanSetting ("_Single-click to open items"),
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new BooleanSetting ("Show action to create symbolic _links"),
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new ChoiceSetting<int> ("Default option for _executable text files", null, new ChoiceSetting<int>.ChoiceSettingValue[]
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new ChoiceSetting ("Default option for _executable text files", null, new ChoiceSetting.ChoiceSettingValue[]
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{
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new ChoiceSetting<int>.ChoiceSettingValue ("Display them in text editor", 1),
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new ChoiceSetting<int>.ChoiceSettingValue ("Run them as executable", 2),
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new ChoiceSetting<int>.ChoiceSettingValue ("Ask me what to do", 3)
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new ChoiceSetting.ChoiceSettingValue ("Display them in text editor", 1),
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new ChoiceSetting.ChoiceSettingValue ("Run them as executable", 2),
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new ChoiceSetting.ChoiceSettingValue ("Ask me what to do", 3)
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}),
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new BooleanSetting ("Ask before _emptying the Trash/Recycle Bin"),
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new BooleanSetting ("Show action to _permanently delete files and folders")
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@ -39,12 +39,12 @@ namespace UniversalEditor.Plugins.Multimedia.UserInterface.SettingsProviders
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{
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new GroupSetting("MIDI Devices", new Setting[]
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{
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new ChoiceSetting<int>("_Input device"),
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new ChoiceSetting<int>("_Output device")
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new ChoiceSetting("_Input device"),
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new ChoiceSetting("_Output device")
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}),
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new BooleanSetting("Play notes through MIDI output upon _selection"),
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new BooleanSetting("Send _Program Change for the following program before continuing"),
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new ChoiceSetting<int>(String.Empty)
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new ChoiceSetting(String.Empty)
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});
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SettingsGroups.Add ("Editors:Synthesized Audio:Phoneme Dictionary", new Setting[]
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{
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@ -56,14 +56,14 @@ namespace UniversalEditor.Plugins.Multimedia.UserInterface.SettingsProviders
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{
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// new CommandOption("_Load settings from VOCALOID2"),
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// 2q22wnew CommandOption("_Save settings from VOCALOID2"),
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new ChoiceSetting<string>("_Template", null, new ChoiceSetting<string>.ChoiceSettingValue[]
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new ChoiceSetting("_Template", null, new ChoiceSetting.ChoiceSettingValue[]
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{
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new ChoiceSetting<string>.ChoiceSettingValue("(Custom)", "custom"),
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new ChoiceSetting<string>.ChoiceSettingValue("Normal", "normal"),
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new ChoiceSetting<string>.ChoiceSettingValue("Accent", "accent"),
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new ChoiceSetting<string>.ChoiceSettingValue("Strong Accent", "strongaccent"),
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new ChoiceSetting<string>.ChoiceSettingValue("Legato", "legato"),
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new ChoiceSetting<string>.ChoiceSettingValue("Slow Legato", "slowlegato"),
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new ChoiceSetting.ChoiceSettingValue("(Custom)", "custom"),
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new ChoiceSetting.ChoiceSettingValue("Normal", "normal"),
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new ChoiceSetting.ChoiceSettingValue("Accent", "accent"),
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new ChoiceSetting.ChoiceSettingValue("Strong Accent", "strongaccent"),
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new ChoiceSetting.ChoiceSettingValue("Legato", "legato"),
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new ChoiceSetting.ChoiceSettingValue("Slow Legato", "slowlegato"),
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}),
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new GroupSetting("Pitch control", new Setting[]
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{
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@ -41,7 +41,7 @@ namespace UniversalEditor.SettingsProviders
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SettingsGroups.Add(new SettingsGroup("Editors:Syntax:Languages", new Setting[]
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{
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new BooleanSetting("_Map extensionless files to"),
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new ChoiceSetting<string>("Default language"),
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new ChoiceSetting("Default language"),
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}));
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// for each language...
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