25 Commits

Author SHA1 Message Date
2398619b90 Finished implementing Configuration 2014-07-18 22:53:33 -04:00
013c6ac4fe Moved Perspective into Engine 2014-07-18 18:43:24 -04:00
d10e5f30ad Moved perspective-switching code to Commands 2014-07-18 17:33:00 -04:00
6722c9c7e0 Do not load languages if they don't exist (to prevent crash) 2014-07-18 15:20:15 -04:00
bfcc77c54d Finish implementing ShortcutKeys for CommandBars 2014-07-18 10:51:13 -04:00
6ed850767f Tabify 2014-07-18 08:49:11 -04:00
4a63171fdc Implement Edit* commands as proxy to IEditorImplementation commands 2014-06-30 22:31:22 -04:00
3e6b8a2669 Use Engine.LastWindow instead of HostApplication.CurrentWindow (new convention) 2014-06-30 21:37:33 -04:00
2c550d747f Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-06-30 07:13:09 -04:00
938e7d1b42 Added ViewFullScreen event handler 2014-06-30 07:12:14 -04:00
5bf922da0b Sleep the main thread while initialization executes (this may freeze splash screen, needs further testing) 2014-06-28 21:19:36 -04:00
43c8fa632f Only load command bars if they're specified in the config 2014-06-26 18:42:46 -04:00
675306d409 Fixed property and settings loader 2014-06-26 15:46:10 -04:00
98c8990835 Added CommandBar implementation for Windows Forms 2014-06-26 11:28:44 -04:00
89467c900a Moved much of Windows Forms specific code to Engine proper 2014-06-25 16:03:27 -04:00
0f2ab745ef Fixing window management issues 2014-06-25 15:05:05 -04:00
8b39c0563e Added multi-language support and implemented optional language selection menu 2014-06-25 09:05:21 -04:00
e71c0f0e3c Implemented more commands, made some stuff more cross-platform and implemented languages 2014-06-24 15:43:45 -04:00
051a19fa5c Allow engines to hook in before and after initialization occurs, and use command ID if title is blank as caption for command item 2014-06-24 09:59:00 -04:00
f5db2c2173 Implementing Commands on Linux 2014-06-23 23:58:57 -04:00
9bdb964f24 Further isolate the execution of Engines from Bootstrappers 2014-06-06 12:10:02 -04:00
06c6d8e25f Moving much of the WindowsFormsEngine-specific, engine-agnostic stuff to Engine proper 2014-06-06 11:26:03 -04:00
3353898ae2 Moving much of the WindowsFormsEngine-specific, engine-agnostic stuff to Engine proper 2014-06-06 11:22:43 -04:00
b900065d18 Reorganized branding functionality 2014-06-06 10:34:25 -04:00
cab1941931 Moved all WinForms-specific stuff to separate library to ease in creating platform-agnostic functionality 2014-06-04 13:59:37 -04:00