449 Commits

Author SHA1 Message Date
019f9a88d4 Correctly (I hope) implement reading from the central directory 2016-02-04 15:22:37 -05:00
bed9717b24 Add leading zeroes for hexadecimal number 2016-02-04 13:28:46 -05:00
6607bb6368 Add the bare minimum necessary to somewhat parse the PEFF executable format 2016-02-04 13:27:08 -05:00
e71a683f96 Improve alignment and padding 2016-01-31 15:34:04 -05:00
66e3cf0cab Store rva count and rva data values 2016-01-31 15:33:24 -05:00
4b0da6d9ab Remove the incorrect OR 0xFFFF statement 2016-01-27 17:08:44 -05:00
788bbdc43a Implement Rich header and keep track of stub program 2016-01-27 17:03:57 -05:00
d217b6b629 Separate custom properties by data format 2016-01-27 17:02:31 -05:00
f930759d0a Persist DOS executable header when loading and saving EXE files 2016-01-27 12:50:40 -05:00
9569e2c7b7 Improvements to C# code data format 2016-01-17 20:25:54 -05:00
d35c617874 Display Static in CodeClassElement.ToString() if class is static 2016-01-17 15:51:12 -05:00
40b68faf14 Merge branch 'master' of github.com:alcexhim/UniversalEditor 2015-12-14 08:23:52 -05:00
5f43e99252 Improvements to Mach-O object file format 2015-12-11 15:35:58 -05:00
99755b8c1a Start to implement Designer editor 2015-12-07 00:33:16 -05:00
3d7f20b442 Process opcodes properly and improve reading strings 2015-12-01 16:05:59 -05:00
d3c79f8e3c Implemented additional functionality, sorta works, but not really 2015-12-01 00:09:10 -05:00
c152cc4e9c Merge branch 'master' of github.com:alcexhim/UniversalEditor 2015-11-30 21:15:39 -05:00
0f5f584910 Implement Color.FromString for hexadecimal colors 2015-11-30 21:15:25 -05:00
b0f8b4c3dc Implemented a whole hunk of WinHelp-related stuff 2015-11-30 16:32:23 -05:00
3a9f30812a Start to work on WinHelp-specific part of BPlusFileSystem 2015-11-30 11:23:59 -05:00
c0adfe6922 Updated sources 2015-11-30 11:09:35 -05:00
d3edc625c9 Upgrade to .NET 4.0 2015-10-24 21:44:28 -04:00
f3644b32f8 Added RelocatableObject data format (incomplete) 2015-10-24 21:40:15 -04:00
7d385e09cb Refactoring MZ executable loading and saving routines 2015-10-16 16:08:12 -04:00
6bc53e19a8 POD was already implemented (more completely) as 'Terminal Reality POD' so upgrade it to use EmbeddedFileSource 2015-10-15 19:27:35 -04:00
32a6e62b61 Added PVM archive (used with Timex DataLink setup featured on Win95 CD-ROM) 2015-10-14 16:36:48 -04:00
35da00c4f7 Add POD archive file format used in Microsoft's Hellbender video game 2015-10-14 14:13:10 -04:00
8632a32912 Start to implement support for Microsoft Help 2.x and 3.x (Viewer 1.x) 2015-10-09 16:21:35 -04:00
af9db11478 Implement Editor.Delete and lyric editing in Piano Roll editor 2015-09-29 13:52:43 -04:00
872a30787d Made improvements to Piano Roll Editor 2015-09-27 23:40:38 -04:00
c710174207 Merge 'V4' and 'V5' since we're really not ready for a complete new version just yet 2015-09-25 22:54:19 -04:00
ac516807e7 Freeze UEv4 in preparation for UEv5 2015-08-31 15:02:53 -04:00
5f99957617 Also clear associations when ObjectModel.Clear is invoked 2015-08-28 14:56:22 -04:00
bcf2e31a51 Calculate block count using floating point math and Ceiling() for accuracy 2015-07-24 12:04:39 -04:00
6827c856ec Implement new way of doing things (FileSource vs. DataRequest) but don't completely remove DataRequest just yet 2015-07-23 14:12:05 -04:00
e21f04facc Obsoleted the DataRequestEventArgs.Data property in favor of Reader/Offset/Length 2015-07-23 10:08:56 -04:00
a3fba29ef9 Added ability to arbitrarily get data from a File by offset and length (without having to read the ENTIRE file from the source data); this must be supported by your DataFormat's implementation of DataRequest though 2015-07-23 10:03:48 -04:00
eca27273f3 Added additional source and attempted to improve loading file system objects (opening.bnr loads fine, others not so much) 2015-07-22 15:51:57 -04:00
4473a032d3 Added DataFormat for Nintendo GameCube/Wii disc images (GCM) 2015-07-17 15:54:57 -04:00
828b9ddf65 Improved 'self-documenting' Nintendo SMC rom format 2015-07-14 16:00:51 -04:00
95bbce9537 Key on DataFormatReference instead of DataFormat 2015-07-09 15:39:24 -04:00
5d8fd37b6f Finalize a rudimentary implementation of Windows Image (WIM) archive format 2015-07-09 15:32:42 -04:00
1193aa6636 Begin work on implementing support for Windows Image (WIM) archive format 2015-07-06 16:34:06 -04:00
ed025ccc09 Begin implementation of Apple Macintosh HFS/HFS+ filesystem format 2015-06-16 16:05:27 -04:00
078c6522f0 Just debugging ... pay no attention 2015-06-14 00:37:30 -04:00
4521d357fd Simplified variables in hopes of understanding it better 2015-06-14 00:28:56 -04:00
5e6ca81e32 Prevent crash by only loading data if file offset is greater than zero 2015-06-14 00:16:17 -04:00
e465c16091 Ignore directory entries for now, and only load for FileSystemObjectModels 2015-06-13 23:39:20 -04:00
c67c97118e Improvements to FAT data format 2015-06-13 20:51:43 -04:00
7554fa5714 Added file attributes enumeration 2015-06-13 19:52:51 -04:00