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8caee50b50
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Load some editor configuration from XML (not implemented yet)
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2019-10-04 06:16:17 -04:00 |
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1772394d28
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Implemented loads of expected functionality for FileSystemEditor - needs a lot of improvement though
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2019-10-03 02:41:25 -04:00 |
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ec639a7d20
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Prevent crash if the string is null or empty
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2019-10-02 12:31:25 -04:00 |
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906285e95f
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it's about time this was fixed - we're still ironing out CustomDataFormat
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2019-10-02 12:30:56 -04:00 |
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bc6a02d7c3
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idk why this is here
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2019-10-01 21:27:11 -04:00 |
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2f44a02ce7
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Update TODO
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2019-10-01 20:37:18 -04:00 |
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36d14f6fa2
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Conform to new MBS.Framework.UserInterface specification
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2019-10-01 20:29:13 -04:00 |
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7cef4b2432
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Display an actual splash screen image if we have one in the current directory
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2019-10-01 02:42:29 -04:00 |
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8adf3fb598
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Add icon to console bootstrapper
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2019-09-27 19:38:14 -04:00 |
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d820dc087a
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Add CRI plugin (for AFS, CPK, and other data formats)
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2019-09-27 19:37:52 -04:00 |
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9701f84576
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use code from MBS.Framework.UserInterface to get all possible data paths
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2019-09-27 19:37:13 -04:00 |
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40cd38911d
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idk
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2019-09-24 15:58:24 -04:00 |
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4912b59a8e
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Sign all assemblies with my strong name key - if you compile from source, use your own!
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2019-09-24 00:11:30 -04:00 |
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4e31a99662
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hack to allow us to open file names passed on the commandline, which broke somehow
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2019-09-23 03:38:38 -04:00 |
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f06b776502
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Placeholders for future feature implementations
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2019-09-23 03:37:51 -04:00 |
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2e89b9e13c
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Imported more DataFormats from original ExtensibleDataStorage codebase
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2019-09-19 08:09:18 -04:00 |
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d87b7580de
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Update Bugs.txt
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2019-09-19 07:15:40 -04:00 |
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702db97e78
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doesn't do anything, oh well
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2019-09-19 00:54:35 -04:00 |
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237299f9ee
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I like command bars better (this should be written to user preferences...)
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2019-09-18 19:10:26 -04:00 |
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58ba665822
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Load command bar if we are supposed to display both
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2019-09-18 19:10:02 -04:00 |
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cf735e55e9
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Migrating ancient JSON renderer from EDS to UE; sadly does not parse, but I'm working on that in the other one
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2019-09-18 18:56:28 -04:00 |
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fd358446df
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Import some ANCIENT code from 'Extensible Data Storage' precursor to Universal Editor
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2019-09-18 01:29:52 -04:00 |
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46a5bd2003
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no duh
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2019-09-18 01:29:04 -04:00 |
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dad971da79
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oops
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2019-09-18 01:28:49 -04:00 |
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94792ce8de
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I suck at documentation
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2019-09-17 19:46:04 -04:00 |
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ed32cd5200
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idk
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2019-09-17 19:02:17 -04:00 |
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698f4f5147
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The Great MBS Rebranding
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2019-09-17 02:34:07 -04:00 |
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eb8607f3ed
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Preliminary support for PSD data format, untested and far from complete
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2019-09-17 01:43:27 -04:00 |
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f4e14c04e5
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Update to include the reference to MBS.Framework
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2019-09-17 01:43:03 -04:00 |
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92606e1a0f
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Add MTP plugin using routines adapted from banshee, not sure if this works or not
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2019-09-17 01:42:30 -04:00 |
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8d70789cfb
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Add UEXML Accessor definitions
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2019-09-15 15:29:15 -04:00 |
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16761780be
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Handle file operations Accessor-agnostically
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2019-09-15 15:27:33 -04:00 |
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5b40e43db7
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Update bug report
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2019-09-14 22:51:20 -04:00 |
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d5a391d965
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Not ready to go with DocumentPropertiesDialogV2 just yet
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2019-09-14 22:51:10 -04:00 |
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37989e4c07
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Add PAC data format from Xentax
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2019-09-14 22:50:44 -04:00 |
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168ea61082
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Sometimes ObjectModel is null, and that's OK
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2019-09-14 22:48:51 -04:00 |
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a86e9421ef
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Add BinaryObjectModel reference
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2019-09-14 22:48:28 -04:00 |
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60d3cdab86
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Enhancements to field definitions with binary editor
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2019-09-14 22:43:51 -04:00 |
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763f1ccce3
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Make labels right-aligned (like Bless Hex Editor)
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2019-09-09 12:24:45 -04:00 |
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feb5cbcee5
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*sigh* manually keep track of document count until we figure out how libgdl works
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2019-09-09 11:57:29 -04:00 |
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fc6c26a400
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Implement color selection for field definition
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2019-09-09 11:46:02 -04:00 |
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de8268fa4e
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Bug fixes; improvements; add preliminary support for field definitions
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2019-09-09 11:16:37 -04:00 |
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88ff8e03f0
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Fix some bugs in Save As routine (still have some to track down...)
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2019-09-09 04:08:06 -04:00 |
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887ef397f9
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Add tab page for Field Definitions, yet to be implemented
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2019-09-09 03:43:39 -04:00 |
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f600f8e9f3
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Minor improvements and additional features
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2019-09-09 03:15:30 -04:00 |
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996ea6609e
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Holy shit I actually invented a feature that Bless Hex Editor does not have!
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2019-09-09 01:19:46 -04:00 |
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578ef369d5
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Use the new Binary Editor as the default editor... it's pretty badass so far
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2019-09-09 00:50:01 -04:00 |
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7394363623
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Actually push pixels out to the screen
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2019-09-07 00:09:50 -04:00 |
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b9df4bb934
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Add association for PCX, a work in progress
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2019-09-07 00:09:14 -04:00 |
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d7282dc168
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Rename Image to PictureFrame to distinguish from native Image data
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2019-09-07 00:08:41 -04:00 |
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