|
|
010b7ffafc
|
replace ALL obsolete and duplicate CustomOptions code with Settings from MBS.Framework
|
2021-05-22 02:16:12 -04:00 |
|
|
|
97d1401c3c
|
update pre-commit
|
2021-05-07 22:05:11 -04:00 |
|
|
|
3f1107b022
|
implement pre-commit hook 'Forbid spaces in indentation'
|
2021-05-07 18:15:20 -04:00 |
|
|
|
8b689aa3ad
|
add .desktop file
|
2021-05-07 13:50:26 -04:00 |
|
|
|
76a7664044
|
improvements to Unreal Engine plugin and UI
|
2021-04-29 23:16:29 -04:00 |
|
|
|
358d78880c
|
improvements, fixes, and additions to Palette Editor and various Palette data formats
|
2021-04-29 23:16:22 -04:00 |
|
|
|
0fda2899a0
|
fix some codacy style guidelines
|
2021-01-10 18:34:34 -05:00 |
|
|
|
26d068ee0c
|
use package-x-generic icon if the association refers to a FileSystemObjectModel
|
2020-09-19 23:19:59 -04:00 |
|
|
|
0e6a48c8de
|
remove ObjectModelReference.Title setter - force us to define Path instead
|
2020-09-10 21:31:18 -04:00 |
|
|
|
6fdc8841fb
|
reorganize associations and add ContentType and HintComparison
|
2020-09-10 06:01:18 -04:00 |
|
|
|
2cf265e898
|
normalize CustomOption titles to UWT standard underscore instead of Windows-specific ampersand
|
2020-09-05 13:00:37 -04:00 |
|
|
|
d6f33d11e4
|
migrate most content UEXML files to embedded resources
|
2020-08-29 00:53:02 -04:00 |
|
|
|
f0b529a857
|
add standard header to existing code files
|
2020-04-29 00:57:58 -04:00 |
|
|
|
2adf0fca78
|
improve Unreal Engine package support and add UWT-based Unreal Engine package editor
|
2020-04-02 23:59:30 -04:00 |
|
|
|
19fa0d64bc
|
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
|
2020-03-23 02:28:39 -04:00 |
|