using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Icarus.Commands { public class IcarusCommandLoop : IcarusPredefinedContainerCommand { public override string Name { get { return "loop"; } } public override object Clone() { throw new NotImplementedException(); } private float mvarCount = 0; public float Count { get { return mvarCount; } set { mvarCount = value; } } } }