using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Icarus.Commands { public class IcarusCommandWait : IcarusPredefinedCommand { public override string Name { get { return "wait"; } } private float mvarDuration = 0.0f; public float Duration { get { return mvarDuration; } set { mvarDuration = value; } } private string mvarTarget = null; public string Target { get { return mvarTarget; } set { mvarTarget = value; } } public override object Clone() { IcarusCommandWait clone = new IcarusCommandWait(); clone.Duration = mvarDuration; return clone; } } }