// // Partition.cs // // Author: // beckermj <> // // Copyright (c) 2023 ${CopyrightHolder} // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using UniversalEditor.DataFormats.PartitionedFileSystem.MBR; namespace UniversalEditor.ObjectModels.PartitionedFileSystem { public class Partition : ICloneable { public class PartitionCollection : System.Collections.ObjectModel.Collection { } public bool IsBootable { get; set; } = false; public long FirstAbsoluteSectorLBA { get; set; } public CHSPartitionAddress FirstAbsoluteSectorAddress { get; set; } public CHSPartitionAddress LastAbsoluteSectorAddress { get; set; } public uint SectorCount { get; set; } public PartitionType PartitionType { get; set; } public object Clone() { Partition clone = new Partition(); clone.IsBootable = IsBootable; return clone; } } }