using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.Compression { public abstract class CompressionModule { public abstract string Name { get; } public virtual bool CanCompress { get { return true; } } public virtual bool CanDecompress { get { return true; } } public byte[] Compress(byte[] inputData) { System.IO.MemoryStream inputStream = new System.IO.MemoryStream(inputData); System.IO.MemoryStream outputStream = new System.IO.MemoryStream(); Compress(inputStream, outputStream); outputStream.Close(); return outputStream.ToArray(); } public byte[] Decompress(byte[] inputData) { System.IO.MemoryStream inputStream = new System.IO.MemoryStream(inputData); System.IO.MemoryStream outputStream = new System.IO.MemoryStream(); Decompress(inputStream, outputStream); outputStream.Close(); return outputStream.ToArray(); } /* public void Compress(System.IO.Stream inputStream, System.IO.Stream outputStream) { } */ public void Decompress(System.IO.Stream inputStream, System.IO.Stream outputStream) { int inputLength = (int)inputStream.Length; int outputLength = (int)outputStream.Length; Decompress(inputStream, outputStream, inputLength, outputLength); } public abstract void Compress(System.IO.Stream inputStream, System.IO.Stream outputStream); public abstract void Decompress(System.IO.Stream inputStream, System.IO.Stream outputStream, int inputLength, int outputLength); } }