using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Executable
{
///
/// Fields relating to debugging support
///
public enum ExecutableLoaderFlags
{
///
/// No loader flags have been defined.
///
None = 0,
///
/// Invoke a breakpoint instruction before starting the process.
///
BreakBeforeStart = 1,
///
/// Invoke a debugger on the process after it's been loaded.
///
DebugAfterLoad = 2
}
}