using System; namespace UniversalEditor.UserInterface { public class EngineMainMenu { private bool mvarEnableTearoff = false; /// /// Determines whether menus can be torn off to display their contents in a separate window. /// public bool EnableTearoff { get { return mvarEnableTearoff; } set { mvarEnableTearoff = value; } } private CommandItem.CommandItemCollection mvarItems = new CommandItem.CommandItemCollection(); public CommandItem.CommandItemCollection Items { get { return mvarItems; } } } }