using System; using System.Collections.Generic; using System.Text; namespace UniversalEditor.UserInterface { public class Toolbar { public class ToolbarCollection : System.Collections.ObjectModel.Collection { public Toolbar Add(string name) { return Add(name, name); } public Toolbar Add(string name, string title) { Toolbar tb = new Toolbar(); tb.Name = name; tb.Title = title; Add(tb); return tb; } } private string mvarName = String.Empty; public string Name { get { return mvarName; } set { mvarName = value; } } private string mvarTitle = String.Empty; public string Title { get { return mvarTitle; } set { mvarTitle = value; } } private MenuItem.MenuItemCollection mvarItems = new MenuItem.MenuItemCollection(); public MenuItem.MenuItemCollection Items { get { return mvarItems; } } private bool mvarVisible = true; public bool Visible { get { return mvarVisible; } set { mvarVisible = value; } } } }