// // CrashDialog.cs // // Author: // beckermj <${AuthorEmail}> // // Copyright (c) 2014 beckermj // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.Engines.GTK.Dialogs { public partial class CrashDialog : Gtk.Dialog { public CrashDialog() { this.Build(); } private Exception mvarException = null; public Exception Exception { get { return mvarException; } set { mvarException = value; if (mvarException == null) { txtException.Text = String.Empty; txtMessage.Buffer.Text = String.Empty; txtSource.Text = String.Empty; txtStackTrace.Buffer.Text = String.Empty; } else { txtException.Text = mvarException.GetType().Name; txtMessage.Buffer.Text = mvarException.Message; txtSource.Text = mvarException.Source; txtStackTrace.Buffer.Text = mvarException.StackTrace; } } } } }