using System; namespace UniversalEditor.Plugins.Genealogy.ObjectModels.GEDCOM { public class GEDCOMChunk { public class GEDCOMChunkCollection : System.Collections.ObjectModel.Collection { } public int Index { get; set; } = 0; public string Name { get; set; } = null; public string Value { get; set; } = null; public GEDCOMChunk.GEDCOMChunkCollection Chunks { get; } = new GEDCOMChunk.GEDCOMChunkCollection(); } }