using System; using System.Collections.Generic; using System.Text; namespace Neo { public class BezierCurve { public class BezierCurveCollection : System.Collections.ObjectModel.Collection { } private string mvarName = String.Empty; public string Name { get { return mvarName; } set { mvarName = value; } } private byte mvarX1 = 0; public byte X1 { get { return mvarX1; } set { mvarX1 = value; } } private byte mvarX2 = 0; public byte X2 { get { return mvarX2; } set { mvarX2 = value; } } private byte mvarY1 = 0; public byte Y1 { get { return mvarY1; } set { mvarY1 = value; } } private byte mvarY2 = 0; public byte Y2 { get { return mvarY2; } set { mvarY2 = value; } } public override string ToString() { return mvarName + ": (" + mvarX1.ToString() + ", " + mvarY1.ToString() + ")-(" + mvarX2.ToString() + ", " + mvarY2.ToString(); } } }