using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Resources; using System.Runtime.CompilerServices; namespace UniversalEditor.Multimedia3D.Properties { [CompilerGenerated, DebuggerNonUserCode, GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (object.ReferenceEquals(Resources.resourceMan, null)) { ResourceManager temp = new ResourceManager("UniversalDataStorage.Multimedia3D.Properties.Resources", typeof(Resources).Assembly); Resources.resourceMan = temp; } return Resources.resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return Resources.resourceCulture; } set { Resources.resourceCulture = value; } } /* internal static Bitmap image { get { object obj = Resources.ResourceManager.GetObject("image", Resources.resourceCulture); return (Bitmap)obj; } } */ internal Resources() { } } }