using System; using System.Collections.Generic; using System.Text; namespace UniversalEditor.Compression { public enum CompressionMethod : sbyte { Unknown = -1, None, Bzip2, Bzip2Solid, Deflate, Deflate64, Gzip, LZMA, LZMASolid, LZSS, LZH, LZW, LZX, PPPMd, Quantum, XMemLZX, Zlib, ZlibSolid } }