// // StyleSheetObjectModel.cs - provides an ObjectModel for manipulating Cascading Style Sheets // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System.Collections.Generic; namespace UniversalEditor.ObjectModels.Web.StyleSheet { /// /// Provides an for manipulating Cascading Style Sheets. /// public class StyleSheetObjectModel : ObjectModel { private StyleSheetRule.StyleSheetRuleCollection mvarRules = new StyleSheetRule.StyleSheetRuleCollection(); public StyleSheetRule.StyleSheetRuleCollection Rules { get { return mvarRules; } } private static ObjectModelReference _omr = null; protected override ObjectModelReference MakeReferenceInternal() { if (_omr == null) { _omr = base.MakeReferenceInternal(); _omr.Title = "Style sheet"; _omr.Path = new string[] { "Software development", "Web", "Style sheet" }; _omr.Description = "A cascading style sheet used for rich HTML style definitions."; } return _omr; } public override void Clear() { mvarRules.Clear(); } public override void CopyTo(ObjectModel where) { StyleSheetObjectModel clone = (where as StyleSheetObjectModel); foreach (StyleSheetRule rule in mvarRules) { clone.Rules.Add(rule.Clone() as StyleSheetRule); } } public StyleSheetRule[] GetRulesForSelector(string selector) { List rules = new List(); foreach (StyleSheetRule rule in mvarRules) { if (rule.MatchesSelector(selector)) { rules.Add(rule); } } return rules.ToArray(); } } }