using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Executable { /// /// Fields relating to debugging support /// public enum ExecutableLoaderFlags { /// /// No loader flags have been defined. /// None = 0, /// /// Invoke a breakpoint instruction before starting the process. /// BreakBeforeStart = 1, /// /// Invoke a debugger on the process after it's been loaded. /// DebugAfterLoad = 2 } }