// // Connection.cs - represents an available connection for connecting one ComponentInstance to another ComponentInstance // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.ObjectModels.Designer { /// /// Represents an available connection for connecting one to another . /// public class Connection { public class ConnectionCollection : System.Collections.ObjectModel.Collection { } /// /// Gets or sets the globally-unique identifier associated with this . /// /// The globally-unique identifier associated with this . public Guid ID { get; set; } = Guid.Empty; /// /// Gets or sets the title of this . /// /// The title of this . public string Title { get; set; } = String.Empty; } }