// // EditorContext.cs // // Author: // Mike Becker // // Copyright (c) 2019 Mike Becker // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using MBS.Framework.UserInterface; namespace UniversalEditor.UserInterface { /// /// Represents a associated with an . /// public class EditorContext : UIContext { public EditorReference Reference { get; private set; } = null; public override string ToString() { return String.Format("[Editor] {0}", Name); } public EditorContext(Guid id, string name, EditorReference reference) : base(id, name) { Reference = reference; for (int i = 0; i < reference.Commands.Count; i++) { Commands.Add(reference.Commands[i]); } for (int i = 0; i < reference.MenuBar.Items.Count; i++) { MenuItems.Add(reference.MenuBar.Items[i]); } } } }