// // ModelParameter.cs - the abstract base class from which all named parameters that control various aspects of a 3D model derive // // Author: // Michael Becker // // Copyright (c) 2013-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.ObjectModels.Multimedia3D.Model { /// /// The abstract base class from which all named parameters that control various aspects of a 3D model derive. /// public abstract class ModelParameter : ICloneable { public string Name { get; set; } = String.Empty; /// /// Gets a collection of instances describing how this corresponds to named properties of a 3D model. /// /// The attachments associated with this . public ModelParameterAttachment.ModelParameterAttachmentCollection Attachments { get; } = new ModelParameterAttachment.ModelParameterAttachmentCollection(); public abstract object Clone(); } }