// // ModelParameterAttachment.cs - represents a parameter attachment for a 3D model // // Author: // Michael Becker // // Copyright (c) 2013-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.ObjectModels.Multimedia3D.Model { /// /// Represents a parameter attachment for a 3D model. /// public class ModelParameterAttachment : ICloneable { public class ModelParameterAttachmentCollection : System.Collections.ObjectModel.Collection { } /// /// Gets or sets the 3D model object to which this is attached. /// /// The 3D model object to which this is attached. public IModelObject AttachedObject { get; set; } = null; /// /// Gets or sets the name of the property to which this applies. /// /// The name of the property to which this applies. public string PropertyName { get; set; } = String.Empty; public object Clone() { ModelParameterAttachment clone = new ModelParameterAttachment(); clone.AttachedObject = AttachedObject; clone.PropertyName = (PropertyName.Clone() as string); return clone; } } }