// // IcarusCommandSound.cs - represents the ICARUS "sound" command // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.ObjectModels.Icarus.Commands { /// /// Represents the ICARUS "sound" command. /// public class IcarusCommandSound : IcarusPredefinedCommand { public override string Name { get { return "sound"; } } public override object Clone() { throw new NotImplementedException(); } } }