// // ExecutableLoaderFlags.cs - indicates attributes for the executable loader // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . namespace UniversalEditor.ObjectModels.Executable { /// /// Indicates attributes for the executable loader. /// public enum ExecutableLoaderFlags { /// /// No loader flags have been defined. /// None = 0, /// /// Invoke a breakpoint instruction before starting the process. /// BreakBeforeStart = 1, /// /// Invoke a debugger on the process after it's been loaded. /// DebugAfterLoad = 2 } }